[Z+Angband 0.2.3 Character Dump] Name : Q Age 18 Str: 11.5 15.2 Sex : Male Height 69 INT: 13.0 Race : Ghoul Weight 93 WIS: 9.4 Class : Chaos-Warrior Social Class 5 Dex: 9.9 10.4 Magic : Chaos CON: 9.2 Patron : Khaine CHR: 3.0 + Skill 4 Level 30 Max Hit Points 268 % Deadliness 140 Experience 120145 Cur Hit Points 268 + To AC 69 Max Exp 120145 Max SP (Mana) 83 Base AC 48 Exp to Adv. 160000 Cur SP (Mana) 83 Gold 15 (Miscellaneous Abilities) Fighting : Excellent Perception : Excellent Blows/Round : 3+3 Bows/Throw : Fair Sensing : Fair Shots/Round : 0.50 Saving Throw: Superb Disarming : Fair Avg.Dam./Rnd: 28 Stealth : Very Good Magic Device: Superb Infra-Vision: 70' [Miscellaneous information] Preserve Mode: ON Small Levels: ON Maximum Level Reached: 0 (0') Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 11.2 0 2 2 15.2 11.5 ............2 Int: 11.0 -1 1 2 13.0 ............2 Wis: 8.4 -1 0 2 9.4 1...3.......2 Dex: 10.4 -1 1 0 10.4 9.9 ..........2.1 Con: 11.2 1 2 -5 9.2 ............2 Chr: 11.0 -5 -2 -1 3.0 ....3.......* Skill abcdefghijkl@ BonusSP: ..2.......... Stealth: ...........74 Search : .........5..2 Infra : .........5... Tunnel : ............. Speed : ............3 Blows : 1............ abcdefghijkl@ Acid : .+........... Elec : .......+....v Fire : ....+...+...v Cold : .....+......+ Poison: ............* Fear : +...........+ Light : ....+........ Dark : ....+.......+ Shard : ...+......... Blind : .........+... Conf : ......+...... Sound : ............. Nether: ............+ Nexus : ............. Chaos : ............+ Disnch: ............. abcdefghijkl@ Reflect : ............. Aura Acid: ............. Aura Fire: ............+ Aura Elec: .......+....+ Aura Cold: ............. No Magic : ............. Free Actn: ............. SeeInvis.: +........+..+ Hold Life: ....+.......+ Telepathy: ............. SlwDigstn: ............. Regen. : ............+ Levitate : ............+ PermLite : ....++......+ Mutate : ............+ Patron : ............+ Good Luck: ............. WeirdLuck: ............. Pass Wall: ............. GhulTouch: ............+ abcdefghijkl@ Pr Animal: ............. Pr Evil : +............ Pr Undead: +............ Pr Demon : +............ Pr Orc : ............. Pr Troll : ............. Pr Giant : ............. Pr Dragon: ............. Cursed : ............. AutoCurse: ............. Teleport : ............. NoTeleprt: ............. Aggravate: ............. DrainStat: ............. Drain Exp: ............. Slow Heal: ............. Can't Eat: ............+ EvilCurse: ............. You have defeated 2265 enemies. [Top 10 deepest kills] 5 Crystal drake Level 56 (2800') 6 Ancient white dragon Level 55 (2750') 12 Ancient green dragon Level 55 (2750') 3 Mezzodaemon Level 54 (2700') 1 Mature white dragon Level 54 (2700') 6 Mature red dragon Level 54 (2700') 8 Bodak Level 53 (2650') 2 Master rogue Level 53 (2650') 1 Giant headless Level 53 (2650') 1 Bloodletter of Khorne Level 52 (2600') [Mutations] You can spit acid. You can breathe fire. Your gaze is hypnotic (-1 WIS). You are telekinetic (-1 CON). You can teleport at will. You can Mind Blast your enemies (-1 STR). You can emit hard radiation at will (-1 CON). You can drain life from a foe like a vampire. You can smell nearby precious metal. You can smell nearby monsters. You can teleport yourself short distances. You can consume solid rock. You can switch locations with another being. You can emit a horrible shriek. (-1 CHR) You can emit bright light (-2 stealth). You can drive yourself into a berserk frenzy (-1 WIS). You can polymorph yourself at will. You can harden yourself to the ravages of the elements. You can bring down the dungeon around your ears (-1 WIS). You can feel the strength of the magics affecting you. You can cause mass impotence (-1 INT). Your eyes can fire laser beams (-2 sensing). You can travel between town and the depths. You can freeze things with a touch (-1 DEX). You are subject to berserker fits. You are teleporting randomly. You are subject to uncontrollable flatulence. You have a scorpion tail (poison, 3d7, -3 CHR). You attract demons. You are producing magical energy uncontrollably. You sometimes feed off of the light around you. You have an elephantine trunk (dam 1d4, -1 CHR). You attract animals. You have evil looking tentacles (dam 2d5, +1 DEX, -2 CHR). You may be mutated, but you're recovering. You fade in and out of physical reality (-3 CON). You have a horrible wasting disease. You attract dragons. Your mind randomly expands and contracts. You occasionally stumble into other shadows. You receive warnings about your foes. You occasionally feel invincible (-2 WIS). You are superhumanly strong (+4 STR, -1 INT, -1 WIS). Your brain is a living computer (+4 INT/WIS). You are very resilient (+4 CON). You are extremely fat (+2 CON, -2 speed). You are very sickly (-4 CON). Your voice is a silly squeak (-4 CHR). Your face is featureless (-1 CHR). You are resistant to magic. You make a lot of strange noise (-3 stealth). You have an extra pair of legs (+3 speed, -1 DEX). Electricity is running through your veins (-1 CON). Your body is enveloped in flames (-1 DEX). Your skin is made of steel (-3 DEX, +25 AC). You have wings (+3 CHR, -1 CON). You are completely fearless. You are regenerating. Your body is very limber (+3 DEX, -1 STR). There is a black aura surrounding you. There is a white aura surrounding you. [Character Equipment] a) a Morning Star (Holy Avenger) (2d6) (+6,+40%) [+1] (+1 attack) It increases your wisdom by +1. It provides 1 extra blows per turn. It is especially deadly against demons, the undead and evil monsters. It provides resistance to fear. It allows you to see invisible monsters. It has been blessed by the gods. It provides protection from evil monsters, the undead and demons. It was granted to you by your Chaos Patron. b) a Heavy Crossbow of Extra Might (x6) (+9,+40%) It provides resistance to acid. It fires missiles with extra might. You bought it in a Advanced Fletcher in Mezum Town. c) a Ring of Wizardry (+2) It increases your maximum sp by 2 per level. It was granted to you by your Chaos Patron. d) a Ring of Shard Resistance {cursed} It provides resistance to shards. It was dropped by a Chaos drake in the wilderness. e) an Amulet of Devotion (+3) It increases your wisdom and charisma by +3. It sustains your wisdom and charisma. It provides resistance to fire, bright light, magical darkness and life draining. It provides permanent light. It was dropped by a Mature red dragon in the wilderness. f) a Wooden Torch of Warmth (empty) It provides resistance to cold. It provides permanent light. You bought it in a Dungeon Supplies Store in Nazgnad Town. g) a Bronze Dragon Scale Mail (-2) [30,+8] It can be activated for breathe confusion (400) every 50-100 turns if it is being worn. It provides resistance to confusion. It cannot be harmed by the elements. You bought it in a Advanced Heavy Armoury in Feail Watch. h) a Fur Cloak of Electricity [3,+7] It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by acid or electricity. It was granted to you by your Chaos Patron. i) a Shield of Resist Fire [6,+6] It provides resistance to fire. It cannot be harmed by fire. You bought it in a Shieldsman in Mezum Town. j) a Jingasa of Seeing [4,+6] (+5) It increases your perception by +5. It increases your infravision by 50 feet. It provides resistance to blindness. It allows you to see invisible monsters. It was granted to you by your Chaos Patron. k) a Set of Gauntlets of Agility [2,+8] (+2) It increases your dexterity by +2. You bought it in a Armoury in Feail Watch. l) a Pair of Hard Leather Boots of Stealth [3,+8] (+7) It increases your stealth by +7. You bought it in a Armoury in Kibthar View. [Character Inventory] a) a Chaos Spellbook [Sign of Chaos] b) a Potion of Speed c) 11 Potions of Resist Heat d) 10 Potions of Resist Cold e) a Potion of Restore Intelligence f) a Potion of Curing g) 2 Potions of ESP h) 6 Scrolls of Teleportation i) 6 Scrolls of Satisfy Hunger j) 8 Scrolls of Monster Confusion k) a Wand of Slow Monster (1 charge) l) a Steel Wand {tried} m) a Staff of Light (23 charges) n) a Staff of Cure Medium Wounds (8 charges) [Home Inventory - Kibthar View] a) a Staff of Trap Location (7 charges) b) a Ring of Blindness Resistance It provides resistance to blindness. It was dropped by Smeagol in the wilderness. c) a Brass Lantern (with 77 turns of light) It cannot be harmed by fire. It was dropped by a Snaga in the wilderness. [Home Inventory - Dagsarn] a) a Rod of Door/Stair Location [Home Inventory - Gwaithfea Town] a) a Rod of Detection b) a Morning Star of Westernesse (2d6) (+12,+80%) (+1) It increases your strength, dexterity and constitution by +1. It is especially deadly against orcs, trolls and giants. It provides immunity to paralysis. It allows you to see invisible monsters. It provides protection from orcs, trolls and giants. It was granted to you by your Chaos Patron. c) a Light Crossbow of Lothlorien (x5) (+1,+75%) (+3) It increases your dexterity and stealth by +3. It provides immunity to paralysis. Its shots are not hindered by trees. It fires missiles with extra might. You bought it in a Advanced Weapon Smiths in Delrom Town. [Home Inventory - Neliaur] a) 13 Scrolls of Identify b) a Ring of Flight (+1) It allows you to levitate. It was dropped by a Young black dragon in the wilderness. [Home Inventory - Daehyar Town] a) a Ring of Damage (+80%) b) a Ring of Sound Resistance {25% off} It provides resistance to sound. You bought it in a Copper Jeweler in Nazgfel. c) a Ring of Resist Fire and Cold [+4] It provides resistance to fire and cold. It cannot be harmed by fire or cold. You bought it in a Jeweler in Kemental Watch. d) 2 Amulets of Protection from Demons It provides resistance to fear. It provides protection from demons. They were dropped by a Crystal drake in the wilderness. [Home Inventory - Breththon] a) a Ring of Fear Resistance It provides resistance to fear. It was dropped by a Forest troll in the wilderness. b) a Set of Gauntlets of Free Action [2,+4] It provides immunity to paralysis. It was dropped by a Forest troll in the wilderness. c) a Light Crossbow of Buckland (x5) (+5,+35%) (+2) It increases your dexterity by +2. It provides 1 extra shots per turn. It fires missiles with extra might. It cannot be harmed by acid or fire. It was granted to you by your Chaos Patron. [Home Inventory - Mezum Town] a) 2 Potions of Restore Intelligence b) a Potion of Restore Constitution c) a Rod of Trap Location d) a Rod of Light e) a Wand of Stone to Mud (7 charges) f) a Ring of Sustain Youth It sustains your dexterity and constitution. You bought it in a Jeweler in Kibthar View. g) a Ring of Accuracy (+13) h) a Ring of Fear Resistance It provides resistance to fear. You bought it in a Jeweler in Nazgfel. i) an Amulet of Sustenance j) a Chain Mail (Dwarven) (-2) [14,+17] (+2) It increases your strength and constitution by +2. It increases your infravision by 20 feet. It provides immunity to paralysis. It cannot be harmed by acid or fire. It was dropped by a Chaos drake in the wilderness. [Quests] ====Active quests==== Defeat the troll camp north-west of Delrom Town. Defeat the orc camp west of Delrom Town. Defeat the orc camp north-west of Zirnazg Town. Defeat the troll camp north-east of Neliaur. Defeat the troll camp south of Neliaur. Defeat the troll camp south-east of Lhacham Town. Defeat the giant camp north-west of Nazgfel. Defeat the troll camp north-east of Neliaur. Defeat the dragon camp west of Lhacham Town. Defeat the orc camp north-east of Neliaur. Defeat the troll camp west of Lhacham Town. Defeat the giant camp south-east of Dagsarn. Defeat the troll camp south-east of Mezum Town. Defeat the troll camp south of Nazgnad Town. Defeat the orc camp north-west of Delrom Town. From a Castle in Menhoth Town (Danger level 1): We have heard that a group of kobolds have been lurking in the area north of Breththon. Discover their den and kill them all. From a Castle in Dagsarn (Danger level 7): Robin Hood, the Outlaw has been seen in the area north of Dagsarn. Track him to his home and exterminate him. From a Castle in Gwaithfea Town (Danger level 7): A Rotting corpse has been hiding in the area north-east of Nazgfel. Track it to its lair and kill it. From a Keep in Kemental Watch (Danger level 9): Several cats have been spreading evil in the area south-west of Nazgfel. Discover their hideout and destroy them all. From a Castle in Nazgnad Town (Danger level 10): Find the relic 'Narthanc', which is hidden in a sewer, north-west of Mezum Town. From a Warriors' Guild in Gwaithfea Town (Danger level 13): Kill 2 Baby blue dragons. You have killed 0. From a Keep in Breththon (Danger level 14): Clear 2 levels of a certain mine south-west of Menhoth Town. From a Keep in Neliaur (Danger level 25): Many mysterious things have been killing people in the area south-west of Neliaur. Discover their hideout and slay them all. ====Completed/failed quests==== From a Courier in Breththon (Danger level 0): Carry a message to Aargh'nt Lightfingered in The Happy Serpent. (Delivered) ====Finished quests==== Defeat the giant camp north of Nazgnad Town. (Finished) Defeat the orc camp north-east of Nazgnad Town. (Finished) Defeat the troll camp south of Mezum Town. (Finished) Defeat the troll camp south-east of Mezum Town. (Finished) Defeat the orc camp south-west of Mezum Town. (Finished) Carry a message to Voirin Psathiggua in Lhacham Town. (Finished) Carry a message to Histor the Herbmaster in Feail Watch. (Finished) [Message Log (last 50 messages)] You hit the Arch-vile with your tail. The Arch-vile flinches. You hit the Arch-vile with your trunk. You hit the Arch-vile with your tentacles. The Lemure misses you. The Arch-vile is repelled. The Arch-vile claws you. The Arch-vile gets zapped! The Arch-vile misses you. The Arch-vile is repelled. The Lemure misses you. The Lemure is destroyed. The Arch-vile gasps. The Arch-vile flees in terror! The Arch-vile is destroyed. The Mezzodaemon hisses in pain. The Mezzodaemon misses you. <2x> You strike the Mezzodaemon. You miss the Mezzodaemon. <3x> You hit the Mezzodaemon with your trunk. You miss the Mezzodaemon. The Mezzodaemon flees in terror! The Mezzodaemon is destroyed. Welcome to level 30. You can learn 4 more spells. Khaine rewards you with a mutation! You feel normal. You feel different... You feel normal. You are getting hungry. You are full! In your pack: 6 Scrolls of Satisfy Hunger (i). The Giant brown bat misses you. BRRAAAP! Oops. The Giant brown bat dies. You hit the Metallic blue centipede. <2x> You have slain the Metallic blue centipede. You feel utterly terrified! You have attracted a demon! The Tengu misses you. The Tengu blinks away. It blinks away. The Tengu blinks away. <3x> The Tengu commands you to return. The Tengu tries to cast a spell, but fails. The Tengu blinks away. The Tengu commands you to return. <2x> The Tengu misses you. You hit the Tengu. <3x> You have destroyed the Tengu.