[Angband 3.0.6 Character Dump] Name Rose Self RB CB EB Best Sex Female Age 31 STR! 18/100 -2 +2 +16 18/260 Race Hobbit Height 33 INT! 18/100 +2 +1 +0 18/130 Class Rogue Weight 50 WIS! 18/100 +1 -2 +5 18/140 Title Master Thief Status 41 DEX! 18/100 +3 +3 +7 18/230 HP -15/968 Maximize Y CON! 18/100 +2 +1 +10 18/230 SP 230/242 Preserve Y CHR! 18/100 +1 -1 +9 18/190 Level 50 Armor [50,+195] Saving Throw Heroic Cur Exp 15331845 Fight (+51,+57) Stealth Superb Max Exp 15331845 Melee (+61,+67) Fighting Legendary Adv Exp ******** Shoot (+60,+13) Shooting Legendary MaxDepth 3750 ft Blows 5/turn Disarming Legendary Gold 7705554 Shots 1/turn Magic Device Legendary Burden 227.1 lbs Perception Very Good Speed +19 Infra 40 ft Searching Excellent You are one of several children of a Hobbit Tavern Owner. You are a credit to the family. You have brown eyes, straight brown hair, and a very dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.*.+.. Blind:.........+... Elec:......+...... Confu:.........+... Fire:++..+.+..+... Sound:........++... Cold:+.....+..+... Shard:............. Pois:....+........ Nexus:.......+..... Fear:....+...+..+. Nethr:............. Lite:+....+...+... Chaos:........++... Dark:.....++...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+..... Feath:............. Sear.:............. PLite:+........+... Infra:............. Regen:.........+... Tunn.:............. Telep:............. Speed:.+..+..+.+.+. Invis:+....+...+... Blows:............. FrAct:+.......+.+.. Shots:............. HLife:.....+......+ Might:............. [Last Messages] > You miss the Aether hound. <2x> > The Aether hound breathes gravity. > Gravity warps around you. > You feel yourself moving slower! > The Aether hound breathes force. > The Aether hound resists. > The Displacer beast is dazed. > You hit the Displacer beast. > You have slain the Displacer beast. > The Aether hound misses you. <4x> > It breathes confusion. > The Aether hound resists. > The Aether hound breathes force. > The Aether hound resists. > You die. [Character Equipment] a) The Scythe 'Avavir' (5d3) (+10,+10) [+10] (+3) It increases your dexterity and charisma by 3. It is branded with fire and frost. It provides resistance to fire, cold, and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It activates for word of recall every 200 turns. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+9,+13) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) a Bronze Ring of Damage (+13) d) a Quartzite Ring of Slaying (+7,+7) e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Arkenstone of Thrain (charging) It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+14] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+21] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+10] (+3) It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire, cold, light, blindness, confusion, sound, and chaos. It lights the dungeon around you and speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. e) 2 Books of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. f) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. g) 2 Puce Potions of Healing h) 3 Oily Yellow Potions of *Healing* i) 8 Zirconium Rods of Teleport Other j) 5 Pewter Rods of Acid Bolts k) 6 Brass Rods of Fire Bolts l) a Gold Rod of Acid Balls m) 2 Zinc-Plated Rods of Lightning Balls n) 2 Aluminum-Plated Rods of Fire Balls o) 4 Tin-Plated Rods of Cold Balls (1 charging) p) an Ivory Staff of Teleportation (3 charges) q) 2 Redwood Staffs of Dispel Evil (6 charges) r) The Amulet of Ingwe (+3) (charging) It increases your intelligence, wisdom, and charisma by 3. It increases your infravision by 3. It provides resistance to acid, lightning, and cold. It grants you immunity to paralysis and the ability to see invisible things. It activates for dispel evil (x5) every 50+d50 turns. It cannot be harmed by the elements. s) a Set of Gauntlets of Combat (+2,+8) [2,+9] (+2) It increases your strength and constitution by 2. It aggravates creatures around you. t) The Broken Sword 'Narsil' (3d2) (+10,+10) (+2) It increases your strength and dexterity by 2. It increases your attack speed by 2. It slays orcs and trolls. It provides resistance to fire. It is blessed by the gods. It cannot be harmed by the elements. u) a Two-Handed Sword of Venom (3d6) (+3,+10) It is branded with poison. v) a Quarterstaff of Slay Orc (1d9) (+4,+7) It slays orcs. w) 32 Seeker Bolts of Slay Evil (4d5) (+9,+7) It slays all evil creatures. [Home Inventory] a) a Metallic Purple Potion of Detonations b) 4 Oily Yellow Potions of *Healing* c) 2 Bubbling Potions of Life d) 14 Scrolls titled "tab dok wexder" of Banishment e) 2 Scrolls titled "elun cosiv" of Mass Banishment f) a Dogwood Staff of Holiness (4 charges) g) a Locust Staff of Banishment (3 charges) h) The Phial of Galadriel (charging) It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. i) The Chain Mail of Arvedui (-2) [14,+10] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. k) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. m) The Large Leather Shield of the Haradrim [4,+15] (+2) (charging) It increases your strength and constitution by 2. It provides resistance to poison, fear, and blindness. It sustains your strength and constitution. It aggravates creatures around you. It activates for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by the elements. n) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. o) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It increases your intelligence, dexterity, and charisma by 3. It increases your searching by 3. It provides resistance to acid, fire, shards, and disenchantment. It cannot be harmed by the elements. p) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. q) The Iron Helm 'Holhenneth' [5,+8] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. r) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. s) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. t) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) It increases your strength by 2. It is especially deadly against dragons. It is branded with fire and poison. It provides resistance to fire and poison. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis. It cannot be harmed by the elements. u) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) It increases your strength and constitution by 2. It slays trolls and dragons, and is especially deadly against demons. It is branded with acid. It provides resistance to acid, fire, and dark. It lights the dungeon around you. It activates for berserk rage (50+d50 turns) every 80+d80 turns. It cannot be harmed by the elements. v) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. w) The Short Bow of Amrod (x2) (+7,+12) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. x) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)