[Angband 3.0.9 Character Dump] Name Norf II Self RB CB EB Best Sex Male Age 45 STR! 18/100 +2 +3 +9 18/240 Race Dwarf Height 46 INT! 18/100 -3 -3 +3 18/70 Class Paladin Weight 148 WIS! 18/100 +2 +1 +3 18/160 Title Paladin Status 54 Dex! 18/100 -2 +0 +5 18/130 18/115 HP 768/768 Maximize Y CON! 18/100 +2 +2 +3 18/170 SP 283/283 CHR! 18/100 -3 +2 +5 18/140 Level 41 Armor [55,+99] Saving Throw Heroic Cur Exp 2223175 Fight (+21,+22) Stealth Poor Max Exp 2223175 Melee (+28,+38) Fighting Legendary Adv Exp 2325000 Shoot (+38,+19) Shooting Superb MaxDepth Lev 53 Blows 5/turn Disarming Excellent Turns 4905957 Shots 1/turn Magic Device Superb Gold 1041932 Infra 50 ft Perception Fair Burden 240.8 lbs Speed 14 Searching Fair You are one of two children of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.+.. Blind:.........+..+ Elec:......+.+.... Confu:.........+... Fire:......+.+.... Sound:............. Cold:......+.+.... Shard:.......+..... Pois:..+.......... Nexus:............. Fear:....+........ Nethr:............. Lite:........+.... Chaos:............. Dark:..+...+.+.... Disen:....+.+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:..+.......... Feath:..........+.. Sear.:.........+... PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:.+.+.......+. Invis:+........+... Blows:............. FrAct:++..+........ Shots:............. HLife:............. Might:.+........... [Character Equipment] a) a Scythe of Slicing of Westernesse (8d4) (+7,+16) (+2) {Hourglass GV, L49} It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. b) The Long Bow of Bard (x3) (+17,+19) (+2) It increases your dexterity by 2. It increases your speed and shooting power by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. c) The Ring of Barahir (+1) {!k!d!s!v} It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. d) a Marble Ring of Speed (+7) {!k!d!s!v} It increases your speed by 7. e) an Agate Amulet of Weaponmastery (+2,+2) (+2) It increases your strength by 2. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. f) The Phial of Galadriel It usually provides light of radius 3. It cannot be harmed by the elements. It might have hidden powers. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) {GV, L39} It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) a Shadow Cloak of Protection [6,+14] It provides resistance to shards. It cannot be harmed by the elements. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+10] (+2) {Rock-Hard LV, L39} It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) The Set of Gauntlets 'Paurnen' [2,+15] {Funnel Vault, L39} It provides resistance to acid. It makes you fall like a feather. It activates for acid bolt (5d8) every 5+d5 turns. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Speed [3,+8] (+8) {!k!d!s!v L42 miniature c} It increases your speed by 8. [Character Inventory] a) 5 Holy Books of Prayers [Words of Wisdom] {@m2@p2@b2@G2} b) 2 Holy Books of Prayers [Chants and Blessings] {@m3@p3@b3@G3} c) 5 Holy Books of Prayers [Exorcism and Dispelling] {@m4@p4@b4@G4} d) 8 Holy Books of Prayers [Ethereal Openings] {@m5@p5@b5@G5} It cannot be harmed by the elements. e) 4 Holy Books of Prayers [Godly Insights] {@m6@p6@b6@G6} It cannot be harmed by the elements. f) a Holy Book of Prayers [Holy Infusions] {@m8@p8@b8@G8} It cannot be harmed by the elements. g) 4 Blue Speckled Potions of Restore Life Levels h) 3 Iron Rods of Recall {!*} It cannot be harmed by electricity. i) 2 Steel Rods of Teleport Other j) a Cast Iron Rod of Acid Balls k) 4 Silver Rods of Lightning Balls l) 4 Zirconium Rods of Cold Balls m) a Jewel Encrusted Crown of Serenity [0,+8] {Hourglass GV, L49} It provides resistance to fear, confusion, and sound. It cannot be harmed by acid. n) a Set of Cesti of Power (+3,+1) [5,+11] (+5) It increases your strength by 5. o) a Long Sword of Gondolin (2d5) (+8,+18) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It usually provides light of radius 1. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. It might have hidden powers. p) The Trident of Wrath (3d8) (+16,+18) (+2) {Mim, L52} It increases your strength and dexterity by 2. It slays all evil creatures, and is especially deadly against undead. It is branded with poison. It provides resistance to light and dark. It is blessed by the gods. It grants you the ability to see invisible things. It cannot be harmed by the elements. q) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It increases your intelligence by 2. It slays trolls, giants, and demons. It is branded with fire and frost. It provides resistance to fire and cold. It sustains your intelligence. It slows your metabolism. It cannot be harmed by the elements. [Home Inventory] a) 73 Purple Potions of Speed b) 22 Red Speckled Potions of Healing c) 4 Metallic Red Potions of *Healing* d) 29 White Potions of Restore Mana e) 39 Scrolls titled "cor cus rio" of Teleport Level f) 2 Scrolls titled "cus conflis" of *Identify* g) a Scroll titled "malis bic" of *Remove Curse* h) an Aquamarine Ring of Damage (+13) i) a Copper Amulet of Wisdom (+5) It increases your wisdom by 5. It sustains your wisdom. j) The Star of Elendil (charging) {Rock-Hard LV, L39} It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Itangast, L48} It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. m) a Jewel Encrusted Crown of Lordliness [0,+8] (+1) {Hourglass GV, L49} It increases your wisdom and charisma by 1. It provides resistance to fear. It sustains your wisdom and charisma. It grants you immunity to paralysis. It cannot be harmed by the elements. n) The Steel Helm of Hammerhand [6,+19] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. o) The Main Gauche of Azaghal (2d5) (+12,+14) It is especially deadly against dragons. It provides immunity to fire. It provides resistance to acid and fear. It cannot be harmed by the elements. p) The Broad Sword 'Arunruth' (3d5) (+20,+12) (+4) {Hourglass GV, L49} It increases your dexterity by 4. It slays orcs and demons. It provides resistance to cold. It slows your metabolism and makes you fall like a feather. It grants you immunity to paralysis. It activates for frost bolt (12d8) every 50 turns. It cannot be harmed by the elements. q) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) It slays orcs, trolls, giants, dragons, undead, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. r) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) {Hourglass GV, L49} It increases your strength and constitution by 2. It slays trolls and dragons, and is especially deadly against demons. It is branded with acid. It provides resistance to acid, fire, and dark. It usually provides light of radius 4. It activates for berserk rage (50+d50 turns) every 80+d80 turns. It cannot be harmed by the elements. s) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {Hourglass GV, L49} It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. t) The Lance of Eorlingas (3d8) (+13,+21) (+2) It increases your strength and dexterity by 2. It increases your speed by 2. It slays orcs, trolls, and all evil creatures. It provides resistance to fear. It grants you the ability to see invisible things. It cannot be harmed by the elements. u) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) {Hourglass GV, L} It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls, and demons. It provides resistance to acid, lightning, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. v) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) It increases your intelligence and wisdom by 4. It slays all evil creatures. It provides resistance to light. It usually provides light of radius 4. It grants you the ability to see invisible things. It activates for identify every 10 turns. It cannot be harmed by the elements. w) a Lucerne Hammer of Gondolin (2d5) (+8,+10) It slays orcs, trolls, dragons, and demons. It provides resistance to dark and life draining. It usually provides light of radius 1. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. x) The Short Bow of Amrod (x2) (+12,+15) (+2) {Tom, L36} It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : no (adult_ai_sound) Adult: Monsters chase recent locations : no (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)