[Angband 3.0.9 Character Dump] Name Sarah Self RB CB EB Best Sex Female Age 119 STR! 18/100 +1 -5 +16 18/220 Race High-Elf Height 87 INT! 18/100 +3 +3 +6 18/220 Class Mage Weight 151 WIS! 18/100 -1 +0 +9 18/180 Title ***WINNER*** Status 34 Dex! 18/100 +3 +1 +10 18/240 18/235 HP 853/853 Maximize Y CON! 18/100 +1 -2 +11 18/200 SP 47/354 CHR! 18/100 +5 +1 +8 18/240 Level 47 Armor [40,+150] Saving Throw Heroic Cur Exp 7842377 Fight (+61,+51) Stealth Superb Max Exp 7842377 Melee (+73,+67) Fighting Superb Adv Exp 8050000 Shoot (+70,+13) Shooting Superb MaxDepth 5000 ft Blows 4/turn Disarming Superb Turns 549893 Shots 1/turn Magic Device Legendary Gold 13200 Infra 40 ft Perception Excellent Burden 157.6 lbs Speed 28 Searching Good You are one of several children of a Telerin Ranger. You have light blue eyes, wavy black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.*.+.. Blind:..+......+... Elec:+.....+...... Confu:......+...... Fire:++.*+.+...... Sound:......+.++... Cold:..*...+..+... Shard:.........+... Pois:....+........ Nexus:......+...... Fear:...++...+..+. Nethr:+..+......... Lite:.........+..+ Chaos:........+.... Dark:.........+... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Stea.:.......+..... Feath:..+.......... Sear.:.........+... PLite:+........+... Infra:............. Regen:..++......... Tunn.:............. Telep:..+.......... Speed:+++++..+.+.+. Invis:..++.+...+..+ Blows:............. FrAct:..++....+++.. Shots:............. HLife:+.+.......... Might:............. [Character Equipment] a) The Ball-and-Chain of Fundin Bluecloak (4d4) (+12,+16) [+9] (+4) {!!, Bullr} It increases your strength and wisdom by 4. It increases your speed by 4. It slays undead and all evil creatures. It provides resistance to lightning, fire, nether, and life draining. It usually provides light of radius 4. It activates for dispel evil (x5) every 100+d100 turns. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+9,+13) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. d) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Star of Elendil {!!, !t, Lesser Vault, 4900', cl31} It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+24] (+1) {Lesser Vault, 4900', cl31} It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+15] (+3) It increases your stealth and speed by 3. It cannot be harmed by the elements. It might have hidden powers. i) The Small Metal Shield of Thorin [3,+21] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It usually provides light of radius 4. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) The Pair of Metal Shod Boots of Thror [6,+18] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {!d!s!k@m1@p1@G1@b1} b) a Book of Magic Spells [Conjurings and Tricks] {!d!s!k@m2@p2@G2@b2} c) a Book of Magic Spells [Incantations and Illusions] {!d!s!k@m3@p3@G3@b3} d) a Book of Magic Spells [Sorcery and Evocations] {!d!s!k@m4@p4@G4@b4} e) a Book of Magic Spells [Resistances of Scarabtarices] {!d!s!k@m5@p5@G5@b5} It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] {!d!s!k@m6@p6@G6@b6} It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] {!d!s!k@m7@p7@G7@b7} It cannot be harmed by the elements. h) a Book of Magic Spells [Tenser's Transformations] {!d!s!k@m8@p8@G8@b8} It cannot be harmed by the elements. i) a Book of Magic Spells [Kelek's Grimoire of Power] {!d!s!k@m9@p9@G9@b9} It cannot be harmed by the elements. j) a Holy Book of Prayers [Chants and Blessings] (squelch) k) 12 Mushrooms of Restoring l) 10 Potions of Speed m) 4 Potions of *Healing* {!*} n) 13 Potions of Life o) 35 Potions of Restore Mana {!*} p) 8 Scrolls of *Destruction* {!*} q) 2 Scrolls of Banishment r) a Scroll of Mass Banishment s) a Rod of Healing (charging) {!!} It cannot be harmed by electricity. t) 6 Rods of Teleport Other (1 charging) {!!} u) a Rod of Acid Balls {!!} v) 18 Seeker Bolts of Slay Evil (4d5) (+17,+18) It slays all evil creatures. [Home Inventory] a) 8 Staffs of *Destruction* (27 charges) {!*} b) a Ring of Resist Poison (squelch) It provides resistance to poison. c) a Ring of Intelligence (+5) (squelch) It increases your intelligence by 5. It sustains your intelligence. d) a Ring of Speed (+13) It increases your speed by 13. e) an Amulet of the Magi [+10] (+4) It increases your intelligence by 4. It increases your searching by 4. It provides resistance to confusion. It sustains your intelligence. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. f) The Amulet of Carlammas (+2) {Cross Vault, 2600', cl28} It increases your constitution by 2. It cannot be harmed by the elements. It might have hidden powers. g) The Jewel 'Evenstar' It cannot be harmed by the elements. It might have hidden powers. h) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. i) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+15] (+3) It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It cannot be harmed by the elements. It might have hidden powers. k) The Hard Leather Cap of Thranduil [2,+10] (+2) {Mature Green Dragon, 2850',} It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. l) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It cannot be harmed by the elements. It might have hidden powers. m) The Small Sword 'Sting' (1d6) (+7,+8) (+2) It increases your strength, dexterity, and constitution by 2. It increases your speed and attack speed by 2. It cannot be harmed by the elements. It might have hidden powers. n) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) It cannot be harmed by the elements. It might have hidden powers. o) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {Draebor, 2150', cl27} It increases your wisdom and constitution by 3. It cannot be harmed by the elements. It might have hidden powers. p) The Short Bow of Amrod (x2) (+12,+15) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. q) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It cannot be harmed by the elements. It might have hidden powers. r) 21 Bolts of Acid (1d5) (+18,+12) It is branded with acid. It cannot be harmed by acid. s) 17 Bolts of Venom (1d5) (+9,+12) It is branded with poison. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)