[Angband 3.0.9b Character Dump] Name Tirchil Self RB CB EB Best Sex Male Age 26 Str! 18/100 -2 +2 +0 18/100 18/95 Race Hobbit Height 36 INT! 18/100 +2 +1 +3 18/160 Class Rogue Weight 64 WIS! 18/100 +1 -2 +7 18/160 Title Thief Status 61 DEX! 18/100 +3 +3 +10 18/260 HP 511/511 Maximize Y Con! 18/100 +2 +1 +3 18/160 18/91 SP 279/279 CHR! 18/100 +1 -1 +0 18/100 Level 44 Armor [30,+92] Saving Throw Heroic Cur Exp 2900767 Fight (+18,+5) Stealth Superb Max Exp 2900767 Melee (+33,+30) Fighting Legendary Adv Exp 3240000 Shoot (+30,+15) Shooting Legendary MaxDepth Lev 40 Blows 5/turn Disarming Legendary Turns 8670762 Shots 2/turn Magic Device Legendary Gold 3098602 Infra 40 ft Perception Excellent Burden 192.6 lbs Speed 3 Searching Superb You are one of several children of a Hobbit Warrior. You are a credit to the family. You have brown eyes, straight brown hair, and a very dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:.........+... Elec:.+......+.... Confu:........++... Fire:.+......+.... Sound:............. Cold:++......+.... Shard:......++..... Pois:...+......... Nexus:............. Fear:+............ Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:++........... Stea.:........+.... Feath:............. Sear.:.........+... PLite:............. Infra:............. Regen:....+........ Tunn.:............. Telep:............. Speed:.+....+...... Invis:.....+...+... Blows:............. FrAct:+..........+. Shots:.+........... HLife:............+ Might:.+........... [Character Equipment] a) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) It increases your wisdom and dexterity by 4. It slays orcs, trolls, and all evil creatures, and is especially deadly against undead. It is branded with frost. It provides resistance to cold and fear. It is blessed by the gods and slows your metabolism. It grants you immunity to paralysis. It activates for frost ball (100) every 35 turns. It cannot be harmed by the elements. b) The Short Bow of Amras (x2) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, and dexterity by 1. It increases your speed, shooting speed, and shooting power by 1. It provides resistance to lightning, fire, and cold. It slows your metabolism. It cannot be harmed by the elements. c) a Quartz Ring of Constitution (+3) It increases your constitution by 3. It sustains your constitution. d) a Jade Ring of Resist Poison It provides resistance to poison. e) a Golden Amulet of Regeneration It speeds your regeneration. f) The Star of Elendil It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) a Cloak of Protection [1,+9] It provides resistance to shards. It cannot be harmed by the elements. i) a Large Metal Shield of Elvenkind [5,+11] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and confusion. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) a Set of Gauntlets of Agility [2,+8] (+2) It increases your dexterity by 2. l) a Pair of Metal Shod Boots of Free Action [6,+9] It grants you immunity to paralysis. [Character Inventory] a) 4 Books of Magic Spells [Magic for Beginners] b) 8 Books of Magic Spells [Conjurings and Tricks] c) 4 Books of Magic Spells [Incantations and Illusions] d) 8 Books of Magic Spells [Sorcery and Evocations] e) 5 Books of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) 4 Books of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. g) 5 Grey Speckled Potions of Cure Critical Wounds h) 2 Gold Potions of Restore Life Levels i) 5 Gold Rods of Recall It cannot be harmed by electricity. j) 3 Gold-Plated Rods of Detection It cannot be harmed by electricity. k) a Steel-Plated Rod of Speed It cannot be harmed by electricity. l) a Silver Rod of Drain Life m) a Cast Iron Rod of Fire Balls n) a Copper-Plated Rod of Cold Balls o) 5 Redwood Staffs of Teleportation (30 charges) p) 8 Seeker Arrows (4d4) (+4,+9) [Home Inventory] a) 2 Tangerine Potions of *Healing* b) 7 Green Potions of Restore Mana c) 7 Scrolls titled "lius excito" of *Identify* d) a Scroll titled "seromus amo" of *Destruction* e) a Sycamore Staff of the Magi (4 charges) f) a Golden Staff of Earthquakes (5 charges) g) a Diamond Ring of Damage (+13) h) The Phial of Galadriel It usually provides light of radius 3. It cannot be harmed by the elements. It might have hidden powers. i) Red Dragon Scale Mail (-2) [30,+3] It provides resistance to fire. It activates for breathe fire (200) every 450+d450 turns. It cannot be harmed by the elements. j) Pseudo-Dragon Scale Mail (-2) [30,+10] It provides resistance to light and dark. It activates for breathe light/darkness (200) every 300+d300 turns. It cannot be harmed by the elements. k) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. m) a Shadow Cloak [6,+4] n) The Large Leather Shield of the Haradrim [4,+15] (+2) It increases your strength and constitution by 2. It provides resistance to poison, fear, and blindness. It sustains your strength and constitution. It aggravates creatures around you. It activates for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by the elements. o) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. p) The Main Gauche of Azaghal (2d5) (+12,+14) It is especially deadly against dragons. It provides immunity to fire. It provides resistance to acid and fear. It cannot be harmed by the elements. q) The Rapier 'Forasgil' (1d6) (+12,+19) It slays animals. It is branded with frost. It provides resistance to cold and light. It usually provides light of radius 4. It cannot be harmed by the elements. r) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) It increases your strength and constitution by 2. It increases your speed by 2. It slays demons and all evil creatures. It is branded with poison. It provides resistance to lightning, light, and dark. It usually provides light of radius 4. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. s) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. t) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2) It increases your dexterity by 2. It increases your attack speed by 2. It slays animals, undead, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. u) a Scimitar (Defender) (2d5) (+9,+10) [+1] (+4 to stealth) It increases your stealth by 4. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. v) an Awl-Pike of Gondolin (1d8) (+13,+10) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It usually provides light of radius 1. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It cannot be harmed by acid or fire. w) a Gnomish Shovel of Earthquakes (1d2) (+15,+18) (+7) It increases your strength by 7. It increases your tunneling by 7. It is branded with acid. It creates earthquakes on impact. x) 19 Arrows of Slay Dragon (1d4) (+6,+5) It slays dragons. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)