[ToME 2.3.4 Character Sheet] Name : Maond Age 12 STR! 33 Sex : Male Height 33 INT! 26 Race : Yeek Weight 39 WIS! 23 Class : Necromancer Social Class 63 DEX! 31 Body : Player CON! 36 God : Eru Iluvatar CHR! 27 + To Melee Hit 14 Level 50 Hit Points 677/ 677 + To Melee Damage 7 Experience 3624544 Spell Points 421/ 421 + To Ranged Hit 22 Max Exp 3624544 Sanity 380/ 380 + To Ranged Damage 12 Exp to Adv. ***** Piety 2699 AC 30+110 Gold 732928 Speed Fast (+14) (Miscellaneous Abilities) Fighting : Fair Perception : Excellent Blows/Round: 1 Bows/Throw : Good Searching : Excellent Shots/Round: 1 Saving Throw: Good Disarming : Fair Mel.dmg/Rnd: 7 Stealth : Bad Magic Device: Bad Infra-Vision: 80 feet Tactic: coward Explor: running (Character Background) You are one of five children of a master Yeek. You are a well-liked child. You have green eyes, straight blond hair, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 35 (1750') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 25 (1250') Paths of the Dead: Level 69 (3450') Orc Cave: Level 12 (600') The Old Forest: Level 24 (1200') The Sacred Land Of Mountains: Level 69 (3450') A lost temple: Level 27 (1350') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 1639 enemies. You saved 34 princesses. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 20th Quelle of the 2890th year of the third age. You have been adventuring for 34 days. adefkmnopsuxz{|@ Add Str : ..333......6.... Add Dex : .4....3......... Add Con : ..333......6.... Add Chr : ...3............ Mul Mana : ...............+ Add Stea. : .......3........ Add Sear. : ...3.4.3.3...... Add Infra : ...........6.... Add Tun.. : ..............1. Add Speed : .43...3......... Add Blows : ..3............. Sust Str : ....+........... Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ....+...+.+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ....+...+.+..... Hold Life : ........+....... Imm Acid : .+....+.*....... Res Elec : .+......+....... Imm Fire : .+.*............ Imm Cold : .+......*....... Res Pois : ........+....... Res Fear : ....+........... Res Light : ..+.......+..... Res Dark : ...........+.... Res Blind : .........+...... Res Conf : ......+......... Res Sound : ........+....... Res Shard : ......+......... Res Neth : ..+............. Res Nexus : ..+.....+....... Res Chaos : ......+......... Res Disen : ....+........... Lite : ..........+..... See Invis : ..++.....+...... Regen : ........+....... Activate : ...+.+....+..... Fly : ...+............ TLord.ESP : ...+............ Skills (points left: 34) - Combat 01.000 [0.400] . Weaponmastery 00.200 [0.600] . Archery -00.500 [0.000] - Sneakiness 03.200 [0.900] . Stealth -05.000 [0.400] . Disarming -00.500 [0.000] - Magic 50.000 [0.900] . Magic-Device 00.500 [1.200] . Spell-power 50.000 [0.600] . Mana 00.000 [0.600] . Fire 00.000 [0.800] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.800] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.800] . Mind 00.000 [0.900] . Nature 00.000 [0.500] . Necromancy 50.000 [1.000] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality 02.350 [0.550] . Prayer 50.000 [0.500] - Monster-lore 49.400 [1.100] . Corpse-preservation 05.000 [0.900] . Mimicry 01.300 [0.400] Abilities * Perfect casting * Undead Form 77 of your companions have been killed. [Fates] You are fated to die on level 11. You are fated to meet a Mangy-looking leper on level 1. You are fated to meet a Singing, happy drunk on level 1. You are fated to meet a Blubbering idiot on level 1. You are fated to meet a Battle-scarred veteran on level 2. [Character Equipment] a) (nothing) d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. e) The Ring 'Beran' (+3) {100% off} It increases your strength, constitution, speed and attack speed by 3. It provides resistance to light, nether and nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Archlich on level 68 of The Sacred Land Of Mountains. k) an Amulet of Weaponmastery (+6,+6) [+5] (+3) {100% off} It increases your strength and constitution by 3. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You stole it from the Rare Jewelry Shop. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Horned Reaper on level 69 of Paths of the Dead. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) an Elven Cloak [4,+10] (+3 to stealth) {!k} p) The Demonshield of Halluntel [5,+16] It sustains your constitution. It provides immunity to acid and cold. It provides immunity to paralysis. It provides resistance to life draining, electricity, poison, sound and nexus. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Forbidden Library. s) a Metal Cap of Seeing [3,+10] (+3 to searching) It increases your searching by 3. It provides resistance to blindness . It allows you to see invisible monsters. It was given to you as a reward. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+10] (+6 to infravision) It increases your strength, constitution and infravision by 6. It provides resistance to dark. You bought it from the Footwear Shop. z) (nothing) {) (nothing) |) a Shovel (+1) [Character Inventory] a) a Fireproof Tome of Magical Energy It cannot be harmed by fire. You found it lying in a vault on level 69 of Paths of the Dead. b) a Fireproof Tome of Knowledge It cannot be harmed by fire. You found it in the remains of an Archlich on level 69 of Paths of the Dead. c) a Fireproof Tome of the Mind It cannot be harmed by fire. You found it in the remains of a Master vampire on level 34 of Mordor. d) a Fireproof Holy Tome of Eru Iluvatar e) 11 Potions of Healing {!k} f) a Potion of Restore Mana g) 18 Scrolls of Teleportation {!k} h) 18 Scrolls of Word of Recall {!k} i) 19 Scrolls of Satisfy Hunger {!k} j) a Scroll of Genocide {!k} k) a Scroll of Mass Genocide {!k} l) a Mithril Rod of Disarming (160/160) m) a Fireproof Staff of Probability Travel[3|13] (0 charges) It cannot be harmed by fire. You found it in the remains of a Hezrou on level 69 of Paths of the Dead. n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Identify b) 4 Potions of Speed c) a Potion of Healing d) a Potion of *Healing* e) 2 Scrolls of Reset Recall f) a Mithril Rod of Healing (160/160) g) 2 Rod Tips of Recall (80 Mana to cast) h) a Ring of Constitution (+3) It increases your constitution by 3. You bought it from the Rare Jewelry Shop. i) an Indestructible Ring of Speed (+16) {100% off} It increases your speed by 16. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. j) an Amulet of Brilliance (+5) It provides light (radius 1) forever. It increases your intelligence and wisdom by 5. You bought it from the Rare Jewelry Shop. k) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Nightwing on level 69 of Paths of the Dead. l) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) It can be activated for ball of lightning (100) every 500 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom and dexterity by 4. It does extra damage from electricity and frost. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of undead. It provides immunity to paralysis. It provides resistance to electricity, cold and light. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Barbazu on level 69 of Paths of the Dead. [Home Inventory - Gondolin ] a) The Ring 'Culmarn' (+4) It increases your strength and intelligence by 4. It makes you invisible. It sustains your dexterity. It makes you completely fearless. It provides resistance to light, chaos and disenchantment. It allows you to fly. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young white dragon in the town of Gondolin . b) Eol, the Dark Elf's corpse [Home Inventory - Lothlorien ] a) a Tome of Translocation b) 51 Potions of Cure Critical Wounds {!k} c) 4 Potions of Healing {!k} d) a Potion of *Healing* {!k} e) 2 Potions of Life {!k} f) 6 Potions of Restore Mana {!k} g) 72 Scrolls of Reset Recall {!k} h) 34 Scrolls of Trap/Door Destruction {!k} i) The Ring 'Bedangon' (+13 to damage) (+2) It increases your constitution and searching by 2. It provides resistance to electricity, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature multi-hued dragon on level 31 of Mirkwood. j) a Ring of Speed (+11) {!k} It increases your speed by 11. You stole it from the Rare Jewelry Shop. k) The Ring of Nibinas (+4) {100% off} It increases your constitution, charisma, speed and ability to score critical hits by 4. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to acid, blindness and shards. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. l) The Ring of Medair (+4) {100% off} It increases your strength, intelligence, dexterity, charisma, stealth and speed by 4. It sustains your charisma. It provides resistance to acid, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. m) The Ring of Silinil (+6) {100% off} It increases your constitution, charisma, searching and speed by 6. It provides resistance to electricity, cold, light and shards. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. n) The Amulet of Carlammas (+2) It can be activated for protection from evil (dur level*3 + d25) every 225+d225 turns if it is being worn. It increases your constitution by 2. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser Balrog on level 68 of Paths of the Dead. o) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Archon on level 68 of The Sacred Land Of Mountains. p) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Archlich on level 67 of Paths of the Dead. q) The Amulet of Felumelen (+4 to infravision) {100% off} It increases your constitution and infravision by 4. It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining, electricity, fire and dark. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. r) 5 Amulets of Telepathy {!k} It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. s) an Amulet of Trickery (+3) {75% off} It increases your dexterity, stealth, infravision and speed by 3. It sustains your dexterity. It provides resistance to poison and nexus. You bought it from the Rare Jewelry Shop. t) The Amulet of Annaxar (+3) {100% off} It provides light (radius 1) forever. It increases your strength, wisdom and charisma by 3. It sustains your wisdom, dexterity and charisma. It provides resistance to life draining, fire, cold, poison , light, dark, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. u) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. v) The Large Metal Shield of Anarion [5,+20] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to acid, electricity, fire, cold and nexus. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 66 of The Sacred Land Of Mountains. w) The Short Bow of Mirunivri (x5) (+8,+15) (+3 to speed) It provides light (radius 1) forever. It increases your strength, constitution, charisma and speed by 3. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Marilith on level 68 of Paths of the Dead.