[Angband 3.0.9 Character Dump] Name Luthien Self RB CB EB Best Sex Female Age 122 STR! 18/100 +1 +2 +3 18/160 Race High-Elf Height 89 INT: 18/99 +3 +2 +4 18/189 Class Ranger Weight 197 WIS: 18/93 -1 +0 +0 18/83 Title Pathfinder Status 38 DEX: 18/88 +3 +1 +4 18/168 HP 742/742 Maximize Y CON: 18/97 +1 +1 +11 18/227 SP 273/273 CHR! 18/100 +5 +1 +0 18/160 Level 36 Armor [9,+90] Saving Throw Heroic Cur Exp 1061837 Fight (+23,+14) Stealth Superb Max Exp 1061837 Melee (+31,+24) Fighting Heroic Adv Exp 1265000 Shoot (+31,+6) Shooting Legendary MaxDepth Lev 40 Blows 6/turn Disarming Superb Turns 8000421 Shots 5/turn Magic Device Heroic Gold 301970 Infra 70 ft Perception Good Burden 126.7 lbs Speed 2 Searching Fair You are the only child of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.*.... Blind:.........+... Elec:........+..+. Confu:.+........... Fire:+.....+.+.... Sound:.......+..... Cold:......*...... Shard:......+...... Pois:...........+. Nexus:.......++.... Fear:....+........ Nethr:+............ Lite:+........+..+ Chaos:+............ Dark:.........+... Disen:....+........ abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:......+....+. Feath:............. Sear.:............. PLite:.....+...+... Infra:......+...... Regen:+............ Tunn.:+............ Telep:............. Speed:...........+. Invis:+........+..+ Blows:+............ FrAct:....+........ Shots:.+........... HLife:......++..... Might:............. [Character Equipment] a) The Spear of Arthith (1d6) (+8,+10) (+1) It increases your tunneling and attack speed by 1. It slays dragons. It is branded with fire. It provides resistance to fire, light, nether, and chaos. It speeds your regeneration. It grants you the ability to see invisible things. It activates for berserk rage (50+d50 turns) every 80+d80 turns. It cannot be harmed by the elements. b) The Long Bow of Druin (x3) (+8,+6) (+3) It increases your shooting speed by 3. It provides resistance to confusion. It cannot be harmed by the elements. c) a Carnelian Ring of Constitution (+6) It increases your constitution by 6. It sustains your constitution. d) an Emerald Ring of Intelligence (+4) It increases your intelligence by 4. It sustains your intelligence. e) an Ivory Amulet of Weaponmastery (+1,+2) (+3) It increases your strength by 3. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. f) The Phial of Nirimo It usually provides light of radius 4. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Robe 'Andorda' [2,+13] (+3) {COLD} It increases your constitution by 3. It increases your stealth and infravision by 3. It provides immunity to cold. It provides resistance to acid, fire, shards, and life draining. It sustains your constitution. It activates for stone to mud every 5 turns. It cannot be harmed by the elements. h) The Cloak of Arion [1,+24] {SoundNexusLife} It provides resistance to sound, nexus, and life draining. It sustains your dexterity. It cannot be harmed by the elements. i) The Small Leather Shield of Moris [2,+11] {ACIDElecFireNexus} It provides immunity to acid. It provides resistance to lightning, fire, and nexus. It cannot be harmed by the elements. j) a Golden Crown of Night and Day [0,+8] It provides resistance to light, dark, and blindness. It usually provides light of radius 1. It grants you the ability to see invisible things. It cannot be harmed by acid. k) a Set of Gauntlets of Agility [2,-2] (+4) It increases your dexterity by 4. l) The Pair of Soft Leather Boots 'Annatalan' [2,+25] (+2) It increases your constitution by 2. It increases your stealth and speed by 2. It provides resistance to lightning and poison. It sustains your constitution and charisma. It cannot be harmed by the elements. [Character Inventory] a) 4 Books of Magic Spells [Magic for Beginners] {@m1@G1@b1!d!k!v} b) 4 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2!d!k!v} c) 4 Books of Magic Spells [Incantations and Illusions] {@m3@b3!d!k!v} d) 4 Books of Magic Spells [Sorcery and Evocations] {@m4@b4!d!k!v} e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5!d!k!v} It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] {@m8@b8!d!k!v} It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] {@m6@b6!d!k!v} It cannot be harmed by the elements. h) a Book of Magic Spells [Tenser's Transformations] {@m9@b9!d!k!v} It cannot be harmed by the elements. i) 25 Blue Potions of Cure Critical Wounds j) 6 Gold Potions of Healing k) 3 Dark Green Potions of *Healing* l) 8 Yellow Potions of Restore Mana m) 13 Coagulated Crimson Potions of Restore Life Levels n) a Dark Red Potion of Enlightenment o) 37 Scrolls titled "gor nitho" of Teleportation p) a Scroll titled "elinim agur" of Mass Banishment [Home Inventory] a) a Moonstone Ring of Resist Poison It provides resistance to poison. b) an Azurite Ring of Free Action It grants you immunity to paralysis. c) a Bronze Ring of Damage (+13) d) a Brass Amulet of Trickery (+4) It increases your dexterity by 4. It increases your stealth, searching, infravision, and speed by 4. It provides resistance to poison and nexus. It sustains your dexterity. e) Metal Brigandine Armour (Dwarven) (-3) [19,+11] (+2) It increases your strength and constitution by 2. It increases your infravision by 2. It grants you immunity to paralysis. It cannot be harmed by acid or fire. f) The Soft Leather Armour 'Belrod' [4,+8] (+4) {AcidFireConf} It increases your constitution by 4. It provides resistance to acid, fire, and confusion. It sustains your constitution. It cannot be harmed by the elements. g) The Leather Scale Mail of Baladimar (-1) [11,+12] (+4) {BasePoisonLightChao} It increases your charisma by 4. It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, poison, light, and chaos. It sustains your strength and charisma. It makes you fall like a feather. It cannot be harmed by the elements. h) The Leather Scale Mail of Lonwe (-1) [11,+10] (+3) It increases your strength and constitution by 3. It provides resistance to acid, fire, cold, nexus, and life draining. It cannot be harmed by the elements. i) a Shadow Cloak of Protection [6,+19] It provides resistance to shards. It cannot be harmed by the elements. j) a Large Leather Shield of Elvenkind [4,+4] (+2 to stealth) {Sound} It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and sound. It cannot be harmed by the elements. k) The Shield of Deflection of Himradh [10,+18] {ElecFireChaos} It provides resistance to lightning, fire, and chaos. It grants you the ability to see invisible things. It cannot be harmed by the elements. l) The Pair of Soft Leather Boots 'Elegoros' [2,+9] (+2) {Nether} It increases your stealth by 2. It provides resistance to nether. It sustains your strength. It usually provides light of radius 4. It activates for magic missile (2d6) every 2 turns. It cannot be harmed by the elements. m) The Pair of Metal Shod Boots of Gulkar [6,+10] (+4) {AcidShardNexus} It increases your charisma by 4. It increases your stealth and speed by 4. It provides resistance to acid, shards, and nexus. It sustains your intelligence and dexterity. It usually provides light of radius 4. It makes you fall like a feather. It cannot be harmed by the elements. n) The Pair of Metal Shod Boots of Glith [6,+18] (+3) It increases your wisdom by 3. It increases your stealth by 3. It grants you the power of telepathy. It cannot be harmed by the elements. o) The Spear of Diril (1d6) (+9,+7) (+3) It increases your attack speed by 3. It slays animals, orcs, trolls, and giants. It grants you the ability to see invisible things. It activates for phase door every 2 turns. It cannot be harmed by the elements. p) The Great Axe 'Curumith' (4d4) (+13,+15) [+4] (+4) It increases your wisdom and dexterity by 4. It slays orcs, trolls, and giants. It sustains your wisdom and dexterity. It is blessed by the gods and speeds your regeneration. It grants you the ability to see invisible things. It cannot be harmed by the elements. q) a Ball-and-Chain of Westernesse (2d4) (+5,+4) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. r) The Heavy Crossbow 'Valad' (x4) (+7,+5) (+1) {fire blind} It increases your strength by 1. It increases your shooting power by 1. It provides resistance to fire and blindness. It sustains your strength. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. s) 25 Bolts of Wounding (1d5) (+13,+12) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)