[Unangband 0.6.2 Character Dump] Name Illwyn, the Outlaw Self SB EB TB Best Curr Sex Female Age 18 Str: 18/26 +0 +0 +0 18/26 15 Race Man of Rohan Height 5' 1 INT: 13 +0 +0 +0 13 Class Ranger Status 12 Wis: 14 +0 +0 +0 14 13 Style One-handed DEX: 18 +0 +0 +0 18 Title Scout CON: 18 +0 +0 +0 18 Home at the Prancing Pony in Bree CHR: 12 +0 +0 +0 12 Target Barrow-downs Agi: 18 +0 +0 +0 18 14 Siz: 14 +0 +0 +0 14 9 Level 12 HP 106/106 Fight (+3,+0) Fighting Fair Curr Exp 979 Spell-Pts 12/18 WShld (+3,+0) Shooting Excellent Max Exp 1090 Hit die 10 Bash [3,-2] Throwing Excellent Adv Exp 1105 Armor [18,+9] Blows 1/turn(x1) Stealth Very Good Curr Danger Lev 8 Infravis 0 ft Bow (+3,+0) Save Throw Very Good Max Dungeon Lev 8 Gold 347 Shots 1/turn(x3) Disarming Good Game Turn 459547 Burden 110 lbs Throw (+3,+0) Devices Very Good Plr Turn 24263 % Burden 64% Hurls 1/turn(x1) Searching Fair Act Turn 24102 Speed -1 Weight 105 lbs Digging Fair You are the first child of a Townsman. You are the black sheep of the family. hair, and a very fair complexion. This is 5th Tuile of the 2890th year of the third age. You are on level 8 of Barrow-downs. [Last Messages] > You climb the broken floor. > You climb the broken floor. > You climb the broken floor. > You climb the broken floor. > You climb the broken floor. > You climb the broken floor. > You climb the broken floor. > You climb the broken floor. > There is an opening lever on a granite wall in the way. > You enter a maze of down staircases. > You have a faint uneasy feeling. > Screen dump saved. > Your covered hands feel unsuitable for spellcasting. > You can learn 4 more spells. > You have a faint uneasy feeling. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) |} = ~( )]]] |} = ~( )]]] abcdefghijkl@ abcdefghijkl@ Str:............. sStr:............. Int:............. sInt:............. Wis:............. sWis:............. Dex:............. sDex:............. Con:............. sCon:............. Chr:............. sChr:............. Agi:............. sAgi:............. Siz:............. sSiz:............. Acid:............. Disea:............. Elec:............. Blind:............. Fire:............. Confu:............. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:...+......... Devic:............. Glow:............. Steal:............. Regen:............. Sear:............. Telep:............. Infra:............. Invis:............. Tunn:............. FrAct:............. Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............+ abcdefghijkl@ Dwarf:............. |} = ~( )]]] Elf:............. Natur:............. abcdefghijkl@ |} = ~( )]]] [Character Equipment] a) a Katana (3d4) (+0,+0) b) a Long Bow (x3) (+0,+0) c) (nothing) d) a Steel-Plated Ring of Feather Falling e) (nothing) f) a Brass Lantern (with 7965 turns of light left) {nonmagical} g) Soft Studded Leather [5,+11] h) (nothing) i) a Small Metal Shield [3,-2] j) an Iron Helm [5,+0] k) a Set of Gauntlets [2,+0] l) a Pair of Hard Leather Boots [3,-2] [Character Equipment -- Quiver] n) 24 Arrows (1d6) (+2,+1) o) 57 Arrows (1d6) (+0,+0) [Character inventory] a) a Magic Book of Hedges b) 5 Rations of Food c) 3 Pieces of Elvish Waybread d) 14 Flasks of Oil e) a Flask of Acid f) a Golden Brown Potion of Boldness g) a Blue Potion of Berserk Strength h) 2 Rosy Potions of Constitution and Charisma i) 7 Scrolls titled "bar vlyere" of Phase Door j) a Scroll titled "seenin tabhyd" of Word of Recall k) a Scroll titled "arze ite mic" of Analyze Magic l) 4 Scrolls titled "dansno ala sef" of Object Detection m) 2 Scrolls titled "arg densno sun" of Detect Magic n) 6 Scrolls titled "nagfor rol" of Detect Curse o) an Aluminum-Plated Rod of Detect Life p) a Steel-Plated Rod of Trap Location q) a Mulberry Wand of Confuse Monster r) an Aluminium Wand of Spark (10 charges) s) a Garnet Ring {nonmagical} [Dungeons Explored] You emerged victorious from the dump outside Bree (0-4). You have visited the town of Hobbiton. You reached level 8 in Barrow-downs (4-23). You have visited a hill in Trollshaws Forest (4-6). You have visited the East Road. [Self-Knowledge] You suffer from no afflictions. You can learn some spells/prayers. [Spells Learnt] Detect Life Light Area Guided Throw Purify Self [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : yes (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : no (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)