[Angband 3.0.9b Character Dump] Name Dylah Self RB CB EB Best Sex Female Age 30 STR: 17 +4 +2 +0 18/50 Race Half-Troll Height 94 INT: 15 -4 +2 +0 13 Class Ranger Weight 165 WIS: 11 -2 +0 +0 9 Title Scout Status 1 DEX: 17 -4 +1 +0 14 HP -3/139 Maximize Y CON: 8 +3 +1 +0 12 SP 9/13 CHR: 12 -6 +1 +0 7 Level 14 Armor [11,+10] Saving Throw Good Cur Exp 2029 Fight (+1,+3) Stealth Poor Max Exp 2029 Melee (+1,+3) Fighting Superb Adv Exp 2100 Shoot (+4,+4) Shooting Superb MaxDepth Lev 5 Blows 3/turn Disarming Fair Turns 215980 Shots 1/turn Magic Device Very Good Gold 1631 Infra 30 ft Perception Fair Burden 127.0 lbs Speed Normal Searching Fair Your mother was a Stone-Troll Cook. You have slime-green eyes, dirty sea-weed green hair, and blue scabby skin. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:..++......... Sear.:............. PLite:............. Infra:............. Regen:............+ Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Last Messages] > You are paralyzed! > You can move again. > You faint from the lack of food. > You are paralyzed! > You can move again. > You faint from the lack of food. > You are paralyzed! > You can move again. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You faint from the lack of food. > You are paralyzed! > *** LOW HITPOINT WARNING! *** <4x> > You can move again. > You die. [Character Equipment] a) a Rapier (1d6) (+0,+0) b) a Long Bow (x3) (+3,+4) c) an Azurite Ring of Feather Falling It makes you fall like a feather. d) an Azurite Ring of Feather Falling It makes you fall like a feather. e) (nothing) f) a Lantern (2201 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) a Robe [2,+3] h) a Cloak [1,+3] i) a Small Leather Shield [2,+4] j) a Metal Cap [3,+0] k) (nothing) l) a Pair of Hard Leather Boots [3,+0] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) 5 Flasks of oil d) 2 Grey Speckled Potions of Speed e) 3 Metallic Purple Potions of Cure Light Wounds f) a Chartreuse Potion of Heroism g) a Misty Potion of Detect Invisible h) a Black Potion of Neutralize Poison i) an Oily Yellow Potion of Cure Critical Wounds j) a Scroll titled "composis alius" of Word of Recall k) a Zinc-Plated Wand of Sleep Monster (10 charges) l) 2 Ivory Staffs of Light (35 charges) m) an Ivory Staff of Light (28 charges) n) an Ivory Staff of Light (9 charges) o) a Mulberry Staff of Treasure Location (8 charges) p) a Mulberry Staff of Treasure Location (28 charges) q) a Cottonwood Staff of Detect Invisible (9 charges) r) a Small Sword (1d6) (+4,+4) s) a Short Bow (x2) (+0,+0) t) 29 Bolts (1d5) (+0,+0) u) 46 Arrows (1d4) (+0,+0) {@f1} v) 28 Arrows (1d4) (+0,+0) w) 29 Iron Shots (1d4) (+4,+1) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)