[Unangband 0.6.2 Character Dump] Name Eroc14, the Istari Self SB EB TB Best Curr Sex Male Age 11887 STR: 18/31 +0 +0 +0 18/31 Race Maia Height 8' 6 INT: 18/31 +0 +0 +0 18/31 Class Istari Status 8 WIS: 18/19 +0 +0 +0 18/19 Style None DEX: 18/52 +0 +0 +0 18/52 Title Master CON: 18/57 +0 +0 -5 18/07 Home Bilbo's House in Rivendell Chr: 15 +0 +0 +0 15 14 Target west Moria entrance AGI: 18/42 +0 +0 +0 18/42 SIZ: 18/20 +0 +0 +0 18/20 Level 24 HP -5/293 Fight (+3,-2) Fighting Heroic Curr Exp 12228 Spell-Pts 2/54 WShld (+9,+10) Shooting Superb Max Exp 12228 Hit die 17 Bash [2,-1] Throwing Superb Adv Exp 12500 Armor [18,+20] Blows 1/turn(x3) Stealth Iffy Curr Danger Lev 12 Infravis 30 ft Bow (+3,+0) Save Throw Superb Max Dungeon Lev 17 Gold 17732 Shots 1/turn(x3) Disarming Excellent Game Turn 936280 Burden 144 lbs Throw (+3,+0) Devices Heroic Plr Turn 48945 % Burden 55% Hurls 2/turn(x1) Searching Fair Act Turn 47026 Speed +4 Weight 242 lbs Digging Good You are a unnoticed minion of Mandos. In the past, you dwelt on earth in the beneficent but unseen force. This is 9th Tuile of the 2890th year of the third age. You are on level 12 of west Moria entrance. [Last Messages] > The Weir misses you. > The Weir bites you. > The Gold dragon bat breathes sound at you. > The Lizard woman is more dazed. > You have been stunned. > The Young Weir misses you. > The Young Weir nips you. > The Weir misses you. > The Weir bites you! > The Gold dragon bat breathes gas at you. > The Lizard woman is no longer blinded. > The Lizard woman is no longer blinded. > The Young Weir bites you! > The Young Weir bites you! > You die. [Character Equipment] a) The Two-Handed Spear of Ninethros (2d8) (+6,+12) It does x3 damage from poison and acid. It is a useful artifact. b) a Long Bow (x3) (+0,+0) c) a Topaz Ring of Sustain Strength and Size d) an Amethyst Ring of Sustain Intelligence and Wisdom e) a Flint Stone Amulet of Slow Digestion f) a Wizard Light (5d1) (+0,+0) It is of great quality, but with no additonal powers. g) Hard Studded Leather of Sense Nature (-1) [7,+10] It senses natural creatures. It is a useful ego item. h) Tabard [3,+5] It is of good quality, but with no additional powers. i) a Small Leather Shield [2,-1] j) a Metal Cap [3,-1] k) (nothing) l) a Pair of Hard Leather Boots [3,+0] [Character Equipment -- Quiver] n) 11 Arrows (1d6) (+4,+5) It is of very good quality, but with no additional powers. o) 22 Daggers (1d4) (+0,+0) p) a large Rotting mushroom patch Spore q) a large Copper mushroom patch Spore [Character Inventory] a) a Magic Book of Cantrips b) a Magic Book of Conjuring c) a Magic Book of Incantations d) a Magic Book of Wizardry {25% off} e) a Magical Bag of Supplies with a) 20 Flasks of Oil b) 6 empty Flasks c) 9 Flasks of Acid d) a Wooden Torch e) 75 Iron Spikes h) 7 empty Cages i) 810 feet of Rope t) 3 Flasks of Web f) a Yellow Mushroom of Paranoia g) 17 Rations of Food h) 8 Pieces of Elvish Waybread i) a Puce Potion of Heroism j) 5 Green Speckled Potions of Cure Moderate Wounds k) 4 Misty Potions of Boldness l) 3 Scrolls titled "trolwhon flit" of Word of Recall m) 2 Scrolls titled "ankhther" of Door/Stair Location n) 3 Magnesium Rods of Detect Life o) 2 Forked Wands of Haste Monster (12 charges) p) a Turquoise Ring of Sustain Dexterity and Agility q) a Copper Amulet of Resist Lightning r) a Shovel of Resist Cold (1d2) (+12,+6) (+1) It provides resistance to cold. It is not damaged by cold. It is a useful ego item. [Home Inventory] a) a map to the Crystal Castle b) a Brass Lantern of Searching (with 13602 turns of light) (+1) It increases your searching by 1. It is a useful ego item. c) a Pair of Hard Leather Boots of Stealth [3,-7] (+1) It increases your stealth by 1. It is broken, having been blasted by powerful magic. d) a Lead-Filled Mace of Corrosion (3d4) (+3,+4) It is a useful ego item. [House of Elrond Inventory] a) 2 Rations of Food b) 4 Apples c) a Pint of Fine Wine [Dungeons Explored] You emerged victorious from cellars' back exit in the Maggot's farm (2-6). You emerged victorious from the dump outside Bree (0-4). You have reached level 12 in west Moria entrance (6-24). You emerged victorious from the Troll Cave in Trollshaws Forest (4-6). You emerged victorious from the Midgewater Marshes (10-17). You have visited the town of Hobbiton. You have visited the stronghold of Rivendell. You have visited the Ford to Rivendell. You have visited Barrow-downs. You have visited Bucklebury town in Buckland. You have visited a clearing in the Old Forest. You have visited the Brandywine Ferry. You have visited Dunland. [Self-Knowledge] You are stunned. You are poisoned. You are afflicted with ringing in ears caused by minor ailments. It will subside naturally and can be easily treated by the appropriate remedy, or you can treat the symptoms to cure the disease. You can learn some spells/prayers. You are temporarily sicklier. [Spells Learnt] Magic Missile Phase Door Torch Stinking Cloud Cure Light Wounds Confuse Monster Teleport Self Gauge Magic Wonder Find Hidden Traps/Doors Frost Bolt Trap/Door Destruction Fire Bolt Detect Monsters Lightning Beam Lightning Beam II Wizard Light Frost Bolt II Dispel Magic Recharge Item I Frost Ball Concentration Cone of Cold Teleport Other Minor Lightning Ball Wizard Lock Light Area Slow Monster Cure Poison Polymorph Other [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) /}=="~(()] ] /}=="~(()] ] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ..s.......... Int: ............. Int: ...s......... Wis: ............. Wis: ...s......... Dex: ............. Dex: ............. Con: ............. Con: ............. Chr: ............. Chr: ............. Agi: ............. Agi: ............. Siz: ............. Siz: ..s.......... Acid:............. Disea:............. Elec:............. Blind:............. Fire:............. Confu:............. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:....+........ Save:............. Feath:............. Devic:............. Glow:.....5....... Steal:............. Regen:............+ Sear.:............. Telep:............. Infra:............. Invis:............. Tunn.:............. FrAct:............. Speed:............. HLife:............. Blows:............. Activ:+...........+ Shots:............. Throw:............. Might:............. Undea:............. Healt:............* Demon:............+ Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............. /}=="~(()] ] Elf:............+ Natur:......s...... abcdefghijkl@ /}=="~(()] ] [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) ?~]\ ?~]\ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ........................ Int: ........................ Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ Agi: ........................ Agi: ........................ Siz: ........................ Siz: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ...+.................... Disea: ........................ Elec: ........................ Blind: ........................ Fire: ........................ Confu: ........................ Cold: ........................ Sound: ........................ Pois: ........................ Shard: ........................ Fear: ........................ Nexus: ........................ Lite: ........................ Nethr: ........................ Dark: ........................ Chaos: ........................ Water: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Food: ........................ Save: ........................ Feath: ........................ Devic: ........................ Glow: ........................ Steal: ..+..................... Regen: ........................ Sear.: .+...................... Telep: ........................ Infra: ........................ Invis: ........................ Tunn.: ........................ FrAct: ........................ Speed: ........................ HLife: ........................ Blows: ........................ Activ: ........................ Shots: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Undea: ........................ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ........................ Man: ........................ abcdefghijklmnopqrstuvwx Dwarf: ........................ Elf: ........................ [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : no (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : yes (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)