[Angband 3.0.9 Character Dump] Name Cho'gall Self RB CB EB Best Sex Male Age 15 STR! 18/100 +2 +3 +7 18/220 Race Half-Orc Height 67 INT! 18/100 -1 -3 +3 18/90 Class Paladin Weight 148 WIS! 18/100 +0 +1 +7 18/180 Title Paladin Lord Status 1 DEX! 18/100 +0 +0 +6 18/160 HP 970/1042 Maximize Y CON! 18/100 +1 +2 +10 18/230 SP 361/385 CHR! 18/100 -4 +2 +7 18/150 Level 48 Armor [22,+101] Saving Throw Heroic Cur Exp 5240011 Fight (+24,+20) Stealth Fair Max Exp 5240011 Melee (+34,+40) Fighting Legendary Adv Exp 5800000 Shoot (+34,+14) Shooting Heroic MaxDepth 2600 ft Blows 5/turn Disarming Excellent Turns 2725996 Shots 1/turn Magic Device Superb Gold 3873483 Infra 30 ft Perception Bad Burden 178.9 lbs Speed 18 Searching Poor Your father was an Orc, but it is unacknowledged. You are the adopted child of a Serf. You are a well liked child. You have hazel eyes, wavy brown hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:......++*.... Blind:............. Elec:......+...+.. Confu:...........+. Fire:.+..+.+...... Sound:........+.... Cold:......+...... Shard:......+...... Pois:...+......... Nexus:......+...... Fear:........++... Nethr:...........+. Lite:....+........ Chaos:........+..+. Dark:...++.......+ Disen:+............ abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:...+...+..... Feath:............. Sear.:............. PLite:....+.....+.. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:.++....+..... Invis:.....+....... Blows:............. FrAct:........+..+. Shots:............. HLife:....+....+... Might:............. [Character Equipment] a) The Bastard Sword 'Calris' (5d4) (+10,+20) (+5) {@w1@w0, uncursed} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) (charging) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) an Obsidian Ring of Speed (+6) It increases your speed by 6. d) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. e) a Carved Oak Amulet of Devotion (+1) It increases your wisdom and charisma by 1. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It usually provides light of radius 1. f) The Star of Elendil {Adunaphel} It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) The Cloak 'Holcolleth' [1,+10] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) a Golden Crown of Lordliness [0,+10] (+3) It increases your wisdom and charisma by 3. It provides resistance to fear and life draining. It sustains your wisdom and charisma. It cannot be harmed by the elements. k) The Set of Gauntlets 'Pauraegen' [2,+15] It provides resistance to lightning. It usually provides light of radius 4. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 4 Holy Books of Prayers [Beginners Handbook] {@G1@m1@b1!k!d!v} b) 3 Holy Books of Prayers [Words of Wisdom] {@G2@m2@b2!k!d!v} c) 3 Holy Books of Prayers [Chants and Blessings] {@G3@m3@b3!k!d!v} d) 4 Holy Books of Prayers [Exorcism and Dispelling] {@G4@m4@b4!k!d!v} e) 2 Holy Books of Prayers [Ethereal Openings] {@m5@G5@b5!k!d!v} It cannot be harmed by the elements. f) 2 Holy Books of Prayers [Godly Insights] {@m6@G6@b6!k!d!v!k!d!v} It cannot be harmed by the elements. g) 2 Holy Books of Prayers [Purifications and Healing] {@G7@b7@m7!k!d!v} It cannot be harmed by the elements. h) 2 Holy Books of Prayers [Wrath of God] {@m9@G9@b9!k!d!v} It cannot be harmed by the elements. i) 3 Light Green Potions of Speed j) 22 Yellow Speckled Potions of Cure Critical Wounds k) 4 Red Speckled Potions of Healing l) 10 Violet Potions of Enlightenment m) 5 Rusty Rods of Teleport Other n) a Lapis Lazuli Ring of Damage (+14) o) a Flint Stone Amulet of Wisdom (+6) It increases your wisdom by 6. It sustains your wisdom. p) a Silver Amulet of Charisma (+6) {^z^m} It increases your charisma by 6. It sustains your charisma. q) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. r) 19 Bolts of Flame (1d5) (+9,+7) It is branded with fire. It cannot be harmed by fire. s) 16 Bolts of Flame (1d5) (+8,+7) It is branded with fire. It cannot be harmed by fire. t) 22 Seeker Bolts of Flame (4d5) (+8,+9) It is branded with fire. It cannot be harmed by fire. u) 7 Seeker Bolts of Flame (4d5) (+8,+8) It is branded with fire. It cannot be harmed by fire. v) 3 Mithril Bolts of Flame (3d5) (+9,+7) It is branded with fire. It cannot be harmed by acid or fire. [Home Inventory] a) 99 Light Green Potions of Speed b) 36 Red Speckled Potions of Healing c) 3 Violet Speckled Potions of *Healing* d) 2 Vermilion Potions of Life e) 26 Misty Potions of Restore Mana f) 24 Scrolls titled "let obvis dinc" of *Identify* g) 8 Scrolls titled "cus plum cid" of Acquirement h) 20 Zinc-Plated Wands of Clone Monster (102 charges) i) 15 Elm Staffs of Speed (82 charges) {!u} j) a Lapis Lazuli Ring of Damage (+13) k) an Azure Amulet of the Magi [+7] (+1) It increases your intelligence by 1. It increases your searching by 1. It provides resistance to confusion. It sustains your intelligence. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. l) Chaos Dragon Scale Mail (-2) [30,+3] It provides resistance to chaos and disenchantment. It activates for breathe chaos/disenchant (220) every 300+d300 turns. It cannot be harmed by the elements. m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. n) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. o) a Set of Gauntlets of Power (+5,+3) [2,+8] (+4) It increases your strength by 4. p) a Pair of Hard Leather Boots of Speed [3,+6] (+8) It increases your speed by 8. q) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. r) The Spear 'Nimloth' (1d6) (+11,+13) (+3) {Draeobor} It increases your stealth and speed by 3. It slays undead. It is branded with frost. It provides resistance to cold. It is blessed by the gods. It grants you the ability to see invisible things. It cannot be harmed by the elements. s) 33 Bolts of Acid (1d5) (+11,+14) It is branded with acid. It cannot be harmed by acid. t) 23 Bolts of Flame (1d5) (+9,+12) It is branded with fire. It cannot be harmed by fire. u) 18 Bolts of Flame (1d5) (+9,+9) It is branded with fire. It cannot be harmed by fire. v) 30 Bolts of Slay Demon (1d5) (+8,+10) It slays demons. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : no (adult_ai_sound) Adult: Monsters chase recent locations : no (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)