[ToME 2.3.4 Character Sheet] Name : Proteus Age 17 STR: 18/*** Sex : Male Height 10 INT: 14 Race : DeathMold Weight 50 WIS: 18/70 Class : Mimic Social Class 1 DEX: 14 Body : Player CON: 18/190 God : Tulkas CHR: 3 + To Melee Hit 39 Level 41 Hit Points -254/ 923 + To Melee Damage 91 Experience 3652287 Spell Points 132/ 132 + To Ranged Hit 45 Max Exp 3652287 Sanity 353/ 353 + To Ranged Damage 11 Exp to Adv. 4350000 Piety 4179 AC 6+148 Gold 56293 Speed Fast (+31) (Miscellaneous Abilities) Fighting : Legendary[27]Perception : Very Bad Blows/Round: 9 Bows/Throw : Legendary[5] Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 837-2619 Stealth : Bad Magic Device: Superb Infra-Vision: 100 feet Tactic: berserker Explor: running (Character Background) You were born in dragon droppings, created by a kobold magician. Since then you have given life to four foul offspring. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Illusory Castle: Level 52 (2600') The Sandworm lair: Level 30 (1500') You have done something experimental. Your body was a Player. You were disguised as a Mumak. You have defeated 863 enemies. You saved Bree from a dreadful Nazgul. You saved no princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 15th Quelle of the 2890th year of the third age. Your adventure lasted 29 days. Your Attributes: You are dead, killed by a Greater kraken in a deep water area northwest of Bree. You can sense what is beyond walls. You are poisoned. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. You are unlucky. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nexus attacks. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your constitution is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your attack speed is affected by your equipment. adefghmnopuz{|@ Add Int : ......3........ Add Wis : ......3........ Add Chr : ......3........ Add Stea. : .1............. Add Tun.. : .............3. Add Speed : ..*9........... Add Blows : .....2......... Sust Str : ....+.......... Sust Int : ............... Sust Wis : ............... Sust Dex : ............... Sust Con : .+............. Sust Chr : ............... Invisible : ......+........ Mul life : ............... Sens Fire : ............... Reflect : ............... Free Act : .+............+ Hold Life : ............... Res Acid : .+............. Res Elec : .+..+.......... Res Fire : .+............. Res Cold : .+............. Res Pois : ............... Res Fear : ....+.......... Res Light : ............... Res Dark : ............... Res Blind : ......+........ Res Conf : ....+.......... Res Sound : .+..+.......... Res Shard : ......+........ Res Neth : ............... Res Nexus : ....+.......... Res Chaos : ....+.......... Res Disen : ............... Levitate : .+............. See Invis : .+............. Regen : .+..+....+..... Activate : ....+.......... Skills (points left: 0) - Combat 50.000 [0.800] . Weaponmastery 42.700 [0.800] . Archery 07.000 [0.700] . Barehand-combat 45.400 [0.600] - Sneakiness 01.000 [0.800] . Stealth 26.000 [0.800] . Disarming 02.500 [0.700] - Magic 20.033 [0.700] . Magic-Device 17.500 [1.000] . Necromancy 00.000 [0.200] - Spirituality 08.500 [0.500] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 07.160 [1.100] . Corpse-preservation 01.000 [0.900] . Possession 00.000 [0.100] . Mimicry 45.800 [0.800] [Fates] You are fated to die on level 20. You are fated to meet a Village idiot on level 1. You may meet a Village idiot on level 13. You may meet a Panther on level 11. [Character Equipment] a) (nothing) d) a Wooden Boomerang (Defender) (1d8) (+6,+11) [+3] (+1 to stealth) It increases your stealth by 1. It sustains your constitution. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and sound. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . e) a Ring of Speed (+13) {100% off} It increases your speed by 13. You stole it from the Rare Jewelry Shop. f) a Ring of Speed (+9) {100% off} It increases your speed by 9. You stole it from the Black Market. g) The Ring 'Gloman' [+15] It can be activated for ball of lightning and resist lightning every 50+d50 turns if it is being worn. It sustains your strength. It makes you completely fearless. It provides resistance to electricity, sound , nexus and chaos. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. h) a Ring of Extra Attacks (+2 attacks) {100% off} It increases your attack speed by 2. You stole it from the Black Market. m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness and shards. It cannot be harmed by fire. It was given to you as a reward. n) (nothing) o) a Mumak Hide [1,+9] p) a Demonshield [5,+10] It speeds your regenerative powers. u) (nothing) z) (nothing) {) (nothing) |) a Gnomish Shovel of Digging (+3) It increases your ability to tunnel by 3. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. [Character Inventory] a) The Tome of Proteus It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. b) a Parchment titled ``Tenser's Last Words'' It can be activated for cure confusion every 100 turns. You found it in the remains of a Ghoul on level 52 of Illusory Castle. c) Cathal's Corrupting Cymbal It can be activated for summon monster. You found it in the remains of a Death quasit on level 52 of Illusory Castle. d) 8 Lembases {25% off} e) 3 Sprigs of Athelas f) 2 Potions of Cure Light Insanity g) 4 Potions of Speed h) 12 Potions of Heroism i) a Potion of Curing j) 26 Scrolls of Teleportation k) 2 Scrolls of Word of Recall l) 21 Scrolls of Satisfy Hunger m) an Elven Soft Leather Armour [4,+18] (+1 to stealth) n) a Metal Cap [3,+6] o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Fireproof War Tome of Tulkas {100% off} It cannot be harmed by fire. You stole it from the Black Market. b) a Wand of Manathrust[1|15] (9 charges) c) The Ring of Power of Uvatha the Horseman (+4 to stealth) It increases your dexterity, charisma and stealth by 4. It makes you invisible. It sustains your strength. It provides resistance to fire , sound and disenchantment. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . d) The Ring 'Dagor' (+9 to damage) (+3) It increases your strength, dexterity and searching by 3. It sustains your strength. It provides resistance to fire and dark. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature multi-hued dragon in the town of Gondolin . e) a Ring of Light and Darkness Resistance It provides resistance to light and dark. You bought it from the Black Market. f) a Cloak of Mist [1,+7] g) a Feathers Cloak [1,+7] h) a Set of Cesti [5,+9] i) a Pair of Metal Shod Boots of Stealth [6,+20] (+3 to stealth) It increases your stealth by 3. You bought it from the Black Market. j) a Slaughter Axe (5d7) (+5,+6) It is especially deadly against natural creatures. k) a Dark Sword of Extra Attacks (3d7) (+11,+10) (+3 attacks) {100% off} It generates an antimagic field. It increases your attack speed by 3. You stole it from the Black Market. l) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Gondolin ] a) a Scroll of Reset Recall b) a Rod Tip of Disarming (50 Mana to cast) c) a Ring of Sustain Strength d) a Ring of Sustain Constitution e) a Ring of Accuracy (+19) You bought it from the Black Market. f) a Ring of Fear Resistance It makes you completely fearless. You found it in the remains of a Mature gold dragon in the town of Gondolin . g) a Ring of Chaos Resistance {25% off} It provides resistance to confusion and chaos. You bought it from the Rare Jewelry Shop. h) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient Morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . i) a Mouse Fur [1,+0] j) a Large Metal Shield of Resistance [5,+16] It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a War troll in the town of Gondolin . k) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. l) a Pair of Metal Shod Boots [6,+8] m) a Light War Axe of *Slay Orc* (2d5) (+7,+6) (+2) It increases your dexterity by 2. It is especially deadly against orcs. It sustains your dexterity. It allows you to sense the presence of orcs. You found it in the remains of a Wavelord in a deep water area. n) a Long Sword (*Defender*) (2d5) (+9,+10) [+12] (+1 to stealth) It increases your wisdom, dexterity, constitution and stealth by 1. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to life draining, acid, electricity, fire, cold, poison and blindness. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Greater kraken in a deep water area. o) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity , light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . p) a Dark Sword of Gondolin (3d7) (+8,+8) (+1) It provides light (radius 1) forever. It generates an antimagic field. It increases your strength and constitution by 1. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining and dark . It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. q) a Small Metal Boomerang of *Slay Troll* (3d4) (+4,+6) (+1) It increases your strength by 1. It is especially deadly against trolls. It sustains your strength. It allows you to sense the presence of trolls. It speeds your regenerative powers. You found it in the remains of a Wavelord in a deep water area. [Home Inventory - Minas Anor ] a) a Rod Tip of Detection (80 Mana to cast) b) 3 Wands of Dig[1|1] (34 charges) c) a Wand of Stone Prison[1|5] (6 charges) {100% off} d) a Staff of Sense Monsters[1|15] (7 charges) e) a Staff of Sense Monsters[1|15] (6 charges) f) a Staff of Sense Monsters[1|15] (5 charges) g) a Ring of Protection [+13] You bought it from the Magic shop. h) 2 Rings of Protection [+11] You bought it from the Magic shop. i) a Ring of Free Action j) a Ring of Constitution (+2) k) a Ring of Slaying (+17,+12) You bought it from the Black Market. l) a Ring of Slaying (+9,+12) You bought it from the Black Market. m) a Ring of Slaying (+12,+7) You bought it from the Black Market. n) a Dwarven Partial Plate Armour (-3) [22,+19] (+2) It increases your strength, constitution and infravision by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Greater kraken in a deep water area. o) a Feathers Cloak [1,+0] p) an Iron Helm of the Noldor [5,+4] (+2) It can be activated for detect treasure every 10+d20 turns if it is being worn. It increases your dexterity by 2. It sustains your dexterity. It allows you to sense the presence of orcs. You found it in the remains of a Wavelord in a deep water area. q) The Iron Helm of Lomar [5,+9] It provides resistance to fire, blindness and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Wavelord in a deep water area. r) a Pair of Soft Leather Boots of Free Action [2,+17] It provides immunity to paralysis. You bought it from the Black Market. s) a Small Sword of Life (1d6) (+10,+9)(20%) It increases your hit points by 20%. It provides resistance to life draining. You found it in the remains of a Lesser kraken in a deep water area. t) a Claymore (Defender) (2d8) (+9,+11) [+4] (+4 to stealth) It can be wielded two-handed. It increases your stealth by 4. It sustains your constitution. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and dark. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Wavelord in a deep water area. u) a Spectral Whip of Slay Giant (1d6) (+9,+5) v) a Long Bow of Extra Might (x4) (+9,+6) It provides resistance to nexus. It fires missiles with extra might. You found it in the remains of a Wavelord in a deep water area. [Home Inventory - Lothlorien ] a) a Mithril Rod of the Istari of Nothing (320/320) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You bought it from the Black Market. b) a Ring of Sustain Dexterity c) an Indestructible Ring of Constitution (+4) It increases your constitution by 4. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. d) an Acidic Dagger of *Slay Giant* (1d4) (+9,+8) (+2) e) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. f) a Shadow Blade of Slay Animal (4d4) (+9,+9) (+1 to stealth) {100% off} It increases your stealth by 1. It is especially deadly against natural creatures. It provides resistance to dark. It cannot be harmed by acid. You stole it from the Black Market. g) a Scythe of Gondolin (5d3) (+19,+20) (+3) {100% off} It can be wielded two-handed. It provides light (radius 1) forever. It increases your strength and constitution by 3. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to dark. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It cannot be harmed by acid. It cannot be harmed by fire. You stole it from the Black Market. [The Mathom-house Inventory - Bree ] a) a Shovel (+1) It increases your ability to tunnel by 1.