[Unangband 0.6.2 Character Dump] Name Knifefist, the Enforcer Self SB EB TB Best Curr Sex Male Age 22 STR: 18/64 +0 +0 +0 18/64 Race Man of Rohan Height 5'10 INT: 11 +0 +0 +0 11 Class Thief Status 16 WIS: 9 +0 +1 +0 10 Style Dual-wield DEX! 18/80 +0 +3 +0 18/110 Title Sharper CON: 18/67 +0 +0 +0 18/67 Home a room at the Inn in Lake-town CHR: 8 +0 +1 +0 9 Target Lake-town AGI! 18/80 +0 +3 +0 18/110 SIZ: 16 +0 +0 +0 16 Level 29 HP 217/355 Fight (+13,+4) Fighting Heroic Curr Exp 65997 Spell-Pts 0/0 Dual (+21,+15) Shooting Superb Max Exp 65997 Hit die 14 Off (+16,+10) Throwing Legendary Adv Exp 86250 Armor [25,+59] Blows 4/turn(x2) Stealth Superb Curr Danger Benign Infravis 0 ft Bow (+18,+4) Save Throw Very Good Max Dungeon Lev 26 Gold 77844 Shots 1/turn(x3) Disarming Superb Game Turn 1827042 Burden 224 lbs Throw (+13,+0) Devices Very Good Plr Turn 91064 % Burden 74% Hurls 4/turn(x1) Searching Very Good Act Turn 83523 Speed +6 Weight 130 lbs Digging Superb You are one of several children of a Serf. You are a credit to the family. You have hazel eyes, straight brown hair, and a dark complexion. This is 17th Tuile of the 2890th year of the third age. You are in Lake-town. [Last Messages] > You realize you will face the unforeseen dangers with a half-empty stomach! > Your travels are without incident. > You have entered Lake-town. > The dwellers of Esgaroth on the Long Lake are a hardy people, living as they do under the twin shadows of the Lonely Mountain a > You are getting short of breath. > You feel yourself slow down. > You are no longer tired. > In your pack: a Scroll titled "nep u doe" of Recharging (n). > Okay. > You reorder some items in your pack. > Agreed! > You sold a Scroll of Recharging (k) for 135 gold. > You have no more Scrolls titled "nep u doe" of Recharging (k). > You have entered Lake-town. > The dwellers of Esgaroth on the Long Lake are a hardy people, living as they do under the twin shadows of the Lonely Mountain and Dol Guldur. Of the two, some treasure hunters risk the wrath of Smaug but only the most foolhardy seek anything at Dol Guldur. You are eyed suspiciously --- trouble-makers disturbing the Lonely Mountain bring a great risk to all. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + + + /}=="~((|]]] /}=="~((|]]] abcdefghijkl@ abcdefghijkl@ Str:............. sStr:............. Int:............. sInt:............. Wis:.........1... sWis:............. Dex:...3......... sDex:...s......... Con:............. sCon:..........s.. Chr:1............ sChr:............. Agi:...3......... sAgi:...s......... Siz:............. sSiz:............. Acid:.......1..... Disea:............. Elec:....1..1..... Blind:............. Fire:1......1..... Confu:............. Cold:.......1..... Sound:............. Pois:.1........... Shard:............. Fear:............. Nexus:............. Lite:..........+.. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:.......+..... abcdefghijkl@ abcdefghijkl@ Food:............. Save:.....1....... Feath:............. Devic:............. Glow:..........?.. Steal:.......2..... Regen:......+...... Sear:............. Telep:............. Infra:............. Invis:+............ Tunn:............. FrAct:..+.......+.. Speed:............. HLife:......+...... Blows:............. Activ:..........+.. Shots:............. Throw:........+.... Might:............. Undea:............. Healt:......1...... Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............+ abcdefghijkl@ Dwarf:............. /}=="~((|]]] Elf:.......+..... Natur:............. abcdefghijkl@ /}=="~((|]]] [Character Equipment] a) a Broad Axe 'Flametongue' worth 22404 gold pieces (2d6) (+8,+11) (+1) <5 Flames b) a Long Bow of Resist Poison worth 8020 gold pieces (x3) (+5,+4) c) a Zinc Ring of Free Action worth 800 gold pieces (+1) <2 Bloods> d) a Nickel Ring of Dexterity and Agility (+3) {25% off} e) a Pentagrammatic Amulet of Resist Lightning f) a Brass Lantern of Spell Resistance (with 13434 turns of light left) (+1) g) Leather Scale Mail of Hold Life (-1) [10,+10] h) Tabard of the Quendi [3,+3] (+2) <5 Elvens> i) a Dagger (Acid proof) (1d4) (+3,+6) j) an Iron Helm of Wisdom [5,+9] (+1) k) The Set of Leather Gloves 'Cammithrim' worth 30000 gold pieces [1,+6] (+0) l) a Pair of Metal Shod Boots worth 1450 gold pieces [6,+11] [Character Equipment -- Quiver] n) 25 Steel Bolts (Theft proof) (2d7) (+5,+3) o) 16 Arrows worth 91 gold pieces (1d6) (+12,+5) p) 6 Arrows (1d6) (+0,+0) q) an Arrow (1d6) r) 6 Arrows (1d6) (+0,+0) s) 44 Golden Arrows (3d6) {average} t) 3 Steel-tipped Arrows of Electricity (2d6) (+0,+0) u) 97 Steel-tipped Arrows (2d6) {average} [Character inventory] a) a Magical Bag of Harmful Mushrooms with a) 8 Spotted Mushrooms of Poison b) 10 Silver Mushrooms of Blindness c) 4 Yellow Mushrooms of Paranoia d) 23 Grey Mushrooms of Confusion e) 14 Light Brown Mushrooms of Hallucination f) 4 Copper Mushrooms g) 11 Pink Mushrooms of Weakness h) 4 Purple Mushrooms of Sickness i) 2 Black Mushrooms j) 7 Green Mushrooms of Naivety k) 7 Rotting Mushrooms of Unhealth l) 4 Brown Mushrooms of Disease b) a Magical Bag of Supplies with c) 13 Flasks of Acid d) 252 Wooden Torches e) 99 Iron Spikes h) 2 empty Cages i) 360 feet of Rope j) 990 feet of Chain l) a Flask of Fire n) 12 Flasks of Light c) a Magical Bag of Antidotes with c) 19 Violet Potions of Boldness d) 11 Clear Blue Potions of Resist Cold f) 15 Mustard Green Potions of Cure Light Wounds g) 54 Lavender Potions of Cure Serious Wounds h) 8 Rainbow Potions of Restore Life Levels o) 11 Muddy Potions of Resist Heat & Cold p) 14 Clotted Red Potions of Resist Acid q) 6 Green Potions of Resist Poison r) 14 Metallic Blue Potions of Resist Lightning t) 13 Metallic Green Potions of Cure Minor Disease u) 9 Brown Potions of Cure Moderate Wounds d) a Magical Bag of Helpful Mushrooms with a) 10 Violet Mushrooms of Cure Poison b) 6 Dark Red Mushrooms of Cure Blindness c) 7 Red Mushrooms of Cure Paranoia d) 4 Scarlet Rimmed Mushrooms of Cure Confusion e) 6 Red Spotted Mushrooms of Cure Serious Wounds f) a Purple Blotched Mushroom of Restore Strength and Size g) 2 Greasy Mushrooms of Restore Constitution and Charisma i) 8 Light Blue Mushrooms of Mana j) a Furry Mushroom of Cure Cuts k) 9 Orange Capped Mushrooms of Cure Stun e) a Magical Bag of Lesser Runes with d) 3 Door Rune stones f) an Eye Rune stone g) 2 Flame Rune stones h) a Frost Rune stone i) 2 Summoning Rune stones l) a Star Rune stone o) a Wave Rune stone f) 12 Sweet Potions of Speed g) 10 Ivory White Potions of Heroism h) 2 Syrupy Potions of Cure Critical Wounds i) 13 Scrolls titled "plu cossee" of Phase Door j) 7 Scrolls titled "umbit sri i" of Word of Recall k) 12 Scrolls titled "yerg rhov" of Detect Magic l) 8 Scrolls titled "nejple labat" of Satisfy Hunger m) 16 Scrolls titled "tab nih wun" of Holy Chant n) 2 Zinc-Plated Rods of Detect Life o) a Rusty Rod of Illumination p) 3 Lead Rods of Light q) a Mithril Wand r) a Harp of Health worth 50050 gold pieces (+1) <2 Swords> s) a Rapier (of Flame?) worth 29042 gold pieces (2d6) {excellent} t) a Harpoon of Gondolin worth 51120 gold pieces (1d8) (+9,+8) (+1) [Home inventory] a) a Magical Bag of Poisons with k) 4 Misty Potions of Clumsiness o) 19 Vermilion Potions of Bloating b) a Magical Bag of Harmful Mushrooms c) a Magical Bag of Supplies d) an Arrow Rune stone e) a Shield Rune stone f) 13 Pieces of Elvish Waybread g) 25 Sweet Potions of Speed h) a Metallic Purple Potion of Restore Body i) 8 Blue Speckled Potions of Cure Mortal Wounds j) 2 maps titled 'There and Back Again' k) 2 maps to the citadel of Isengard l) a map to the mountain Caradhras m) a map to the sunken city of Numenor n) a map to the temple of Elemental Evil o) a map to the Crystal Castle p) 16 Scrolls titled "umbit sri i" of Word of Recall q) 25 Scrolls titled "nejple labat" of Satisfy Hunger r) 14 Scrolls titled "iwhon iv" of Legend Lore s) 11 Scrolls titled "blaa fa ausip" of Shielding t) 5 Scrolls titled "nis umcos" of Sanctuary u) a Zircon Ring of Woe [-6] (-2) {uncursed} v) a Cloak of Resist Nether [1,-1] w) a Hard Leather Cap worth 2312 gold pieces [2,+6] <2 Storms> x) a Sacrificial Dagger (2d4) (+5,+5) [the pool of Goldberry inventory] a) a Flask of Slime [Dungeons Explored] You emerged victorious from the Big Cavern under Misty Mountains (5-13). You cleared the passage through the house of Beorn (15). You fought through to the other side of the Great Hall under Mirkwood the Great (13-26). You fought through to the other side of cellars' back exit in the Maggot's farm (2-6). You emerged victorious from the dump outside Bree (0-4). You cleared the passage through west Moria entrance (6-24). You emerged victorious from east Moria entrance (13-24). You emerged victorious from Barrow-downs (4-23). You emerged victorious from the Troll Cave in Trollshaws Forest (4-6). You emerged victorious from a willow clearing in the Old Forest (6-10). You emerged victorious from the Midgewater Marshes (10-17). You emerged victorious from the Woodmen Village (10-13). You have visited the town of Hobbiton. You have visited the stronghold of Rivendell. You have visited Lake-town. You have visited the Ford to Rivendell. You have visited Bucklebury town in Buckland. You have visited Tom Bombadil's house (11-12). You have visited the Brandywine Ferry. You have visited Dunland. [Self-Knowledge] You suffer from no afflictions. [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : no (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : no (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)