[Angband 3.0.9b Character Dump] Name Amos Self RB CB EB Best Sex Male Age 38 Str: 18/63 +2 -1 +2 18/93 18/78 Race Dwarf Height 43 INT: 14 -3 -3 +0 8 Class Priest Weight 134 WIS: 18/01 +2 +3 +3 18/81 Title Canon Status 58 Dex: 16 -2 -1 +4 17 15 HP -89/464 Maximize Y CON: 18/73 +2 +0 +5 18/143 SP 34/97 CHR: 17 -3 +2 +0 16 Level 32 Armor [26,+60] Saving Throw Heroic Cur Exp 267793 Fight (+1,+4) Stealth Good Max Exp 267793 Melee (+7,+7) Fighting Superb Adv Exp 280000 Shoot (+8,+8) Shooting Excellent MaxDepth 1900 ft Blows 1/turn Disarming Very Good Turns 1985150 Shots 1/turn Magic Device Superb Gold 152650 Infra 50 ft Perception Fair Burden 146.6 lbs Speed 3 Searching Fair You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:............+ Elec:........+.... Confu:............. Fire:........+.... Sound:............. Cold:........+.... Shard:......+...... Pois:............. Nexus:...........+. Fear:............. Nethr:.......+..... Lite:.........+... Chaos:............. Dark:........+.... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......++.... Feath:...........+. Sear.:............. PLite:.........+... Infra:............. Regen:............. Tunn.:+............ Telep:............. Speed:......+...... Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Last Messages] > It snarls with pain. > It shrugs off the attack. > It grunts with pain. > You are surrounded by a white light. > The Nexus hound breathes nexus. > The Great crystal drake creates a mesmerising illusion. > You disbelieve the feeble spell. > The Great crystal drake is hit hard. > The Water elemental casts a frost bolt. > The Great crystal drake resists a lot. > The Great crystal drake is hit hard. > The Water elemental crushes a Scroll titled "faboles lis" of Enchant Armor. > The Great crystal drake is hit hard. > The Great crystal drake breathes shards. <2x> > You die. [Character Equipment] a) an Orcish Pick (1d3) (+6,+3) (+2) It increases your tunneling by 2. b) a Long Bow (x3) (+7,+8) c) a Malachite Ring of Constitution (+5) It increases your constitution by 5. It sustains your constitution. d) a Silver Ring of Strength (+2) It increases your strength by 2. It sustains your strength. e) an Ivory Amulet of Wisdom (+3) It increases your wisdom by 3. It sustains your wisdom. f) a Lantern (Everburning) It usually provides light of radius 2, and never needs refuelling. It cannot be harmed by fire. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) a Cloak of Aman [1,+16] (+2 to stealth) It increases your stealth by 2. It provides resistance to nether. It cannot be harmed by the elements. i) a Small Metal Shield of Elvenkind [3,+14] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. j) a Metal Cap of Light [3,+3] It provides resistance to light. It usually provides light of radius 1. k) a Set of Gauntlets of Agility [2,+2] (+1) It increases your dexterity by 1. l) a Pair of Metal Shod Boots of Stability [6,-1] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) a Holy Book of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) a Holy Book of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] It cannot be harmed by the elements. f) 5 Light Green Potions of Speed g) 4 Green Potions of Cure Serious Wounds h) 2 Dark Green Potions of Healing i) 5 Scrolls titled "ter de quantas" of Phase Door j) 24 Scrolls titled "tentium rec" of Identify k) a Scroll titled "inos va" of Trap/Door Destruction l) a Copper Rod of Recall It cannot be harmed by electricity. m) 2 Copper-Plated Rods of Disarming n) a Broad Sword of Slay Evil (2d5) (+8,+9) It slays all evil creatures. o) a Broad Axe of Westernesse (2d6) (+10,+5) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. p) a Heavy Crossbow of Accuracy (x4) (+12,+7) [Home Inventory] a) 5 Holy Books of Prayers [Beginners Handbook] b) 3 Holy Books of Prayers [Words of Wisdom] c) 6 Holy Books of Prayers [Chants and Blessings] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) a Light Blue Mushroom of Cure Blindness f) a Wrinkled Mushroom of Cure Confusion g) a Violet Mushroom of Restore Strength h) a Red Mushroom of Restore Constitution i) 2 Furry Mushrooms of Restoring j) a Flask of oil k) a Coagulated Crimson Potion of *Healing* l) 3 Brown Potions of Restore Life Levels m) 2 Puce Potions of Restore Strength n) 2 Magenta Potions of Restore Wisdom o) 3 Blue Potions of Restore Constitution p) 2 Dark Red Potions of Restore Charisma q) a Scroll titled "mus deca veo" of Trap Creation r) an Opal Ring of Free Action It grants you immunity to paralysis. s) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. t) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. u) a Large Metal Shield of Preservation [5,+11] It provides resistance to blindness, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It cannot be harmed by the elements. v) an Iron Helm of Regeneration [5,+7] It speeds your regeneration. w) 25 Arrows (1d4) (+4,+6) {@f6} [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)