[Angband 3.0.9ef2 Character Dump] Name Mendis Self RB CB EB Best Sex Male Age 106 STR: 18/85 +1 -5 +0 18/45 Race High-Elf Height 82 INT: 18/84 +3 +3 +0 18/144 Class Mage Weight 202 WIS: 18/37 -1 +0 +0 18/27 Title Conjurer Status 34 DEX: 18/64 +3 +1 +0 18/104 HP 284/284 Maximize Y CON: 18/76 +1 -2 +0 18/66 SP 188/190 CHR: 17 +5 +1 +0 18/50 Level 33 Armor [44,+88] Saving Throw 82 Cur Exp 568134 Fight (+15,+3) Stealth 10 Max Exp 568134 Melee (+29,+10) Fighting 180 Adv Exp 632500 Shoot (+26,+21) Shooting 172 MaxDepth 4250 ft Blows 2/turn Disarming 78 Turns 269989 Shots 1/turn Magic Device 110 Gold 82542 Infra 40 ft Perception 34 Burden 195.6 lbs Energy 240% Searching 19 You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.*......+... Blind:............. Elec:+.......+.... Confu:......+...... Fire:+............ Sound:.........+... Cold:+............ Shard:..+.......... Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:....+........ Stea.:+......+..... Feath:+............ Sear.:............. PLite:..+..+...+... Infra:............. Regen:+............ Tunn.:............. Telep:.........+... Speed:...+........+ Invis:+...........+ Blows:............. FrAct:+............ Shots:............. HLife:....+....+... Might:............. [Character Equipment] a) a Long Sword (Defender) { } (2d5) (+14,+7) [+5] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It sustains a random stat.You get 2 blows per round with this weapon. With additional +1 str you would get 3 blows. With additional +5 dex you would get 3 blows. b) a Light Crossbow of Power (x3) (+11,+21) c) The Ring of Barahir {Smaug4250} It provides immunity to acid. It provides resistance to shards. It usually provides light of radius 4. It cannot be harmed by the elements. d) a Ring of Speed (+5) It increases your speed by 5. e) an Amulet of Sustenance It provides resistance to life draining. It sustains all your stats. It slows your metabolism. It cannot be harmed by the elements. f) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. Your success rate is 99.0%, if confused 98.0%. It cannot be harmed by the elements. g) Bronze Dragon Scale Mail (-2) [30,+15] It provides resistance to confusion. It activates for breathe confusion (120) every 450+d450 turns. Your success rate is 98.3%, if confused 80.0%. It cannot be harmed by the elements. h) a Cloak of Stealth [1,+9] (+2 to stealth) It increases your stealth by 2. i) a Shield of Deflection of Resist Lightning [10,+23] It provides resistance to lightning. It cannot be harmed by acid or electricity. j) The Jewel Encrusted Crown of the Rohirrim [0,+16] It provides resistance to acid, sound, and life draining. It sustains your strength. It usually provides light of radius 4. It grants you the power of telepathy. It cannot be harmed by the elements. k) (nothing) l) a Pair of Hard Leather Boots [3,+9] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1 @G1 @b1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2 @G2 @b2} c) a Book of Magic Spells [Incantations and Illusions] {@m3 @G3 @b3} d) a Book of Magic Spells [Sorcery and Evocations] {@m4 @G4 @b4} e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 @G5 @b5} It cannot be harmed by the elements. f) 34 Potions of Cure Critical Wounds g) 9 Potions of Healing {!*} h) 2 Potions of Enlightenment i) 39 Scrolls of Identify {@r1} j) 19 Scrolls of Recharging k) a Rod of Recall {!*} Your success rate is 98.7%, if confused 96.0%. It cannot be harmed by electricity. l) 5 Rods of Fire Bolts {!!} Your success rate is 98.7%, if confused 96.0%. m) a Rod of Acid Balls {!!} Your success rate is 98.3%, if confused 80.0%. n) a Wand of Drain Life (5 charges) Your success rate is 98.3%, if confused 80.0%. o) 2 Wands of Acid Balls (3 charges) Your success rate is 98.3%, if confused 80.0%. p) a Wand of Dragon's Frost (4 charges) Your success rate is 98.3%, if confused 80.0%. q) 2 Staffs of Teleportation (8 charges) {!*} Your success rate is 98.8%, if confused 97.1%. r) 3 Staffs of Speed (10 charges) {!*} Your success rate is 98.5%, if confused 93.3%. s) 2 Staffs of Dispel Evil (3 charges) Your success rate is 98.3%, if confused 80.0%. t) 2 Staffs of *Destruction* (5 charges) {!*} Your success rate is 98.3%, if confused 80.0%. u) 14 Bolts of Frost (1d5) (+13,+7) It is branded with frost. It cannot be harmed by cold. v) 26 Mithril Bolts (3d5) (+6,+4) It cannot be harmed by acid or fire. [Home Inventory] a) 3 Books of Magic Spells [Sorcery and Evocations] {@m4 @G4 @b4} b) 6 Mushrooms of Restoring c) a Potion of *Healing* d) a Potion of Life {!*} e) 5 Potions of Restore Mana f) 2 Potions of Self Knowledge g) 16 Scrolls of Teleport Level {!*} h) 6 Scrolls of *Identify* i) 80 Scrolls of Enchant Weapon To-Hit j) 21 Scrolls of Enchant Weapon To-Dam k) 4 Scrolls of *Destruction* {!*} l) a Scroll of Banishment {!*} m) a Rod of Teleport Other {@z4 !!} Your success rate is 98.4%, if confused 90.0%. n) a Staff of Healing (3 charges) {!*} Your success rate is 98.3%, if confused 80.0%. o) a Ring of Resist Poison It provides resistance to poison. p) a Ring of Free Action {rubble2800} It grants you immunity to paralysis. q) a Ring of Intelligence (+3) It increases your intelligence by 3. It sustains your intelligence. r) an Amulet of Regeneration It speeds your regeneration. s) The Hard Studded Leather 'Anguirel' (-1) [7,+15] (+3) It increases your wisdom by 3. It provides resistance to acid, lightning, fire, cold, shards, and chaos. It cannot be harmed by the elements. t) a Golden Crown of Seeing [0,+11] (+1 to searching) It increases your searching by 1. It provides resistance to blindness. It grants you the ability to see invisible things. It cannot be harmed by acid. u) The Dagger 'Cammithrim' (1d4) (+3,+3) {?acq3000 !!} It slays all evil creatures. It provides resistance to sound and shards. It sustains your charisma. It activates for magic missile (2d6) every 2 turns. Your success rate is 99.0%, if confused 97.7%. It cannot be harmed by the elements. You get 4 blows per round with this weapon. v) a Rapier of Westernesse (1d6) (+9,+14) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. You get 4 blows per round with this weapon. w) The Sabre of Thorin (1d7) (+12,+9) It slays animals, orcs, trolls, and all evil creatures. It is branded with acid, electricity, and frost. It provides resistance to acid, lightning, light, and blindness. It slows your metabolism. It grants you the ability to see invisible things. It cannot be harmed by the elements. You get 4 blows per round with this weapon. x) 20 Seeker Bolts (4d5) (+8,+8) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)