[ToME 2.3.5(CVS) Character Sheet] Name : Clouds of Nox Age 97 STR: 10 Sex : Male Height 62 INT: 18 Race : Elf Weight 97 WIS: 14 Class : Geomancer Social Class 38 DEX: 13 Body : Player CON: 12 God : Melkor Bauglir CHR: 13 + To Melee Hit -13 Level 15 Hit Points -13/ 60 + To Melee Damage -25 Experience 2338 Spell Points 121/ 135 + To Ranged Hit -11 Max Exp 2338 Sanity 80/ 80 + To Ranged Damage 0 Exp to Adv. 2700 Piety -554 AC 6+22 Gold 24983 Speed Fast (+1) (Miscellaneous Abilities) Fighting : Very Bad Perception : Very Bad Blows/Round: 1 Bows/Throw : Very Bad Searching : Very Bad Shots/Round: 1 Saving Throw: Good Disarming : Poor Mel.dmg/Rnd: 1d4-25 Stealth : Bad Magic Device: Excellent Infra-Vision: 30 feet Tactic: coward Explor: running (Character Background) Not too smart, but at least you can carry a bit of stuff. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 6 (300') Your body was a Player. You have defeated 345 enemies. You have completed five princess quests. You haven't completed a single lost sword quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 48th Yavie of the 2890th year of the third age. Your adventure lasted 5 days. Your Attributes: You are dead, killed by a Death sword on level 6 of Barrow-Downs. Your eyes are sensitive to infrared light. You have normal luck. You are resistant to fire. You are resistant to bright light. Your digging ability is affected by your equipment. adefkmnopsuxz{|@ Mul SPower: +............... Add Tun.. : ..............1. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ................ Res Elec : ................ Res Fire : ......+........+ Res Cold : ................ Res Pois : ................ Res Fear : ................ Res Light : ...............+ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Skills (points left: 3) - Combat 01.000 [0.200] . Weaponmastery 00.200 [0.400] . Archery 01.500 [0.000] - Sneakiness 01.800 [0.900] . Stealth 02.000 [0.400] . Disarming 00.500 [0.000] - Magic 19.603 [0.900] . Magic-Device 13.150 [1.050] . Spell-power 03.100 [0.700] - Geomancy 19.900 [0.700] . Fire 13.754 [1.050] . Water 13.754 [1.050] . Air 13.754 [1.050] . Earth 13.754 [1.050] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 16.100 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Udun 00.000 [0.400] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality 04.000 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You may find a Rune [Self] on level 1. [Character Equipment] a) a Mage Staff of Power [Noxious Cloud] (1d4) (-2,-15) (+2) It can be wielded two-handed. It has a spell stored inside. It increases your spell power by 2. It was given to you as a reward. d) (nothing) e) (nothing) f) (nothing) k) (nothing) m) a Brass Lantern (with 2704 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Hard Leather Armour of Resist Fire (-1 to accuracy) [6,+7] o) (nothing) p) (nothing) s) (nothing) u) (nothing) x) (nothing) z) (nothing) {) (nothing) |) a Shovel (+1) {25% off} It increases your ability to tunnel by 1. [Character Inventory] a) a Book of Beginner Cantrips b) a Spellbook of Noxious Cloud c) a Spellbook of Geyser d) a Mushroom of Poison e) 9 Flasks of oil f) 5 Potions of Cure Critical Wounds g) a Potion of Slowness h) 3 Scrolls of Teleportation i) 2 Scrolls of Identify j) 2 Scrolls of *Identify* k) 3 Scrolls of Aggravate Monster l) 2 Scrolls of Light m) a Wand of Slow Monster[1|20] (6 charges) n) a Staff of Disarm[1|10] (20 charges) o) a Cloak [1,+0] p) a Sabre of Slay Demon (1d7) (+1,+6) q) a Spear of *Slay Evil* (1d6) (+5,+7) (+1) r) a Lucerne Hammer (2d5) (+5,+2) s) 26 Rounded Pebbles (1d2) (+0,+0) t) 28 Rounded Pebbles (1d2) (+4,+4) u) a Small Wooden Boomerang (1d4) (+0,+0) v) a Mage Staff (1d4) (+0,+0) w) (nothing)