[Angband 3.1.0 dev Character Dump] Name Lenon Self RB CB EB Best Sex Male Age 119 STR: 17 +1 +2 +0 18/20 Race High-Elf Height 85 INT: 13 +3 +1 +0 17 Class Rogue Weight 210 WIS: 11 -1 -2 +0 8 Title Footpad Status 42 DEX: 17 +3 +3 +0 18/50 HP 156/156 Maximize Y CON: 14 +1 +1 +0 16 SP 15/15 CHR: 11 +5 -1 +0 15 Level 14 Armor [11,+25] Saving Throw Superb Cur Exp 2721 Fight (+5,+3) Stealth Heroic Max Exp 2721 Melee (+16,+8) Fighting Superb Adv Exp 3150 Shoot (+5,+0) Shooting Superb MaxDepth 600' (L12) Blows 1/turn Disarming Superb Turns 321566 Shots 1/turn Magic Device Superb Gold 926 Infra 40 ft Perception Very Good Burden 105.0 lbs Speed Normal Searching Good You are one of several children of a Telerin Archer. You have light green eyes, straight silver hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+...+.+...... Blind:............. Elec:+.....+...... Confu:............. Fire:+.....+...... Sound:............. Cold:+.....+...... Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............+ Chaos:............. Dark:......+...... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:..+.......... Stea.:+.....+....+. Feath:+............ Sear.:............. PLite:............. Infra:............+ Regen:+............ Tunn.:............. Telep:............. Speed:............. Invis:+...........+ Blows:............. FrAct:+............ Shots:............. HLife:............. Might:............. [Character Equipment] a) a Tulwar (Defender) (2d4) (+11,+5) [+3] (+4 stealth) +4 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. With this weapon, you would currently get 1 blow per round, averaging a damage of 12 against normal creatures. b) a Short Bow (x2) (+0,+0) c) an Opal Ring of Slow Digestion Slows your metabolism. d) (nothing) e) a Pewter Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. f) a Wooden Torch (2929 turns) Radius 2 light, reduced when running of out fuel. Can refill another torch, up to 6000 turns of fuel. g) a Robe of Elvenkind [2,+10] (+1 stealth) +1 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,+0] i) a Small Leather Shield [2,+3] j) a Metal Cap [3,+0] k) (nothing) l) a Pair of Hard Leather Boots of Stealth [3,+6] (+3) +3 stealth. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) 15 Rations of Food Provides nourishment for about 3000 turns under normal conditions. d) a Flask of oil e) 2 Chartreuse Potions of Neutralize Poison When ingested, it neutralizes poison. f) 6 Green Potions of Speed When ingested, it hastens you for 2d10+20 turns. g) 6 Silver Speckled Potions of Cure Critical Wounds When ingested, it heals you a little (1/3 or 33HP), heals cut damage, h) a Scroll titled "diabo cas" of Word of Recall i) a Pine Staff of Identify (2 charges) j) a Walnut Staff of Dispel Evil (7 charges) k) 3 Wooden Torches (3000 turns) l) a Short Sword (1d7) (+0,+0) With this weapon, you would currently get 1 blow per round, averaging a damage of 6.5 against normal creatures. m) 97 Arrows (1d4) (+0,+0) Fired from your current missile launcher, this arrow will hit targets up to 200 feet away, inflicting an average damage of 6 against normal creatures. 35% chance of breaking upon contact. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't preserve artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)