[Angband 3.0.9 Character Dump] Name Brin Self RB CB EB Best Sex Female Age 22 STR: 18/67 +4 +5 +0 18/157 Race Half-Troll Height 84 INT: 18/87 -4 -2 +4 18/67 Class Warrior Weight 176 WIS: 18/52 -2 -2 +3 18/42 Title Commando Status 1 DEX: 18/35 -4 +2 +5 18/65 HP 544/544 Maximize Y CON: 18/43 +3 +2 +1 18/103 SP 0/0 CHR: 18/86 -6 -1 +0 18/16 Level 35 Armor [45,+85] Saving Throw Excellent Cur Exp 439015 Fight (+12,+20) Stealth Fair Max Exp 439015 Melee (+20,+33) Fighting Legendary Adv Exp 540000 Shoot (+20,+9) Shooting Heroic MaxDepth 2050 ft Blows 4/turn Disarming Excellent Turns 1246735 Shots 2/turn Magic Device Very Good Gold 73688 Infra 30 ft Perception Poor Burden 221.2 lbs Speed -2 Searching Fair Your father was a Stone-Troll Warrior. You have puke-yellow eyes, oily dark purple hair, and blue ulcerous skin. abcdefghijkl@ abcdefghijkl@ Acid:+.........+.. Blind:+............ Elec:....+........ Confu:............. Fire:..+.......... Sound:............. Cold:........+.... Shard:.......+..... Pois:......+...... Nexus:............. Fear:............+ Nethr:............. Lite:+............ Chaos:............. Dark:+............ Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+..... Feath:...........+. Sear.:+............ PLite:............. Infra:............. Regen:............+ Tunn.:............. Telep:.........+... Speed:............. Invis:+............ Blows:............. FrAct:..........+.. Shots:.+........... HLife:............. Might:............. [Character Equipment] a) The Mace of Feinya (4d4) (+8,+13) (+1) {MazerV 1550'} It increases your intelligence and constitution by 1. It increases your searching by 1. It slays animals. It is branded with acid. It provides resistance to acid, light, dark, and blindness. It sustains your constitution and charisma. It grants you the ability to see invisible things. It cannot be harmed by the elements. b) a Long Bow of Extra Shots (x3) (+8,+9) (+1) {Mughash 550'} It increases your shooting speed by 1. c) a Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. d) a Ring of Damage (+9) {Floor 1750'} e) an Amulet of Resist Lightning {Floor 1850'} It provides resistance to lightning. It cannot be harmed by electricity. f) The Phial of Regabel {Smeagol 550'} It usually provides light of radius 3. It cannot be harmed by the elements. It might have hidden powers. g) Green Dragon Scale Mail (-2) [30,+13] {Floor 1400'} It provides resistance to poison. It activates for breathe poison gas (150) every 450+d450 turns. It cannot be harmed by the elements. h) a Cloak of Aman [1,+22] (+3 to stealth) {EtherealD 1950' RShards} It increases your stealth by 3. It provides resistance to shards. It cannot be harmed by the elements. i) a Large Leather Shield of Resist Cold [4,+2] {Olog 1800'} It provides resistance to cold. It cannot be harmed by cold. j) The Hard Leather Cap 'Narethand' [2,+16] (+3) {Gorbag 1050' ESP} It increases your intelligence and wisdom by 3. It sustains your intelligence. It grants you the power of telepathy. It cannot be harmed by the elements. k) The Set of Cesti 'Brion' [5,+25] (+5) {QuartetV 1800' ID@A0} It increases your dexterity by 5. It provides resistance to acid. It grants you immunity to paralysis. It activates for identify every 10 turns. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Slow Descent [3,+4] {Floor 1950'} It makes you fall like a feather. [Character Inventory] a) 2 Potions of Speed b) 55 Potions of Cure Critical Wounds c) 2 Potions of Healing {!*} d) 40 Scrolls of Phase Door e) 4 Scrolls of Word of Recall {!*!*} f) 5 Scrolls of Magic Mapping g) 7 Scrolls of Satisfy Hunger h) a Rod of Detection {@z0 Floor 1300'} It cannot be harmed by electricity. i) 3 Rods of Disarming j) 7 Rods of Light {@z1} k) 3 Rods of Acid Bolts {@z5} l) 6 Rods of Lightning Bolts {@z2} m) 4 Rods of Fire Bolts {@z4} n) 6 Rods of Frost Bolts {@z3} o) 4 Wands of Teleport Other (12 charges) p) 5 Wands of Stone to Mud (24 charges) q) 4 Staffs of Teleportation (28 charges) {!*} r) a Robe of Elvenkind [2,+11] (+2 to stealth) {OrcPit 1800' RConf} It increases your stealth by 2. It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. It might have hidden powers. s) 84 Arrows (1d4) (+0,+0) {@f0=g} t) 99 Arrows (1d4) (+0,+0) [Home Inventory] a) 3 Scrolls of *Identify* b) a Ring of Free Action {Orcs 900'} It grants you immunity to paralysis. c) a Ring of Intelligence (+5) {Floor 2050'} It increases your intelligence by 5. It sustains your intelligence. d) a Ring of Constitution (+6) {BlMarket 2050'} It increases your constitution by 6. It sustains your constitution. e) a Ring of Damage (+9) {Floor 1900'} f) an Amulet of Charisma (+4) {^r^z} It increases your charisma by 4. It sustains your charisma. g) Chain Mail of Resistance (-2) [14,+19] {MazerV 1550'} It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. h) The Large Leather Shield of Raurufin [4,+13] (+3) {MazerV 1550'} It increases your wisdom by 3. It makes you fall like a feather. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. i) an Iron Crown of Night and Day [0,+10] {MazerV 1550'} It provides resistance to light, dark, and blindness. It usually provides light of radius 1. It grants you the ability to see invisible things. It cannot be harmed by acid. j) a Golden Crown of Seeing [0,+7] (+4 to searching) {MazerV 1550'} It increases your searching by 4. It provides resistance to blindness. It grants you the ability to see invisible things. It cannot be harmed by acid. k) The Iron Helm of Amirindis [5,+13] (+3) {QuartetV 1800'} It increases your wisdom and dexterity by 3. It provides resistance to light. It sustains your wisdom and dexterity. It grants you the ability to see invisible things. It cannot be harmed by the elements. l) The Set of Leather Gloves of Lador [1,+16] (+3) {Ufthak 850'} It increases your wisdom and dexterity by 3. It grants you immunity to paralysis. It cannot be harmed by the elements. m) a Pair of Metal Shod Boots of Free Action [6,+6] {Floor 2050'} It grants you immunity to paralysis. n) The Dagger of Anaerost (1d4) (+5,+5) {Brodda 1600'} It is branded with acid. It provides resistance to acid and light. It grants you the ability to see invisible things. It cannot be harmed by the elements. o) The Tulwar of Lagduinwe (2d4) (+5,+2) {MazerV 1550'} It is branded with fire. It provides resistance to fire and sound. It cannot be harmed by the elements. p) The Executioner's Sword of Gionarfin (4d5) (+9,+13) {QuartetV 1800'} It slays orcs and trolls. It is branded with electricity. It provides resistance to lightning. It sustains your intelligence. It makes you fall like a feather and speeds your regeneration. It cannot be harmed by the elements. q) The Pike 'Eriath' (2d5) (+4,+8) {MazerV 1550' FrostBolt} It provides resistance to cold. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. r) a Sling of Accuracy (x2) (+7,+11) s) a Short Bow of Power (x2) (+8,+24) {MazerV 1550'} t) a Light Crossbow of Extra Shots (x3) (+8,+9) (+1) {Floor 800'} It increases your shooting speed by 1. u) a Heavy Crossbow of Accuracy (x4) (+17,+13) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : yes (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : yes (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): yes (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)