[Angband 3.0.9b Character Dump] Name Lain IV Self RB CB EB Best Sex Male Age 101 STR: 15 +1 -5 +3 14 Race High-Elf Height 90 INT: 17 +3 +3 +0 18/50 Class Mage Weight 182 WIS: 8 -1 +0 +3 10 Title Evoker Status 51 DEX: 18 +3 +1 +0 18/40 HP -20/151 Maximize Y CON: 12 +1 -2 +0 11 SP 5/55 CHR: 12 +5 +1 +3 18/30 Level 27 Armor [12,+28] Saving Throw Superb Cur Exp 75975 Fight (-2,-5) Stealth Very Good Max Exp 75975 Melee (+7,+4) Fighting Excellent Adv Exp 80500 Shoot (+7,+12) Shooting Excellent MaxDepth Lev 49 Blows 1/turn Disarming Excellent Turns 1616247 Shots 1/turn Magic Device Heroic Gold 4635 Infra 40 ft Perception Good Burden 81.6 lbs Speed Normal Searching Fair You are the only child of a Noldorin Archer. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:....+........ Blind:............. Elec:......+...... Confu:.........+... Fire:+............ Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............+ Blows:............. FrAct:..+.......... Shots:............. HLife:............. Might:............. [Last Messages] > It whines, glows and fades... > The Young white dragon claws you. <2x> > The Young white dragon bites you. > You feel much better. > You have 9 Yellow Potions of Cure Critical Wounds (g). > The Young white dragon claws you. <2x> > The Young white dragon misses you. > The Young white dragon casts a fearful illusion. > You refuse to be frightened. > You have 0 charges remaining. > The Gravity hound breathes gravity. > Gravity warps around you. > You feel yourself moving slower! > You have been stunned. > You die. [Character Equipment] a) The Dagger 'Narthanc' (2d4) (+9,+9) It is branded with fire. It provides resistance to fire. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. b) a Sling of Power (x2) (+9,+12) c) a Jade Ring of Free Action It grants you immunity to paralysis. d) a Corundum Ring of Strength (+3) It increases your strength by 3. It sustains your strength. e) a Carved Oak Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. f) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Soft Leather Armour of Resist Lightning [4,+7] It provides resistance to lightning. It cannot be harmed by electricity. h) a Cloak [1,+3] i) a Small Leather Shield [2,-1] j) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. k) (nothing) l) a Pair of Soft Leather Boots [2,+5] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1!d!v!k} b) a Book of Magic Spells [Conjurings and Tricks] {@m2!d!v!k} c) a Book of Magic Spells [Incantations and Illusions] {@m3!d!v!k} d) a Book of Magic Spells [Sorcery and Evocations] {@m4!d!v!k} e) 15 Viscous Pink Potions of Speed f) an Orange Speckled Potion of Cure Serious Wounds g) 9 Yellow Potions of Cure Critical Wounds h) 10 Scrolls titled "abus pro prae" of Phase Door i) 10 Scrolls titled "crigo hundo" of Teleportation j) a Scroll titled "pervus chrum" of Teleport Level k) a Scroll titled "mago lamese so" of Word of Recall {!r!d!v!k} l) 4 Scrolls titled "levirgo peneo" of Recharging m) a Zinc Rod of Recall It cannot be harmed by electricity. n) an Aluminum Rod of Healing {!!} It cannot be harmed by electricity. o) a Tin Rod of Teleport Other {@z2!!} p) 3 Iron Rods of Sleep Monster {@z1!!} q) a Silver Rod of Acid Bolts (charging) {!!} r) 3 Zinc Wands of Teleport Other (21 charges) s) 2 Gold Wands of Light (3 charges) t) a Maple Staff of Teleportation (0 charges) u) a Corundum Ring of Strength (+2) It increases your strength by 2. It sustains your strength. v) 5 Rounded Pebbles (1d2) (+3,+6) w) 5 Iron Shots (1d4) (+0,+0) [Home Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1!d!v!k} b) 5 Books of Magic Spells [Conjurings and Tricks] {@m2!d!v!k} c) a Book of Magic Spells [Incantations and Illusions] {@m3!d!v!k} d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4!d!v!k} e) a Black Mushroom of Restoring f) 2 Orange Speckled Potions of Cure Serious Wounds g) 13 Yellow Potions of Cure Critical Wounds h) a Blue Potion of Restore Mana i) a Gold Potion of Restore Life Levels j) 3 Dark Blue Potions of Restore Intelligence k) 2 Crimson Potions of Restore Dexterity l) a Metallic Green Potion of Restore Charisma m) 22 Scrolls titled "abus pro prae" of Phase Door n) 5 Scrolls titled "vera admitto" of Enchant Weapon To-Hit o) a Scroll titled "biline jacci" of Enchant Weapon To-Dam p) a Lead Wand of Sleep Monster (4 charges) q) a Platinum Wand of Magic Missile (3 charges) r) 2 Maple Staffs of Teleportation (8 charges) s) a Mithril Ring of Protection [+10] t) an Obsidian Ring of Resist Poison It provides resistance to poison. u) a Pearl Ring of Dexterity (+4) It increases your dexterity by 4. It sustains your dexterity. v) a Pearl Ring of Dexterity (+3) It increases your dexterity by 3. It sustains your dexterity. w) The Mace 'Taratol' (3d4) (+12,+12) It is especially deadly against dragons. It is branded with electricity. It provides immunity to lightning. It activates for haste self (20+d20 turns) every 100+d100 turns. It cannot be harmed by the elements. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)