[DaJAngband v1.0.03 Character Dump] Name Xirry Self RB CB EB Best Sex Male Age 114 STR: 18 +2 -5 +4 18/10 Race Maia (Easy) Height 115 INT: 15 +3 +3 +3 18/60 Class Mage Weight 65 WIS: 10 +3 +0 +0 13 Title Evoker Status 16 DEX: 12 +2 +1 +3 18 HP -12/249 Maximize Y CON: 16 +4 -2 +4 18/40 SP 27/59 CHR: 12 +3 +1 +0 16 Level 26 Armor [37,+36] Saving Throw 70 Cur Exp 33216 Fight (+11,+10) Stealth 5 Max Exp 35541 Melee (+22,+19) Fighting 143 Adv Exp 45000 Shoot (+14,+4) Shooting 105 MaxDepth Lev 25 Blows 1/turn Disarming 68 Turns 1056878 Shots 1/turn Magic Device 90 Gold 85923 Infra 40 ft Perception 40 Burden 127.1 lbs Energy 110% Searching 26 You are a minor servant of Nessa. In the past, you dwelt on earth in the form of a beneficent but unseen force. abcdefghijkl@ abcdefghijkl@ Acid:........+.... Blind:............. Elec:............. Confu:............. Fire:...+......... Sound:............. Cold:............. Shard:............. Pois:....+........ Nexus:....+........ Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............+ abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:....+........ Feath:............. Sear.:....+........ PLite:............. Infra:+...+........ Regen:............. Tunn.:............. Telep:............. Speed:....+........ Invis:............. Blows:............. FrAct:+.........+.. Shots:............. HLife:............. Might:............. [Last Messages] > You are covered with frost! > It bites you. > You feel your life draining away! > It stings you. > It bites you. > You feel your life draining away! > You hit it. > It was a superb hit! > It touches you. > You are covered with frost! > It claws you. > It touches you. > You are covered with frost! > It stings you. > You die. [Character Equipment] a) a flail of Westernesse (2d6) (+11,+9) (+2 to infravision) {@w0} It increases your strength, dexterity, and constitution by 2. It increases your infravision by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis. b) a long bow (x3) (+3,+4) c) a Sapphire Ring of Intelligence (+3) It increases your intelligence by 3. It sustains your intelligence. d) a Spinel Ring of Flames [+10] It provides resistance to fire. It activates for fire resistance (20+d20 turns) and fire ball (80) every 50+d50 turns. It cannot be harmed by fire. e) a Mother-of-Pearl Amulet of Trickery (+1) {floor L11} It increases your dexterity by 1. It increases your stealth, searching, infravision, and speed by 1. It provides resistance to poison and nexus. It sustains your dexterity. f) The Phial of Galadriel (0 turns) {@w4 Sangahyando L24 in small vault} It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) mithril chain mail (-1) [28,+1] It cannot be harmed by acid. h) (nothing) i) a large leather shield of Resist Acid [4,+4] It provides resistance to acid. It cannot be harmed by acid. j) a hard leather cap [2,+2] k) The set of leather gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {floor L6!} It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) a pair of soft leather boots [2,+2] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) 4 Cerulean Potions of Speed {@q7} f) 7 Burgundy Potions of Cure Critical Wounds {@q1} g) a Hazy Potion of Healing h) 3 Scrolls titled "raegre se co" of Teleportation {@r9 !*} i) a Scroll titled "ca cor prium" of Teleport Level j) 6 Scrolls titled "conse comero" of Word of Recall {@r3} k) a Scroll titled "illis ins va" of Holy Prayer l) a Scroll titled "reco mitum ta" of Protection from Evil m) 2 White Gold Rods of Trap Location {@z3} n) 2 Brass-Bound Rods of Light {@z4} o) 2 Mithril-Plated Rods of Acid Bolts {@z5} p) a Phoenix Spices Wand of Teleport Other (11 charges) q) a Harpy Feather Wand of Annihilation (2 charges) It cannot be harmed by the elements. r) a Cedar Staff of Teleportation (8 charges) {@u9 !*} s) a Rowan Staff of Object Location (11 charges) t) a Gnarled Staff of Detect Evil (9 charges) u) a mace of *Slay Demon* (2d4) (+7,+7) (+2) {@w0} It increases your intelligence by 2. It is especially deadly against demons. It provides resistance to fire. v) 12 arrows (1d4) (+3,+2) {@f1=g} w) 26 arrows (1d4) (+0,+0) {@f1=g} [Home Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Cerulean Potions of Speed {@q7} c) a Scroll titled "raegre se co" of Teleportation {@r9 !*} d) 3 Scrolls titled "voccus tro" of Identify {@r2} e) a Scroll titled "inemes ineo" of *Identify* f) 3 Scrolls titled "illis ins va" of Holy Prayer g) a Scroll titled "reco mitum ta" of Protection from Evil h) 4 White Gold Rods of Trap Location {@z3} i) 2 Cedar Staffs of Teleportation (13 charges) {@u9 !*} j) 4 Rowan Staffs of Object Location (50 charges) k) an Ash Staff of Dispel Evil (7 charges) l) a Topaz Ring of Resist Cold It provides resistance to cold. It cannot be harmed by cold. m) an Amber Ring of Free Action It grants you immunity to paralysis. n) a Jet Ring of Damage (+9) o) a Procelain Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. p) hard studded leather of Resist Lightning (-1) [7,+7] It provides resistance to lightning. It cannot be harmed by electricity. q) The dagger 'Dethanc' (2d4) (+4,+6) {floor L13} It is branded with electricity. It provides resistance to lightning. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. r) The dagger 'Narthanc' (2d4) (+4,+6) {Ufthak L12} It is branded with fire. It provides resistance to fire. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. s) a cutlass of Morgul (1d7) (-5,-6) {cursed} It slays undead. It is branded with poison. It provides resistance to life draining. It grants you the ability to see invisible things, but it also aggravates creatures around you, drains experience, and is heavily cursed. t) a Scythe of Slicing (8d4) (+0,+0) u) a mace of Slay Evil (2d4) (+4,+7) It slays all evil creatures. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : no (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)