[Angband 3.0.9 Character Dump] Name Rosemary Self RB CB EB Best Sex Female Age 23 Str: 16 -2 +2 +0 16 15 Race Hobbit Height 35 INT: 15 +2 +1 +0 18 Class Rogue Weight 50 WIS: 11 +1 -2 +0 10 Title Burglar Status 44 DEX: 14 +3 +3 +0 18/20 HP -2/196 Maximize Y Con: 16 +2 +1 +0 18/10 16 SP 20/31 CHR: 14 +1 -1 +0 14 Level 24 Armor [14,+31] Saving Throw Superb Cur Exp 15969 Fight (+2,+0) Stealth Superb Max Exp 15969 Melee (+10,+6) Fighting Superb Adv Exp 16875 Shoot (+12,+17) Shooting Superb MaxDepth 900 ft Blows 1/turn Disarming Superb Turns 560898 Shots 1/turn Magic Device Superb Gold 19359 Infra 40 ft Perception Very Good Burden 73.0 lbs Speed Normal Searching Excellent You are one of several children of a Hobbit Tavern Owner. You are a credit to the family. You have brown eyes, straight black hair, and a very fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:............. Elec:......+.+.... Confu:............. Fire:+.....+.+.... Sound:............. Cold:......+.+.... Shard:............. Pois:......+...... Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:......+...... Feath:...+......... Sear.:............. PLite:............. Infra:............. Regen:....+........ Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............+ Might:............. [Last Messages] > The Shambling mound is destroyed. > You feel something roll beneath your feet. > The Swordsman hits you. > *** LOW HITPOINT WARNING! *** > The Swordsman hits you. > *** LOW HITPOINT WARNING! *** > Target Selected. > You have 2 Iron Shots (1d4) (+0,+0) {@f1=g} (r). > The Iron Shot (1d4) (+0,+0) {@f1=g} hits the Swordsman. > The Swordsman writhes in agony. > The Swordsman flees in terror! > You feel something roll beneath your feet. > The Swordsman turns to fight! > The Priest points at you and curses horribly. > You die. [Character Equipment] a) a Trident of Flame (1d8) (+8,+6) It is branded with fire. It provides resistance to fire. It cannot be harmed by fire. b) a Sling of Power (x2) (+10,+17) c) a Quartzite Ring of Protection [+9] d) a Jet Ring of Feather Falling It makes you fall like a feather. e) a Pewter Amulet of Regeneration It speeds your regeneration. f) a Wooden Torch (4255 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. g) Hard Leather Armour of Elvenkind (-1) [6,+8] (+3 to stealth) {wormtongue, r} It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and poison. It cannot be harmed by the elements. h) (nothing) i) a Small Leather Shield of Resistance [2,+12] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) a Metal Cap [3,+0] k) (nothing) l) a Pair of Hard Leather Boots [3,+0] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1!d!k} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2!d!k} c) a Book of Magic Spells [Incantations and Illusions] {@m3!d!k} d) 3 Slimy Mushrooms of Unhealth {!E!E} e) 11 Strips of Beef Jerky f) an Oily Yellow Potion of Berserk Strength g) a Cloudy Potion of Cure Serious Wounds h) 7 Scrolls titled "contimus si" of Phase Door {@r1} i) a Scroll titled "gla tro so" of Teleportation j) 4 Scrolls titled "larus oblister" of Teleport Level {!r} k) 3 Scrolls titled "mincio ter" of Word of Recall {!r} l) 2 Chromium Rods of Trap Location {@z2} m) a Brass Rod of Door/Stair Location {@z1} n) a Lead-Plated Rod of Fire Bolts {@z3} o) a Rusty Wand of Light (10 charges) p) a Steel Wand of Magic Missile (16 charges) q) 2 Wooden Torches (3000 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. r) 2 Iron Shots (1d4) (+0,+0) {@f1=g} [Home Inventory] a) a Gloopy Green Potion of Restore Wisdom b) a Cedar Staff of Object Location (13 charges) Rosemary the Hobbit Rogue Began the quest to kill Morgoth on 03/03/2008 at 01:40 PM ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ | 46653| 150 | 5 | Reached level 5 | 138142| 300 | 10 | Reached level 10 | 227496| 500 | 14 | Killed Smeagol | 235782| 550 | 15 | Reached level 15 | 238605| 550 | 15 | Killed Brodda, the Easterling | 245977| 550 | 15 | Killed Wormtongue, Agent of Saruman | 432195| 850 | 20 | Reached level 20 | 448888| 850 | 20 | Killed Ulfast, Son of Ulfang | 492448| 800 | 22 | Killed Ufthak of Cirith Ungol ============================================================ | 560898| 900 | 24 | Killed by a Priest. | 560898| 900 | 24 | Killed on 03/05/2008 at 12:13 PM. ============================================================ ============================================================ [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Write notes to a file : yes (adult_take_notes) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): yes (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)