[Angband 3.0.9b Character Dump] Name Gilkin IX Self RB CB EB Best Sex Male Age 118 STR: 15 +1 -5 +3 14 Race High-Elf Height 84 INT: 18 +3 +3 +0 18/60 Class Mage Weight 195 WIS: 17 -1 +0 +0 16 Title Spellbinder Status 96 DEX: 11 +3 +1 +1 16 HP -155/181 Maximize Y CON: 18/33 +1 -2 +1 18/33 SP 48/52 CHR: 16 +5 +1 +0 18/40 Level 23 Armor [33,+24] Saving Throw Superb Cur Exp 22260 Fight (-1,+0) Stealth Very Good Max Exp 23588 Melee (+3,+5) Fighting Very Good Adv Exp 23460 Shoot (+1,+5) Shooting Very Good MaxDepth Lev 60 Blows 1/turn Disarming Excellent Turns 467098 Shots 1/turn Magic Device Heroic Gold 16605 Infra 60 ft Perception Good Burden 92.1 lbs Speed Normal Searching Fair You are one of several children of a Telerin King. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:......+.+.... Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:....+........ Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:+...........+ Blows:............. FrAct:+..+......... Shots:............. HLife:............. Might:............. [Last Messages] > Target Aborted. > The Young green dragon grunts with pain. > You feel something focusing on your mind. > You resist the effects! > It casts a nether ball. > You feel your life draining away! > You can learn 8 more spells. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You feel something focusing on your mind. > You resist the effects! > It casts a nether ball. > The Young green dragon resists somewhat. > You feel your life draining away! > You die. [Character Equipment] a) a Short Sword of Westernesse (1d7) (+4,+5) (+1) It increases your strength, dexterity, and constitution by 1. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. b) a Long Bow (x3) (+2,+5) c) an Alexandrite Ring of Strength (+2) It increases your strength by 2. It sustains your strength. d) a Mithril Ring of Free Action It grants you immunity to paralysis. e) a Bronze Amulet of Infravision (+2) It increases your infravision by 2. f) a Wooden Torch (4289 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. g) Blue Dragon Scale Mail (-2) [30,+16] (charging) It provides resistance to lightning. It activates for breathe lightning (100) every 450+d450 turns. It cannot be harmed by the elements. h) (nothing) i) a Small Metal Shield of Resist Lightning [3,+2] It provides resistance to lightning. It cannot be harmed by electricity. j) a Golden Crown [0,+5] It cannot be harmed by acid. k) (nothing) l) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2@G2} c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3@G3} d) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4@G4} e) a Red Mushroom of Cure Blindness f) 2 Flasks of oil g) a Crimson Potion of Speed h) 9 Violet Speckled Potions of Cure Serious Wounds i) 5 Oily Yellow Potions of Cure Critical Wounds j) 7 Scrolls titled "co pion cor" of Phase Door k) 3 Scrolls titled "mung corgurta" of Word of Recall l) 2 Gold Rods of Lightning Bolts {@z1} m) 2 Bronze Rods of Frost Bolts {@z2} n) a Mulberry Staff of Teleportation (8 charges) {@u1!u} o) a Fluorite Ring of Dexterity (+4) It increases your dexterity by 4. It sustains your dexterity. p) 3 Wooden Torches (3000 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. q) 8 Arrows (1d4) (+7,+4) {@f1=g} [Home Inventory] a) a Clotted Red Potion of Restore Strength b) a Metallic Blue Potion of Enlightenment c) a Scroll titled "grinus il co" of *Identify* d) 19 Arrows of Slay Animal (1d4) (+10,+7) It slays animals. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)