[ToME 2.3.4 Character Sheet] Name : Twelve Age 84 STR: 18/95 Sex : Male Height 94 Int: 13 15 Race : Spectre RohanKnight Weight 70 WIS: 18 Class : Possessor Social Class 1 DEX: 18/20 Body : Eol, the Dark Elf CON: 18/40 God : Manwe Sulimo CHR: 11 + To Melee Hit 46 Level 33 Hit Points -6/ 763 + To Melee Damage 75 Experience 747530 Spell Points 13/ 18 + To Ranged Hit 38 Max Exp 747530 Sanity 219/ 219 + To Ranged Damage 0 Exp to Adv. 935000 Piety 481 AC 139+40 Gold 620 Speed Fast (+25) (Miscellaneous Abilities) Fighting : Legendary[22]Perception : Very Bad Blows/Round: 4 Bows/Throw : Heroic Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 8d5+300 Stealth : Bad Magic Device: Bad Infra-Vision: 30 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Serf. You have brown eyes, straight blond hair, and an average complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Your body was Eol, the Dark Elf. You have defeated 411 enemies. You saved Bree from a dreadful Nazgul. You saved no princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 52nd Yavie of the 2890th year of the third age. Your adventure lasted 9 days. Your Attributes: You are dead, killed by an Ancient green dragon in the town of Gondolin. You are very smart (INT +4). You can speak. You can open doors. You can bash doors. Your eyes are vulnerable to bright light. You can cast a ball of acid. You can cast a ball of electricity. You can cast a ball of fire. You can cast a ball of cold. You can cast a ball of nether. You can cause mortal wounds. You can cast a bolt of mana. You can blind. You can use confusion. You can heal yourself. You can blink. You can go between places. You can create darkness. You can magically summon monsters. You can magically summon a demon. You can magically summon an undead. You can magically summon a dragon. You are immortal. You can sense what is beyond walls. You aggravate monsters. You feel heroic. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. You can sense the presence of orcs. You are lucky. You reflect arrows and bolts. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to disenchantment. You are resistant to chaos. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your constitution is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is very sharp. Your weapon shocks your foes. Your weapon strikes at evil with extra force. Your weapon strikes at demons with holy wrath. adefkmnopsuxz{|@ Add Str : 22..3........... Add Int : .....1.......... Add Wis : .....1.......... Add Con : 2...3........... Add Chr : .2...1.......... Add Stea. : ......2......... Add Tun.. : ..............2. Add Speed : 2............... Slay Evil : +............... Slay Demon: +............... Sharpness : +............... Elec Brand: +............... Sust Str : ....+........... Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ....+........... Sust Chr : .+.............. Invisible : .....+.......... Mul life : ................ Sens Fire : ................ Reflect : ...............+ Free Act : +...+........... Hold Life : ................ Res Acid : .+....+......... Res Elec : ++....+........+ Res Fire : .+....+.+......+ Res Cold : .+....+........+ Res Pois : ......+........+ Res Fear : ....+........... Res Light : +.....+......... Res Dark : +............... Res Blind : .....+.......... Res Conf : .....+.......... Res Sound : ................ Res Shard : ................ Res Neth : .+.............. Res Nexus : ................ Res Chaos : .....+.......... Res Disen : ....+........... Levitate : ...........+.... See Invis : ++.............. Regen : .........+...... Aggravate : +............... Cursed : +..+............ Orc.ESP : ......+......... Skills (points left: 0) - Combat 38.200 [0.600] . Weaponmastery 37.400 [0.800] . Archery 01.300 [0.400] - Sneakiness 01.300 [0.700] . Stealth -05.000 [0.700] . Disarming 02.200 [0.500] - Magic 00.300 [0.600] . Magic-Device 02.300 [1.000] - Spirituality 04.450 [0.500] . Prayer 02.500 [0.500] . Music 00.000 [0.300] - Monster-lore 28.060 [1.100] . Corpse-preservation 37.000 [0.900] . Possession 37.800 [0.800] One of your companion(s) has been killed. [Character Equipment] a) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity , light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . d) a Drum of Power (+2) It increases your strength and charisma by 2. It sustains your charisma. It provides resistance to acid, electricity, fire, cold and nether. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Ghost in the town of Minas Anor . e) a Ring of Damage (+20) You bought it from the Black Market. f) a Ring of Slaying (+9,+15) {cursed} It is cursed. You bought it from the Black Market. k) an Amulet of Weaponmastery (+4,+4) [+3] (+3) {100% off} It increases your strength and constitution by 3. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You stole it from the Black Market. m) a Dwarven Lantern of the Magi (+1) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 1. It makes you invisible. It provides resistance to blindness and chaos. It cannot be harmed by fire. It was given to you as a reward. n) an Elven Splint Mail (-2 to accuracy) [19,+11] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold, poison and light. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Wavelord in a deep water area. o) a Fur Cloak [3,+10] p) a Large Leather Shield of Resist Fire [4,+10] It provides resistance to fire. It cannot be harmed by fire. You found it in the remains of a Mature red dragon in the town of Gondolin . s) a Steel Helm of Regeneration [6,+10] {cursed} u) a Set of Leather Gloves [1,+10] x) a Pair of Metal Shod Boots of Levitation [6,+9] It allows you to levitate. You bought it from the Black Market. z) (nothing) {) (nothing) |) a Gnomish Shovel (+2) It increases your ability to tunnel by 2. [Character Inventory] a) The Tome of Twelve b) 37 Potions of Heroism c) 13 Potions of Cure Critical Wounds d) 7 Scrolls of Phase Door e) 66 Scrolls of Teleportation {25% off} f) 54 Scrolls of Identify g) 37 Scrolls of *Identify* h) 41 Scrolls of Satisfy Hunger {25% off} i) 16 Scrolls of Holy Chant j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Sprigs of Athelas b) 7 Flasks of oil c) a Potion of Healing d) 4 Scrolls of Remove Curse e) 7 Scrolls of Magic Mapping f) 12 Scrolls of Object Detection g) a Scroll of Monster Confusion h) a Silver Rod of Simplicity of Nothing (100/100) i) The Broad Sword 'Glamdring' (2d5) (+0,+3) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. j) a Player corpse [Home Inventory - Gondolin ] a) a Demonhorn [2,+8] It provides light (radius 2) forever. b) 11 Scrolls of Word of Recall c) 28 Scrolls of Object Detection d) a Silver Rod of Nothing (100/100) e) The Ring of Power of Uvatha the Horseman (+2) It increases your wisdom and charisma by 2. It makes you invisible. It sustains your strength, wisdom and dexterity. It provides resistance to dark. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . f) a Ring of Free Action It provides immunity to paralysis. You found it in the remains of a Mature white dragon in the town of Gondolin . g) a Ring of Damage (+12) You found it in the remains of a Mature white dragon in the town of Gondolin . h) a Ring of Fear Resistance It makes you completely fearless. You bought it from the Black Market. i) a Cursed Ring of Flying {100% off} It allows you to fly. It can re-curse itself. You stole it from the Black Market. j) a Cursed Amulet of Telepathy {100% off} It gives telepathic powers. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. k) The Broad Axe of Earth (2d6) (+9,+12) (+1) It can be wielded two-handed. It increases your intelligence and dexterity by 1. It produces chaotic effects. It is a great bane of dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature gold dragon in The Pits of Angband. l) The Rounded Pebble 'Travak' (3d6) (+8,+5) m) an Ancient blue dragon corpse n) a Cyclops corpse o) a Basilisk corpse [Home Inventory - Minas Anor ] a) a Rod Tip of Trap Location (8 Mana to cast) b) a Ball-and-Chain of Aman (2d4) (+12,+11) [+4] (+3) It can be wielded two-handed. It increases your wisdom by 3. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your wisdom. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings . It has been blessed by the gods. You found it in the remains of a Wavelord in a deep water area. c) The Wooden Boomerang 'Durithel' (1d8) (+17,+6) It does extra damage from acid and fire. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Wavelord in a deep water area. d) a Wavelord corpse e) a Greater kraken corpse [Home Inventory - Lothlorien ] a) a Potion of Cure Serious Insanity b) 99 Potions of Water Curing {quest} c) a Wooden Rod of Door/Stair Location (10/10) d) a Wand of Slow Monster[1|20] (6 charges) e) a Staff of Globe of Light[1|10] (10 charges) f) a Ring of Nexus Resistance [The Mathom-house Inventory - Bree ] a) Tom the Stone Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Tom the Stone Troll in the town of Bree . b) Beorn, the Shape-Changer's corpse It cannot be harmed by acid, cold, lightning or fire. c) Bert the Stone Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bert the Stone Troll in the town of Bree .