[ToME 2.3.4 Character Sheet] Name : Krolik Age 23 STR! 40 Sex : Female Height 48 INT! 29 Race : RohanKnight Weight 70 WIS! 40 Class : Assassin Social Class 1 DEX! 39 Body : Player CON! 39 God : Manwe Sulimo CHR! 38 + To Melee Hit 114 Level 50 Hit Points 1217/ 1217 + To Melee Damage 89 Experience 20147441 Spell Points 232/ 232 + To Ranged Hit 56 Max Exp 20147441 Sanity 852/ 930 + To Ranged Damage 14 Exp to Adv. ***** Piety -48164 AC 55+129 Gold 1605894 Speed Fast (+38) (Miscellaneous Abilities) Fighting : Legendary[80]Perception : Bad Blows/Round: 11 Bows/Throw : Legendary[7] Searching : Poor Shots/Round: 1 Saving Throw: Heroic Disarming : Poor Mel.dmg/Rnd: 22d5+979 Stealth : Legendary[22]Magic Device: Legendary[2] Infra-Vision: 0 feet Tactic: normal Explor: fast (Character Background) You are one of several children of a Serf. You have brown eyes, straight brown hair, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 97 (4850') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') Your body is a Player. You are currently in the town of Gondolin. You have defeated 8935 enemies. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 56 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 25th Quelle of the 2890th year of the third age. You have been adventuring for 39 days. adefkmnopsuxz{|@ Add Str : ...34....3...... Add Int : .......2........ Add Wis : 5...4..2........ Add Dex : .........34..... Add Con : ...3.....3...... Add Chr : ...34..2........ Add Stea. : .......2...2.... Add Sear. : ...3............ Add Tun.. : ..............3. Add Speed : 5*..43.2.......+ Slay Drag.: +............... Sharpness : +............... Poison Brd: +............... Cold Brand: +............... Sust Str : ......+.++...... Sust Int : ........+....... Sust Wis : ........+....... Sust Dex : ........++...... Sust Con : ........++...... Sust Chr : ......+.+....... Invisible : .......+........ Mul life : ...............+ Sens Fire : ................ Reflect : ................ Free Act : ......+...+..... Hold Life : ..+..+.......... Res Acid : ......+++++..... Res Elec : ........+....... Imm Fire : .+.*+..++....... Imm Cold : ......*+++...... Res Pois : ....+.+......... Res Fear : ....+.+..+...... Res Light : .....+.......... Res Dark : .....+...+...... Res Blind : .......+........ Res Conf : .....++......... Res Sound : ......+......... Res Shard : .+......+....... Res Neth : ..+............. Res Nexus : .........+...... Res Chaos : .....++......... Res Disen : ....+........... Lite : +............... See Invis : ...+.+.......... Digestion : .........++..... Activate : .+.+++++..+..... Fly : ...+..+......... Orc.ESP : .....+.......... Evil.ESP : ........+....... TLord.ESP : ...+............ Skills (points left: 0) - Combat 50.000 [0.800] - Weaponmastery 50.000 [1.000] - Sword-mastery 50.000 [0.600] . Critical-hits 02.000 [0.800] - Archery 01.500 [0.300] . Boomerang-mastery 01.000 [0.300] . Barehand-combat 01.000 [0.300] - Sneakiness 09.800 [2.000] . Stealth 50.000 [2.000] . Disarming 02.000 [1.000] . Backstab 01.000 [2.000] . Stealing 01.000 [0.200] . Dodging 01.000 [2.000] - Magic 01.532 [0.200] . Magic-Device 32.250 [0.750] . Conveyance 00.000 [0.100] . Divination 00.000 [0.100] . Temporal 00.000 [0.200] - Spirituality 49.700 [0.700] . Prayer 00.000 [0.500] - Monster-lore 01.500 [0.500] . Corpse-preservation 00.800 [0.800] . Mimicry 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You may find a Potion of Speed on level 1. You may meet a Singing, happy drunk on level 9. You are fated to find an Iron Shot on level 38. [Character Equipment] a) The Long Sword of Brinqueth (2d5) (+18,+17) (+5 to speed) It provides light (radius 1) forever. It increases your wisdom and speed by 5. It does extra damage from frost. It poisons your foes. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It is especially deadly against dragons. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Balance on level 95 of Angband. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young black dragon on level 71 of Erebor. e) a Ring of Nether Resistance It provides resistance to life draining and nether. You found it lying on the ground on level 72 of Erebor. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Harowen the Black Hand on level 53 of Mordor. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) (charging) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 71 of Erebor. m) The Arkenstone of Thrain (+3) {!d!s} It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 66 of Erebor. n) The Green Dragon Scale Mail of Amangon (-2 to accuracy) [30,+24] It can be activated for breathe poison gas (150) every 90+d90 turns if it is being worn. It sustains your strength and charisma. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, poison, confusion, sound and chaos. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 72 of Erebor. o) The Shadow Cloak of Luthien [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and blindness. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Large Metal Shield of Anarion [5,+20] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to acid, electricity, fire, cold and shards. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Swordsman on level 62 of Erebor. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 63 of Erebor. x) a Pair of Hard Leather Boots of Stealth [3,+0] (+2 to stealth) It increases your stealth by 2. You bought it from the Footwear Shop. z) (nothing) {) 18 Bolts (1d5) (+0,+0) |) a Dwarven Shovel (+3) {!d!s} [Character Inventory] a) The Bag of Tricks (charging) {!d!s Rest St$LL} It can be activated for restore stats and life levels every 200 turns. You found it lying on the ground on level 72 of Erebor. b) The Pendulum of Orcus {!d!s SatHung} It can be activated for satisfy hunger every 100 turns. You found it lying on the ground on level 67 of Erebor. c) The Box of Many Wonders {Heal700 !d!s} It can be activated for heal 700 hit points every 100 turns. You found it in the remains of a Mind flayer on level 33 of Mirkwood. d) The Skull of Vecna {!d!s MassGeno} It can be activated for mass genocide every 1000 turns. You found it lying on the ground on level 17 of Orc Cave. e) 20 Potions of Healing f) 10 Potions of *Healing* g) 18 Scrolls of Teleportation h) a Moonstone Rod of Cheapness of Disarming (75/75) {!d!s} It can cast spells for a lesser mana cost. You found it in the remains of a Half-orc Rogue on level 50 of Moria. i) a Silver Rod of Trap Location (100/100) {@z2 !d!s} j) a Silver Rod of Recall (90/100) {!d!s!z} k) a Mithril Rod of Perception (160/160) {@z1 !d!s} l) a Mithril Rod of Cheapness of Enlightenment (160/160) {@z3 !d!s} It can cast spells for a lesser mana cost. You found it in the remains of Saruman of Many Colours on level 56 of Mordor. m) an Adamantite Rod of Home Summoning (200/200) {!d!s!z} n) an Adamantite Rod of Speed (200/200) {!d!s} o) an Adamantite Rod of Simplicity of Nothing (200/200) p) a Staff of Shake[3|17] (12 charges) q) The Golden Horn of the Thunderlords (4 charges) {!d!s!z} It was given to you as a reward. r) The Anchor of Space-Time {!d!s} It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. s) a Dark Sword of Westernesse (3d7) (+19,+6) (+3) {!d!s Wringwraithslayer} It generates an antimagic field. It increases your strength, dexterity and constitution by 3. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. You found it in the remains of an Ancient black dragon on level 71 of Erebor. t) a Climbing Set {!d!s} u) 16 Empty Bottles v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 5 Sprigs of Athelas b) 7 Potions of Speed [Home Inventory - Gondolin ] a) a Morphic Oil of Spider b) 36 Potions of Cure Insanity c) 17 Potions of Speed d) 63 Potions of *Healing* e) a Potion of Life f) 30 Potions of Enlightenment g) 25 Potions of *Enlightenment* h) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 68 of Erebor. i) an Adamantite Rod of Nothing (200/200) j) an Adamantite Rod of the Istari of Nothing (400/400) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of a Nycadaemon on level 72 of Erebor. k) a Rod Tip of Recall (80 Mana to cast) l) a Rod Tip of Detection (80 Mana to cast) m) a Wand of Stone Prison[2|13] of Plenty (16 charges) n) a Ring of Speed (+12) {100% off} It increases your speed by 12. You stole it from the Rare Jewelry Shop. o) a Ring of Extra Attacks (+3 attacks) It increases your attack speed by 3. You found it in the remains of an Ancient white dragon on level 66 of Erebor. p) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 71 of Erebor. q) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 20 of Mirkwood. r) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. s) The Thunderlord Coat of Aradon [9,+6] It sustains your strength and wisdom. It provides immunity to electricity. It provides resistance to life draining, fire, cold, poison, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Forest troll on level 51 of Mordor. t) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) It increases your dexterity, stealth and searching by 4. It does extra damage from acid. It poisons your foes. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Chaos on level 72 of Erebor. u) The Dagger 'Belangil' (2d4) (+6,+9) (+2) It can be activated for frost ball (48) every 5+d5 turns if it is being worn. It increases your dexterity, speed and attack speed by 2. It does extra damage from frost. It poisons your foes. It provides resistance to cold. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 72 of Erebor. v) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. w) The Long Bow of Bard (x5) (+17,+19) (+2) It increases your dexterity and luck by 2. It provides immunity to paralysis. It allows you to sense the presence of dragons. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 71 of Erebor. [Home Inventory - Minas Anor ] a) a Potion of Life [Home Inventory - Lothlorien ] a) 94 Potions of Water Curing {quest} b) 35 Potions of Speed c) 2 Potions of Enlightenment d) a Moonstone Rod of Nothing (75/75) e) a Rod Tip of Disarming (50 Mana to cast) f) a Staff of Shake[2|14] (6 charges) g) a Staff of Genocide[1|10] (5 charges) h) a Ring of Sound Resistance i) The Ring of Durin (+2) {cursed} It grants you the power of Midas touch if it is being worn. It increases your strength, constitution and charisma by 2. It sustains your strength, constitution and charisma. It provides resistance to life draining, acid, cold, dark, nether and chaos. It allows you to sense the presence of evil beings. It drains experience. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. j) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. k) a Large Leather Shield of Reflection [4,+10] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. l) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. m) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) It can be activated for identify spell every 10 turns if it is being worn. It can be used to store a spell. It increases your intelligence and wisdom by 4. It fights against evil with holy fury. It provides resistance to light. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Elder vampire on level 70 of Dol Guldur. n) The Seeker Arrow of Gondor (10d8) (+10,+20) It strikes at demons with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 70 of The Sacred Land Of Mountains.