[Angband 3.0.7s Character Dump] Name Thud Self RB CB EB Best Sex Male Age 49 STR: 18/96 +2 -1 +11 18/216 Race Dwarf Height 45 INT: 18/60 -3 -3 +4 18/40 Class Priest Weight 140 WIS: 18/99 +2 +3 +7 18/219 Title ***WINNER*** Status 51 DEX: 18/99 -2 -1 +5 18/119 HP 748/878 Maximize Y Con: 18/89 +2 +0 +11 18/219 18/209 SP 246/353 Preserve Y CHR: 18/80 -3 +2 +7 18/140 Level 44 Armor [47,+104] Saving Throw Legendary Cur Exp 3070003 Fight (+40,+26) Stealth Excellent Max Exp 3070003 Melee (+45,+46) Fighting Legendary Adv Exp 3360000 Shoot (+50,+14) Shooting Legendary MaxDepth 5000 ft Blows 4/turn Disarming Excellent Gold 631797 Shots 1/turn Magic Device Heroic Burden 228.2 lbs Perception Good Speed +30 Infra 80 ft Searching Very Good You are one of two children of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:.......+*.... Blind:............+ Elec:..........+.. Confu:.........+... Fire:.+.....+..... Sound:......+.+.... Cold:.......+..... Shard:......+...... Pois:....+........ Nexus:....+........ Fear:........+.... Nethr:............. Lite:.....+....... Chaos:......+.+.... Dark:.....+....... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:....+..+...+. Feath:............. Sear.:....+........ PLite:..........+.. Infra:....+........ Regen:............. Tunn.:+............ Telep:............. Speed:.++++..+..... Invis:.....+....... Blows:............. FrAct:........+.... Shots:............. HLife:.....+....... Might:............. [Character Equipment] a) The Dwarven Pick of Erebor (3d4) (+5,+20) (+5) It increases your strength and constitution by 5. It increases your tunneling by 5. It cannot be harmed by the elements. It might have hidden powers. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {!!} It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It cannot be harmed by the elements. It might have hidden powers. d) a Ring of Speed (+15) {+15} It increases your speed by 15. e) an Amulet of Trickery (+3) It increases your dexterity by 3. It increases your stealth, searching, infravision, and speed by 3. It provides resistance to poison and nexus. It sustains your dexterity. f) The Arkenstone of Thrain {!!} It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) Balance Dragon Scale Mail (-2) [30,+13] It provides resistance to sound, shards, chaos, and disenchantment. It activates for breathe balance (250) every 300+d300 turns. It cannot be harmed by the elements. h) The Shadow Cloak of Luthien [6,+20] (+2) It increases your intelligence, wisdom, and charisma by 2. It increases your stealth and speed by 2. It provides resistance to acid, fire, and cold. It activates for restore life levels every 250 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. k) The Set of Gauntlets 'Pauraegen' [2,+15] It provides resistance to lightning. It lights the dungeon around you. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Stealth [3,+12] (+1) It increases your stealth by 1. [Character Inventory] a) 22 Holy Books of Prayers [Chants and Blessings] {@p3 @G3} b) 6 Holy Books of Prayers [Exorcism and Dispelling] {@p4 @G4} c) 2 Holy Books of Prayers [Ethereal Openings] {@p5 @G5} It cannot be harmed by the elements. d) 4 Holy Books of Prayers [Godly Insights] {@p6 @G6} It cannot be harmed by the elements. e) 2 Holy Books of Prayers [Purifications and Healing] {@p7 @G7} It cannot be harmed by the elements. f) a Holy Book of Prayers [Holy Infusions] {@p8 @G8} It cannot be harmed by the elements. g) a Holy Book of Prayers [Wrath of God] {@p9 @G9} It cannot be harmed by the elements. h) 2 Potions of Heroism i) 2 Potions of Healing j) a Potion of *Healing* k) 3 Potions of Restore Mana {!*} l) 3 Potions of Self Knowledge m) 28 Scrolls of Identify {@r1} n) 2 Scrolls of Banishment {!*} o) 5 Wands of Teleport Other (0 charges) p) The Jewel 'Evenstar' (charging) It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. q) a Robe of Permanence [2,+32] It provides resistance to acid, lightning, fire, cold, nexus, and life draining. It sustains all your stats. It cannot be harmed by the elements. r) a Quarterstaff (1d9) s) 3 Bolts of Acid (1d5) (+10,+9) It is branded with acid. It cannot be harmed by acid. t) a Bolt of Slay Evil (1d5) (+9,+9) It slays all evil creatures. u) 18 Arrows (1d4) (+0,+0) [Home Inventory] a) 9 Rods of Acid Bolts {@z5 !!} b) 11 Rods of Fire Bolts {@z4 !!} c) a Rod of Acid Balls {@z5 !!} d) 2 Rings of Constitution (+6) {+6} It increases your constitution by 6. It sustains your constitution. e) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It cannot be harmed by the elements. It might have hidden powers. f) The Ring of Tulkas (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to fear. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. g) The Amulet of Ingwe (+3) It increases your intelligence, wisdom, and charisma by 3. It increases your infravision by 3. It provides resistance to acid, lightning, and cold. It grants you immunity to paralysis and the ability to see invisible things. It activates for dispel evil (x5) every 50+d50 turns. It cannot be harmed by the elements. h) The Necklace of the Dwarves (+3) It increases your strength and constitution by 3. It increases your infravision by 3. It cannot be harmed by the elements. It might have hidden powers. i) an Amulet of Devotion (+4) It increases your wisdom and charisma by 4. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It lights the dungeon around you. j) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. k) Ribbed Plate Armour of Elvenkind (-3) [28,+24] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and nether. It cannot be harmed by the elements. l) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. m) The Large Metal Shield of Anarion [5,+20] It cannot be harmed by the elements. It might have hidden powers. n) a Golden Crown of the Magi [0,+16] (+1) {FF} It increases your intelligence by 1. It provides resistance to acid, lightning, fire, and cold. It sustains your intelligence. It cannot be harmed by the elements. It might have hidden powers. o) a Jewel Encrusted Crown of Lordliness [0,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to fear. It sustains your wisdom and charisma. It grants you the power of telepathy. It cannot be harmed by the elements. p) a Long Sword (Holy Avenger) (2d5) (+22,+17) [+4] (+4) It increases your wisdom by 4. It slays demons, undead, and all evil creatures. It provides resistance to fear. It is blessed by the gods. It grants you the ability to see invisible things. It might have hidden powers. q) The Mattock of Nain (2d8) (+12,+18) (+6 to searching) {!!} It increases your strength by 6. It increases your searching, infravision, and tunneling by 6. It slays orcs, trolls, giants, and dragons. It provides resistance to dark and disenchantment. It activates for stone to mud every 2 turns. It cannot be harmed by the elements. r) The Short Bow of Amrod (x2) (+12,+15) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It cannot be harmed by the elements. It might have hidden powers. s) a Long Bow of Extra Shots (x3) (+20,+21) (+1) It increases your shooting speed by 1. t) 21 Bolts of Lightning (1d5) (+16,+11) It is branded with electricity. It cannot be harmed by electricity. u) 30 Bolts of Frost (1d5) (+13,+11) It is branded with frost. It cannot be harmed by cold. v) 15 Seeker Bolts of Slay Dragon (4d5) (+12,+19) It slays dragons. w) 23 Arrows of Slay Demon (1d4) (+14,+12) It slays demons. x) 11 Seeker Arrows of Acid (4d4) (+12,+12) It is branded with acid. It cannot be harmed by acid. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)