[Angband 3.0.9b Character Dump] Name Diver Self RB CB EB Best Sex Male Age 110 STR: 18/82 +1 +2 +0 18/112 Race High-Elf Height 96 INT: 18/82 +3 +2 +2 18/152 Class Ranger Weight 221 WIS: 18/83 -1 +0 +0 18/73 Title Explorer Status 81 DEX: 18/88 +3 +1 +3 18/158 HP -44/490 Maximize Y CON: 18/88 +1 +1 +6 18/168 SP 29/191 CHR: 18/23 +5 +1 +0 18/83 Level 33 Armor [36,+78] Saving Throw Heroic Cur Exp 528589 Fight (+16,+7) Stealth Superb Max Exp 528589 Melee (+28,+26) Fighting Superb Adv Exp 632500 Shoot (+26,+9) Shooting Legendary MaxDepth Lev 99 Blows 5/turn Disarming Superb Turns 273386 Shots 3/turn Magic Device Heroic Gold 80473 Infra 40 ft Perception Good Burden 162.7 lbs Speed 8 Searching Fair You are one of several children of a Noldorin Mage. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.++... Blind:............. Elec:......+.++... Confu:......+...... Fire:....+.+.++... Sound:......+...... Cold:+.....+.++... Shard:............. Pois:............. Nexus:......+...... Fear:............. Nethr:............. Lite:+...........+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+..... Feath:............. Sear.:............. PLite:+............ Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:...+......... Invis:............+ Blows:............. FrAct:.........+... Shots:.+........... HLife:............. Might:............. [Last Messages] > You have 2 Scrolls titled "pra felus" of Teleport Level {!*} (i). > Looks like any other level. > You sense the presence of monsters! > You have 13 Scrolls titled "infecus queus" of Magic Mapping (l). > You sense the presence of traps! > You sense the presence of doors! > You sense the presence of objects! > You have 1 charge remaining. > You feel yourself moving faster! > You have 4 charges remaining. > You sense the presence of monsters! > Gothmog, the High Captain of Balrogs breathes fire. > You die. [Character Equipment] a) The Rapier 'Forasgil' (1d6) (+12,+19) It slays animals. It is branded with frost. It provides resistance to cold and light. It usually provides light of radius 4. It cannot be harmed by the elements. b) a Long Bow of Extra Shots (x3) (+10,+9) (+1) It increases your shooting speed by 1. c) a Pearl Ring of Constitution (+3) It increases your constitution by 3. It sustains your constitution. d) an Adamantite Ring of Speed (+8) It increases your speed by 8. e) The Amulet of Carlammas (+2) It increases your constitution by 2. It provides resistance to fire. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. f) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) a Cloak of Stealth [1,+12] (+3 to stealth) It increases your stealth by 3. i) a Large Metal Shield of Resistance [5,+10] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) an Iron Crown of the Magi [0,+9] (+2) It increases your intelligence by 2. It provides resistance to acid, lightning, fire, and cold. It sustains your intelligence. It grants you immunity to paralysis. It cannot be harmed by the elements. k) a Set of Gauntlets of Agility [2,+5] (+3) It increases your dexterity by 3. l) a Pair of Hard Leather Boots [3,+7] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. g) 20 Blue Speckled Potions of Cure Critical Wounds h) 7 Scrolls titled "quer teas" of Teleportation {!*} i) 2 Scrolls titled "pra felus" of Teleport Level {!*} j) 4 Scrolls titled "proger morigo" of Word of Recall k) 18 Scrolls titled "lecus nor arum" of Recharging l) 12 Scrolls titled "infecus queus" of Magic Mapping m) a Zinc Rod of Perception {a@1 !!} It cannot be harmed by electricity. n) a Tungsten Rod of Teleport Other (charging) {!!} o) 4 Silver-Plated Wands of Teleport Other (29 charges) p) an Ironwood Staff of Object Location (1 charge) q) a Locust Staff of the Magi (3 charges) r) a Silver Staff of Speed (4 charges) s) an Eucalyptus Staff of *Destruction* (3 charges) {!*} t) 16 Arrows of Wounding (1d4) (+11,+14) u) 31 Arrows (1d4) (+9,+4) v) 4 Seeker Arrows of Venom (4d4) (+9,+9) It is branded with poison. w) 24 Seeker Arrows of Venom (4d4) (+6,+9) It is branded with poison. [Home Inventory] a) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. b) a Book of Magic Spells [Kelek's Grimoire of Power] It cannot be harmed by the elements. c) 10 Blue Speckled Potions of Cure Critical Wounds d) 8 Grey Potions of Healing e) 4 Pink Speckled Potions of Restore Mana f) 8 Scrolls titled "quer teas" of Teleportation {!*} g) 2 Scrolls titled "contu exto ins" of *Identify* h) a Scroll titled "prum cortia" of *Remove Curse* i) 39 Scrolls titled "lecus nor arum" of Recharging j) 14 Scrolls titled "infecus queus" of Magic Mapping k) 4 Scrolls titled "cus horus" of Banishment {!*} l) a Locust Staff of the Magi (3 charges) m) a Mulberry Staff of Banishment (3 charges) {!*} n) 2 Eucalyptus Staffs of *Destruction* (7 charges) {!*} o) a Pearl Ring of Constitution (+3) It increases your constitution by 3. It sustains your constitution. p) an Adamantite Ring of Speed (+6) It increases your speed by 6. q) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. r) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. s) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. t) a Set of Leather Gloves of Free Action [1,+2] It grants you immunity to paralysis. u) a Two-Handed Sword of Fury (3d6) (+11,+12) (+2) It increases your strength by 2. It increases your attack speed by 2. It provides resistance to fear. It aggravates creatures around you. It cannot be harmed by acid or fire. v) a Lochaber Axe of Acid (3d8) (+11,+13) It is branded with acid. It provides resistance to acid. It cannot be harmed by acid. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)