[Steamband 0.4.1 Character Dump] Name Szark Self abcdefghijkl@ Best Sex Male Age 115 MUS: 414 9............ 504 Race Rakshasa Height 80 AGI: 432 9............ 482 Class Adventurer Weight 188 VIG: 376 9............ 466 Title Swordsman Status 33 SCH: 160 ............. 160 WP -4/73 MaxDepth Lev 39 EGO: 197 ............. 197 SP 111/111 Preserve Y CHR: 337 ............. 337 Level 21 Armor [18,+73] Saving Throw Tolerable Cur Exp 20222 Blows 3+1/turn Stealth Bad Max Exp 20222 Shots 5/turn Fighting Legendary[5+] Adv Exp 21930 Infra 100 ft Shooting First-rate Disarming Tolerable Stat Skill Equip. Total Magic Device Superb Melee (+10,+9) (+10,+10) (+7,+13) (+27,+32) Perception Abyssal Shoot (+10,+0) (+0,+0) (+2,+5) (+12,+5) Searching Abyssal You come from across the veil. You are known and feared. You have hazel eyes, and a dark complexion. [Resists & Abilities] Critical:............. Fthr Fall:............. Hvy Curse:............. Vampiric:............. Telepathy:............. Mutation:............+ Throw:+............ See Invis:+............ No Magic:............. Vorpal:............. Free Act:+............ No Teleprt............. Return:............. Wraithfrm:............. Drain SP:............. Frce Brnd:............. Hold Life:............. Drain HP:............. Fire Brnd:............. Reflect:............. Disrupt:............. Elec Brnd:............. Invisible:............. Drn Items:............. Ice Brand:............. Res Confu:...+......... Drn Exp:............. Acid Brnd:............. Res Blind:............. Teleport:............. Psn. Brnd:............. Res Fear:......+...... Aggravate:............. Resistances: Fire :10% ..+........... Acid :10% ..+........... Erth :10% ..+........... Poisn:10% ..+........... Air :10% ..+........... Nethr:30% ......+....... Water:10% ..+........... Light:30% ......+....... Elec :10% ..+........... Dark :30% ......+....... Ice :10% ..+........... Mind :30% ......+....... abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* /}=="~( )] ] /}=="~( )] ] /}=="~( )] ] [Last Messages] > The Barghest misses you. > Your wounds hurt. > * low hitpoint warning! 0/416 * > *** LOW WOUNDPOINT WARNING! 9/73 *** > The Barghest misses you. > The Barghest bites you! > * low hitpoint warning! 0/416 * > *** LOW WOUNDPOINT WARNING! 1/73 *** > The Barghest misses you. <2x> > Your weapon point glances off the Barghest! > You poke the Barghest three times. > Your spurs glance off the Barghest! > The Barghest is unaffected! > The Barghest bites you! > You die. [Skills] Disarming Traps 1 Stealth 1 Searching 1 Pain Tolerance 1 Demonic Attunement 1 Neophyte Combat 20 Standard Combat 20 Advanced Combat 9 Power Strike 1 Critical Strike 1 Accurate Strike 10 Vicious Strike 10 Swift Blow 1 Weapon Finesse 5 Martial Arts 1 Neophyte Firearms 20 Standard Firearms 1 Pistols 1 Rifles 1 Shotguns 1 Swift Shot 1 Throwing 1 Critical Throw 1 Hafted Weapons 1 Polearms 1 Swords 1 Daggers 1 Axes 1 Blunt Weapons 1 Latin {*} 1 Occult Lore {O} 1 Ritual Magic {O} 1 Spirituality {S} 1 Tempered Will {*} 1 Using Devices 20 Advanced Devices 1 Device Power Amp 1 Toughness 14 [Steamware & Mutations] You attract demons. You have beta level spurs (stun, 5d9). You fade in and out of physical reality. Your reflexes are slowed (-3 speed). Your skin is made of iron (-40 AGI, +25 AC). You have alpha level enhanced eyesight (60' infra). You have alpha level wired reflexes (+2 speed). You have alpha level dermal plating (+10 ac). You have alpha level core furnace (+2 Health). [Character Equipment] a) a Spear of Exigency (1d6|1) (+7,+13) [4,+0] <+9> b) a .22 Bolt Action Rifle (x2) (+2,+5) c) a Viridigen Ring of Protection [+18] d) a Quartzite Ring of Resist Bewilderment e) a Pewter Amulet of Hunger Deterrent f) a Brass Lantern [3] g) The Leather Waistcoat and Vest of Jonathan Harker [5,+9] i) a Pair of Trousers [2,+4] j) a Bowler [5,-1] l) a Pair of Ankle Boots [2,+3] n) 4 Rifle bullets (4d11|0) (+0,+0) (+58/290) [Character Inventory] a) 2 Meat Pies b) 7 Flasks of oil c) 3 "Dr. Blendigo's Celery" Tonics of Speed d) 33 "Bitter Apple" Tonics of Cure Light Wounds {90% off} e) 15 "Highland's Bitters and Scotch" Tonics of Cure Critical Wounds {50% o f) 48 Lead Photocopter Mechanisms of Phase Door g) 32 Clockwork Hydropan Mechanisms of Etheric Travel {40% off} h) 7 Nickel Aetherpan Mechanisms of Returning {50% off} i) 13 Zirconium Seismocom Mechanisms of Object Analysis {40% off} j) an Iron Ray Gun of Fire (15 charges) k) a Zinc-Plated Ray Gun of Wind (19 charges) l) an Intricate Tool of Photon Generation (29 charges) m) a Runed Tool of Ore Location (16 charges) n) a Quartzite Ring of Resist Bewilderment o) an Azurite Ring of Accuracy (+14) p) an Azure Amulet of Vigor <+3> q) a Robe [1,+0] r) a Cloak [1,+0] s) a Pair of Pointed Toe Shoes of Slowness [1,-6] <-10> {cursed} t) a Main Gauche (1d5|0) (+6,+2) u) a Main Gauche (1d5|0) (+0,+0) v) a Cutlass (1d7|2) (+0,+0) w) 72 Rifle bullets (4d11|0) (+0,+0) (+58/290) [Home Inventory] 16 "Dr. Blendigo's Celery" Tonics of Speed a "Royal Pepsin" Tonic of Healing a Ruhmkorff [Options] Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)