[Angband 3.0.9ef3 Character Dump] Name Aaron Self RB CB EB Best Sex Male Age 124 STR: 18 +1 +5 +0 18/60 Race High-Elf Height 91 INT: 10 +3 -2 +0 11 Class Warrior Weight 186 WIS: 11 -1 -2 +0 8 Title Veteran Status 32 DEX: 16 +3 +2 +0 18/30 HP -14/218 Maximize Y CON: 16 +1 +2 +0 18/10 SP 0/0 CHR: 11 +5 -1 +0 15 Level 22 Armor [28,+14] Saving Throw 61 Cur Exp 14001 Fight (+2,+3) Stealth 5 Max Exp 14001 Melee (+11,+12) Fighting 212 Adv Exp 16800 Shoot (+11,+9) Shooting 212 Recall to 1950 ft Blows 3/turn Disarming 56 Turns 286755 Shots 1/turn Magic Device 54 Gold 1276 Infra 40 ft Perception 16 Burden 167.1 lbs Energy 100% Searching 17 You are one of several children of a Telerin Ranger. You have light grey eyes, straight blond hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:....+........ Blind:............. Elec:+............ Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............+ Blows:............. FrAct:..+.......... Shots:............. HLife:............. Might:............. [Last Messages] > You have 10 Puce Potions of Cure Critical Wounds (b). > You hear a door burst open! > It breathes shards. > You have been given a bad cut. > *** LOW HITPOINT WARNING! *** <2x> > It breathes shards. > You have been given a nasty cut. > *** LOW HITPOINT WARNING! *** <4x> > You miss the Shardstorm. > You hit the Shardstorm. <2x> > The Shardstorm breathes shards. > You have been given a nasty cut. > *** LOW HITPOINT WARNING! *** <2x> > The Shardstorm breathes shards. > You die. [Character Equipment] a) a Spear of Lightning (1d6) (+9,+9) {@w0} It is branded with electricity. It provides resistance to lightning. It cannot be harmed by electricity. You get 3 blows per round with this weapon. With additional +1 str you would get 4 blows. With additional +2 dex you would get 4 blows. b) a Long Bow (x3) (+9,+9) c) a Rhodonite Ring of Free Action It grants you immunity to paralysis. d) a Carnelian Ring of Slow Digestion It slows your metabolism. e) a Bronze Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. f) a Wooden Torch (4337 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. g) Augmented Chain Mail (-2) [16,+0] h) a Cloak [1,+1] i) a Large Leather Shield [4,+5] j) a Metal Cap [3,+2] k) a Set of Leather Gloves [1,+4] l) a Pair of Hard Leather Boots [3,+0] [Character Inventory] a) 4 Rations of Food b) 10 Puce Potions of Cure Critical Wounds c) 3 Purple Potions of Restore Life Levels d) 14 Scrolls titled "gradsic" of Phase Door e) 4 Scrolls titled "fabdo cret" of Word of Recall {!r!d} f) a Scroll titled "in oper" of Identify g) 14 Scrolls titled "lamo dicertus" of Object Detection h) 3 Steel-Plated Rods of Light Your success rate is 97.7%, if confused 94.1%. i) a Zinc-Plated Rod of Lightning Bolts Your success rate is 97.0%, if confused 85.7%. j) a Zirconium Rod of Fire Bolts Your success rate is 95.8%, if confused 9.5%. k) 2 Iron Wands of Teleport Other (19 charges) Your success rate is 97.0%, if confused 85.7%. l) 2 Platinum Wands of Wonder (8 charges) Your success rate is 98.0%, if confused 95.8%. It cannot be harmed by the elements. m) 2 Gnarled Staffs of Teleportation (6 charges) Your success rate is 97.0%, if confused 85.7%. n) an Eucalyptus Staff of Perception (12 charges) Your success rate is 97.7%, if confused 94.1%. o) a Walnut Staff of Enlightenment (9 charges) Your success rate is 97.0%, if confused 85.7%. p) a Hawthorn Staff of Object Location (13 charges) Your success rate is 97.9%, if confused 95.4%. q) an Ivory Staff of Door/Stair Location (10 charges) Your success rate is 97.7%, if confused 94.1%. r) 2 Redwood Staffs of Detect Evil (17 charges) Your success rate is 97.0%, if confused 85.7%. s) 2 Wooden Torches (3000 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. t) an Iron Helm of Intelligence [5,+7] (+2) It increases your intelligence by 2. It sustains your intelligence. u) 96 Arrows (1d4) (+0,+0) {@f0} [Home Inventory] a) a Scroll titled "stis ca scio" of *Identify* b) a Lead Wand of Lightning Bolts (10 charges) Your success rate is 97.4%, if confused 91.6%. c) a Brass Wand of Frost Bolts (9 charges) Your success rate is 97.0%, if confused 85.7%. d) a Carnelian Ring of Slow Digestion It slows your metabolism. e) a Rhodonite Ring of Free Action It grants you immunity to paralysis. f) a Mother-of-Pearl Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. g) a Rapier (1d6) (+4,+7) {@w0} You get 4 blows per round with this weapon.h) a Short Sword of Slay Dragon (1d7) (+13,+11) It slays dragons. You get 3 blows per round with this weapon. With additional +4 dex you would get 4 blows. i) a Whip of Slay Demon (1d3) (+10,+5) It slays demons. You get 4 blows per round with this weapon. j) a Shovel (1d2) (+0,+0) (+1) {@w0} It increases your tunneling by 1. You get 3 blows per round with this weapon. With additional +3 str you would get 4 blows. With additional +4 dex you would get 4 blows. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)