[Angband 3.0.9b Character Dump] Name Senor Arte Self RB CB EB Best Sex Male Age 23 STR: 17 -1 +2 +5 18/50 Race Kobold Height 40 INT: 15 -1 +2 +3 18/10 Class Ranger Weight 68 WIS: 14 +0 +0 +0 14 Title Guide Status 1 DEX: 17 +2 +1 +8 18/100 HP -2/230 Maximize Y CON: 9 +2 +1 +5 17 SP 12/41 CHR: 13 -2 +1 +0 12 Level 27 Armor [9,+35] Saving Throw Superb Cur Exp 37392 Fight (-1,+4) Stealth Superb Max Exp 37392 Melee (+8,+13) Fighting Superb Adv Exp 50750 Shoot (+8,+19) Shooting Heroic MaxDepth Lev 21 Blows 4/turn Disarming Superb Turns 2037437 Shots 2/turn Magic Device Superb Gold 7468 Infra 50 ft Perception Good Burden 119.5 lbs Speed 3 Searching Very Good You are the runt of a litter of 7 pups. Your father was a shaman, and your mother was a cook. You have dark brown eyes, a deep blue hide, and large, flat teeth. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Blind:............. Elec:....+........ Confu:............. Fire:............. Sound:............. Cold:...+......... Shard:............. Pois:............+ Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:...........+. Feath:...........+. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:...........+. Invis:+............ Blows:............. FrAct:+........+... Shots:............. HLife:............. Might:............. [Last Messages] > The Cold hound claws you. > *** LOW HITPOINT WARNING! *** > The Cold hound misses you. > The Cold hound bites you. > You are covered with frost! > *** LOW HITPOINT WARNING! *** <3x> > You are no longer bleeding. > You hit the Uruk. > You miss the Uruk. <2x> > You hit the Uruk. > You miss the Uruk. > You hit the Uruk. <2x> > You have slain the Uruk. > The Cold hound claws you. > You die. [Character Equipment] a) a Mace of Westernesse (2d4) (+9,+9) (+2) {@w1} It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. b) a Short Bow of Power (x2) (+9,+19) c) a Diamond Ring of Damage (+9) d) an Alexandrite Ring of Ice [+8] It provides resistance to cold. It activates for cold resistance (20+d20 turns) and cold ball (75) every 50+d50 turns. It cannot be harmed by cold. e) a Silver Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. f) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) a Robe of Resist Acid [2,+7] It provides resistance to acid. It cannot be harmed by acid. h) a Cloak [1,+4] i) a Large Leather Shield [4,+3] j) an Iron Crown of Might [0,+7] (+3) It increases your strength, dexterity, and constitution by 3. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. k) (nothing) l) The Pair of Soft Leather Boots of Wormtongue (-8,-8) [2,+0] (+3) It increases your intelligence and dexterity by 3. It increases your stealth and speed by 3. It makes you fall like a feather. It activates for phase door every 20 turns. It cannot be harmed by the elements. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) 8 Chartreuse Potions of Speed f) 11 Scrolls titled "amito no" of Phase Door g) 3 Scrolls titled "tertus mor pa" of Word of Recall h) a Magnesium Wand of Sleep Monster (12 charges) i) an Opal Ring of Accuracy (+8) j) a Pair of Soft Leather Boots [2,+5] k) a Pike (2d5) (+2,+3) l) a Quarterstaff (1d9) (+3,+6) m) 28 Arrows (1d4) (+3,+4) n) 74 Arrows (1d4) (+0,+0) {@f1} [Home Inventory] a) a White Spotted Mushroom of Restoring b) a Scroll titled "antrimus adego" of Teleportation c) a Scroll titled "ago prego his" of *Identify* d) an Adamantite Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. e) a Quartz Ring of Intelligence (+2) It increases your intelligence by 2. It sustains your intelligence. f) an Adamant Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. g) a Sea Shell Amulet of Infravision (+1) It increases your infravision by 1. h) a Pair of Hard Leather Boots of Free Action [3,+4] It grants you immunity to paralysis. i) a Shovel of Digging (1d2) (+1,+6) (+3) {@w1} It increases your tunneling by 3. It is branded with acid. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)