[ToME 2.3.4 Character Sheet] Name : Kayt Age 48 STR: 24 Sex : Male Height 77 INT: 12 Race : Half-Ogre Weight 246 WIS: 10 Class : Warrior Social Class 1 DEX: 17 Body : Player CON: 23 God : Nobody CHR: 8 + To Melee Hit 15 Level 27 Hit Points 312/ 312 + To Melee Damage 20 Experience 40610 Spell Points 18/ 18 + To Ranged Hit 18 Max Exp 40610 Sanity 99/ 140 + To Ranged Damage 10 Exp to Adv. 45500 AC 14+23 Gold 37508 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Heroic Perception : Very Bad Blows/Round: 2 Bows/Throw : Heroic Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 4d6+40 Stealth : Bad Magic Device: Fair Infra-Vision: 70 feet Tactic: berserker Explor: running (Character Background) Your father was an Ogre, but it is unacknowledged. You are the adopted child of a Serf. You are the black sheep of the family. You have brown eyes, straight black hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 11 (550') The Old Forest: Level 17 (850') Your body is a Player. You are currently on level 11 of Orc Cave. You have defeated 1913 enemies. You saved 5 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 49th Yavie of the 2890th year of the third age. You have been adventuring for 6 days. adefkmnopsuxz{|@ Add Str : 2............... Add Con : 2............... Add Stea. : .......3...2.... Add Infra : .........4...... Add Tun.. : ..............1. Slay Evil : +............+.. Slay Demon: +............... Slay Orc : .............+.. Slay Troll: +............+.. Slay Drag.: +............... Kill Drag.: .............+.. Acid Brand: +............... Fire Brand: .............+.. Sust Str : ...............+ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : +............... Hold Life : ................ Res Acid : +.....+...+..... Res Elec : ....+.+......... Res Fire : ......+......... Res Cold : ......+......... Res Pois : ................ Res Fear : +............... Res Light : ................ Res Dark : +..............+ Res Blind : ................ Res Conf : ..+............. Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Lite : +............... See Invis : +............... Regen : +............... Activate : ..........+..... Evil.ESP : +............... Skills (points left: 63) - Combat 33.600 [0.800] - Weaponmastery 29.350 [0.850] . Sword-mastery 00.000 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 29.800 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 00.900 [0.900] . Stealth -02.000 [0.400] . Disarming 00.700 [0.900] - Magic 01.126 [0.300] . Magic-Device 07.400 [1.150] - Spirituality -01.500 [0.400] . Prayer 00.000 [0.500] . Mindcraft 01.000 [0.300] - Monster-lore 00.000 [0.500] . Mimicry 01.000 [0.300] Abilities * Ammo creation * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) an Acidic Flail of Gondolin (2d6) (+8,+9) (+2) It can be wielded two-handed. It provides light (radius 1) forever. It increases your strength and constitution by 2. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid and dark. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It speeds your regenerative powers. It cannot be harmed by acid. It cannot be harmed by fire. You found it lying on the ground on level 17 of The Old Forest. d) a Long Bow of Power (x3) (+7,+10) e) an Indestructible Ring of Confusion Resistance f) a Ring of Invisibility k) an Amulet of Lightning Resistance m) a Brass Lantern (with 12266 turns of light) n) a Padded Armour of Resistance [4,+15] o) a Cloak of Stealth [1,+3] (+3 to stealth) p) a Small Leather Shield of Reflection [2,+3] s) a Hard Leather Cap of Infravision [2,+5] (+4) u) The Set of Gauntlets 'Paurnen' [2,+15] It can be activated for acid bolt (5d8) every 5+d5 turns if it is being worn. It can be used to store a spell. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. x) a Pair of Hard Leather Boots of Stealth [3,+6] (+2 to stealth) z) (nothing) {) 19 Arrows 'Elomithal' (1d4) (+5,+11) {90% off} It does extra damage from fire. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) a Pick (+1) [Character Inventory] a) Balrilbon's Bag of Wondrous Tricks It can be activated for acquirement every 3000 turns. You found it lying on the ground on level 9 of Barrow-Downs. b) 4 Rations of Food c) 8 Potions of Cure Critical Wounds {50% off} d) 10 Scrolls of Teleportation {50% off} e) 4 Scrolls of Word of Recall {90% off} f) a Wooden Rod of Illumination (10/10) g) a Wooden Rod of Trap Location (10/10) h) an Adamantite Ring i) a Ring Mail [12] {excellent} j) a Bar Chain Mail [18] {excellent} k) a Dwarven Metal Brigandine Armour (-3) [19,+9] (+2) l) a Hard Studded Leather [7] {excellent} m) a Rapier of *Slay Evil* (1d6) (+4,+6) (+1) n) a Flail (2d6) {excellent} o) a Bolt (1d5) {special} p) 13 Arrows of Wounding (1d4) (+8,+12) {90% off} You made it yourself. q) 27 Seeker Arrows (exploding) (4d4) (+2,+1) {90% off} r) 9 Baby multi-hued dragon raw meats s) a Mage Staff (1d4) {excellent} t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Corruption b) a Potion of *Healing* c) a Wooden Rod of Nothing (10/10) d) a Rod Tip of Fire Balls (60 Mana to cast) e) a Staff of Disarm[3|12] f) a Ring of Protection [+13] g) a Ring of Ice [+9] h) a Ring of Free Action i) a Ring of Fear Resistance It makes you completely fearless. j) an Amulet of Acid Resistance k) an Amulet of Spell l) The Cord Armour of Rieleg [6,+8] It sustains your strength and dexterity. It provides resistance to disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Boldor, King of the Yeeks on level 15 of The Old Forest. m) a Set of Gauntlets of Slaying (+1,+4) [2,+4] n) The Dagger of Rilia (2d4) (+4,+3) It can be activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. It poisons your foes. It is especially deadly against orcs. It provides resistance to poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 7 of Barrow-Downs. o) a Basilard of Slay Orc (1d8) (+2,+3) p) a Khopesh (2d4) (+6,+4) q) an Acidic Scimitar (2d5) (+4,+9) r) a Guisarme of Slay Evil (2d5) (+7,+12) s) a Sling of Power (x2) (+10,+12) t) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} u) a Light Crossbow (x3) (+5,+5) v) 11 Arrows of Wounding (1d4) (+6,+9) {90% off} You made it yourself. [The Mathom-house Inventory - Bree ] a) Valdarbon's Automatic Alchemist It can be activated for blindness. You found it lying on the ground on level 5 of Barrow-Downs.