[Angband 3.0.6 Character Dump] Name Ibuprofin Self RB CB EB Best Sex Male Age 112 Str: 18/98 +1 +2 +2 18/148 18/138 Race High-Elf Height 82 Int: 18/90 +3 +2 +2 18/160 18/155 Class Ranger Weight 190 Wis: 17 -1 +0 +2 18 17 Title Explorer Status 32 DEX: 18/73 +3 +1 +2 18/133 HP 446/446 Maximize Y CON: 18/98 +1 +1 +0 18/118 SP 200/200 Preserve Y Chr: 15 +5 +1 +0 18/30 15 Level 33 Armor [32,+58] Saving Throw Superb Cur Exp 540621 Fight (+17,+20) Stealth Excellent Max Exp 551757 Melee (+28,+36) Fighting Legendary Adv Exp 632500 Shoot (+25,+21) Shooting Legendary MaxDepth Lev 84 Blows 5/turn Disarming Superb Gold 291298 Shots 2/turn Magic Device Heroic Burden 150.9 lbs Perception Very Good Speed Normal Infra 40 ft Searching Very Good You are one of several children of a Telerin Ranger. You have light blue eyes, wavy silver hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:........+.... Blind:............. Elec:........+.... Confu:............. Fire:........+.... Sound:............. Cold:........+.... Shard:............. Pois:..+.......... Nexus:...........+. Fear:............. Nethr:............. Lite:............+ Chaos:............. Dark:+............ Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:...........+. Sear.:.........+... PLite:+............ Infra:............. Regen:....+........ Tunn.:............. Telep:............. Speed:............. Invis:+...........+ Blows:............. FrAct:+............ Shots:............. HLife:............. Might:............. [Character Equipment] a) a Long Sword of Gondolin (2d5) (+11,+16) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. It might have hidden powers. b) a Long Bow of Power (x3) (+8,+21) c) a Malachite Ring of Resist Poison It provides resistance to poison. d) a Carnelian Ring of Damage (+11) e) a Sea Shell Amulet of Regeneration It speeds your regeneration. f) The Star of Elendil {small vault, 2000'} It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {floor, 1950'} It increases your strength and dexterity by 2. It cannot be harmed by the elements. It might have hidden powers. h) The Cloak of Thorongil [1,+10] It cannot be harmed by the elements. It might have hidden powers. i) a Large Metal Shield of Resistance [5,+12] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+10] (+2) {Mim, 3850'} It increases your intelligence and wisdom by 2. It increases your searching by 2. It cannot be harmed by the elements. It might have hidden powers. k) (nothing) l) a Pair of Soft Leather Boots of Stability [2,+2] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3} d) 2 Books of Magic Spells [Resistances of Scarabtarices] {@m5} It cannot be harmed by the elements. e) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. f) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. g) 2 Red Speckled Potions of Speed h) 9 Dark Blue Potions of Cure Critical Wounds {25% off} i) 6 Scrolls titled "oxy eepsno" of Teleport Level j) 25 Scrolls titled "uniski arze" of Identify {@r1} k) a Scroll titled "ancos erex" of Object Detection l) a Scroll titled "aberk bin ihe" of *Destruction* m) a Tin-Plated Rod of Perception It cannot be harmed by electricity. n) a Brass Rod of Recall (charging) It cannot be harmed by electricity. o) a Gold-Plated Rod of Teleport Other p) 5 Molybdenum Rods of Light {@z1} q) 5 Steel Wands of Teleport Other (21 charges) r) 2 Rosewood Staffs of Teleportation (7 charges) s) an Agate Amulet of Weaponmastery (+4,+3) (+1) It increases your strength by 1. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. t) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) {Stone Troll, 3150} It increases your intelligence, dexterity, and charisma by 3. It increases your searching by 3. It cannot be harmed by the elements. It might have hidden powers. u) 16 Arrows of Frost (1d4) (+8,+9) {@f3=g} It is branded with frost. It cannot be harmed by cold. v) 18 Arrows of Flame (1d4) (+3,+3) {@f1=g} It is branded with fire. It cannot be harmed by fire. w) 31 Arrows of Venom (1d4) (+2,+2) {@f3=g} It is branded with poison. [Home Inventory] a) 3 Dark Blue Mushrooms of Restoring b) 8 Pink Potions of Healing {10% off} c) a Light Blue Potion of *Healing* d) 22 Scrolls titled "x snenin manyp" of Teleportation e) 2 Scrolls titled "apptue rerog" of *Identify* f) 15 Scrolls titled "ancos erex" of Object Detection g) a Scroll titled "nag hyd tapay" of Banishment h) 7 Ashen Staffs of Perception (93 charges) i) a Cedar Staff of Healing (2 charges) j) a Cottonwood Staff of the Magi (4 charges) k) a Calcite Ring of Free Action It grants you immunity to paralysis. l) a Mithril Ring of Constitution (+3) It increases your constitution by 3. It sustains your constitution. m) a Carnelian Ring of Damage (+9) n) The Phial of Galadriel It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. o) a Cloak of Stealth [1,+5] (+2 to stealth) It increases your stealth by 2. p) The Metal Cap of Thengel [3,+12] (+3) {floor, 1950'} It increases your wisdom and charisma by 3. It cannot be harmed by the elements. It might have hidden powers. q) a Dagger of Westernesse (1d4) (+13,+18) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. r) a Pike (Defender) (2d5) (+15,+14) [+6] (+4 to stealth) It increases your stealth by 4. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. s) 27 Arrows of Frost (1d4) (+8,+6) It is branded with frost. It cannot be harmed by cold. t) 23 Arrows (1d4) (+9,+6) u) 17 Arrows (1d4) (+2,+3) v) 84 Arrows (1d4) (+0,+0) w) 53 Arrows (1d4) (+0,+0) [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)