[Steamband 0.4.1 Character Dump] Name murk Self abcdefghijkl@ Best Sex Male Age 110 Mus: 432 ...s......... 444 Race Ogre Height 92 Agi: 323 ..........5.. 371 Class Adventurer Weight 206 Vig: 411 ............. 426 Title Swordsman Status 1 SCH: 95 ............. 95 WP -15/87 MaxDepth Lev 40 EGO: 204 ............. 204 SP 108/116 Preserve Y CHR: 168 ............. 168 Level 22 Armor [43,+4] Saving Throw Tolerable Cur Exp 20429 Blows 1/turn Stealth First-rate Max Exp 20429 Shots 0/turn Fighting Legendary[5+] Adv Exp 20790 Infra 60 ft Shooting Very Good Disarming Bad Stat Skill Equip. Total Magic Device Abyssal Melee (+6,+7) (+3,+10) (+22,+30) (+31,+47) Perception Legendary[5+] Shoot (+6,+0) (+0,+0) (+22,+0) (+28,+0) Searching Legendary[5+] You are the first child of a Warrior. You have puke yellow eyes, oily sea-weed green hair, and blue leprous skin. [Resists & Abilities] Critical:............. Fthr Fall:............. Hvy Curse:............. Vampiric:............. Telepathy:............. Mutation:............. Throw:............. See Invis:.........+... No Magic:............. Vorpal:............. Free Act:..+.......... No Teleprt............. Return:............. Wraithfrm:............. Drain SP:............. Frce Brnd:............. Hold Life:............. Drain HP:............. Fire Brnd:............. Reflect:............. Disrupt:............. Elec Brnd:............. Invisible:............. Drn Items:............. Ice Brand:............. Res Confu:.........+... Drn Exp:............. Acid Brnd:............. Res Blind:.........+... Teleport:............. Psn. Brnd:............. Res Fear:............. Aggravate:............. Resistances: Erth :30% ........+..... Ice :10% .......+...... Light:10% .........+.... Dark :10% .........+.... abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* / =="~[()]]] / =="~[()]]] / =="~[()]]] [Last Messages] > You have found something! > You have found 57 gold pieces worth of silver nuggets. > You were wielding a Pick (1d3|1) (+0,+0) <+15> {@w0} (u). > You are wielding a Battle Axe (2d8|10) (+0,+0) {@w0} (a). > Your wounds sap your strength. > RAAAAARRRGGGGGGGGH! > You feel like a killing machine! > The White Wolf misses you. > One blow cuts the White Wolf, killing it. > You have slain the White Wolf. > RAAAAARRRGGGGGGGGH! > One blow slashes the Jiangshi powerfully. > The Jiangshi misses you. > The Jiangshi touches you! > You die. [Skills] Disarming Traps 1 Stealth 10 Searching 5 Trailblazer 15 Keen Eyes 1 Pain Tolerance 8 Bezerk Strength 20 Neophyte Combat 12 Standard Combat 15 Advanced Combat 7 Power Strike 10 Accurate Strike 3 Vicious Strike 10 Weapon Finesse 1 Martial Arts 1 Neophyte Firearms 1 Pistols 1 Rifles 1 Shotguns 1 Throwing 1 Axes 20 Axe Mastery 4 Survival Technique 9 Latin {*} 1 Occult Lore {O} 1 Ritual Magic {O} 1 Spirituality {S} 1 Tempered Will {*} 1 Using Devices 1 Toughness 14 [Steamware & Mutations] You have alpha level enhanced eyesight (60' infra). You have alpha level dermal plating (+10 ac). [Character Equipment] a) a Battle Axe (2d8|10) (+0,+0) {@w0} c) an Emerald Ring of Freedom of Mobility d) a Marble Ring of Sustain Muscle e) a Pearl Amulet of Perception <+6> f) a Brass Lantern [3] g) a Prince Albert Suit (-2) [22,-3] h) a Fur Cloak [3,+0] i) a Pair of Pantaloons of Inviolability to Earth [4,+4] j) The Green-tinted Glasses of Auguste Dupin [8,+1] <+8> k) a Set of Work Gloves of Agility [3,+1] <+5> l) a Pair of Square Toe Shoes [3,-1] [Character Inventory] a) a Book of Arcane Incantations [Sepher Yetzirah (Book of Formation)] <+2> b) 7 Flasks of oil c) The Book [The Hound of the Baskervilles] d) The Book [The Adventures of Sherlock Holmes] e) The Book [The Return of Sherlock Holmes] f) The Book [The Lost World] g) 8 Lead Geocom Mechanisms of Phase Door {25% off} h) 5 Cast Iron Seismocid Mechanisms of Etheric Travel {50% off} i) 2 Silver-Plated Aeroscope Mechanisms of Returning {25% off} j) 5 Aluminum-Plated Geoscope Mechanisms of Detect Invisible k) a Zinc-Plated Ray Gun of Photic Beam (39 charges) l) an Opal Ring of Resist Bewilderment m) an Obsidian Ring of Resist Lightning n) a Silver Amulet of Schooling <+4> o) a Robe [1,+0] p) a Heavy Jacket (-1) [6,+0] q) a Cloak [1,+0] r) a Cloak [1,+0] s) a Pair of Breeches [3,+2] t) a Short Sword (1d7|1) (+0,+0) u) a Pick (1d3|1) (+0,+0) <+15> {@w0} v) a .25 Derringer (x2) (+0,+0) [Home Inventory] The Sabre of Clubs (1d7|1) (+8,+5) <+1> [Current Quest] Return to the library a large, sealed jeweled chest from a vault on dungeon level 39. [Options] Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)