[Angband 3.0.9 Character Dump] Name fluff Self RB CB EB Best Sex Male Age 2 STR! 18/100 +1 +2 +0 18/130 Race High-Elf Height 93 INT! 18/100 +3 +2 +2 18/170 Class Ranger Weight 215 WIS! 18/100 -1 +0 +4 18/130 Title Ranger Status 0 DEX! 18/100 +3 +1 +7 18/210 HP -56/630 Maximize Y CON! 18/100 +1 +1 +3 18/150 SP 7d /285 CHR: 18/96 +5 +1 +0 18/156 Level 41 Armor [39,+183] Saving Throw Heroic Cur Exp 2889826 Fight (+22,+11) Stealth Superb Max Exp 2889826 Melee (+32,+24) Fighting Heroic Adv Exp 3450000 Shoot (+35,+22) Shooting Legendary MaxDepth 3800 ft Blows 5/turn Disarming Superb Turns 4767932 Shots 3/turn Magic Device Legendary Gold 782451 Infra 100 ft Perception Superb Burden 214.9 lbs Speed 39 Searching Excellent You are one of several children of a Noldorin Ranger. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:*.....+.+.*.. Blind:............. Elec:+....++.++... Confu:.....+....... Fire:......+.+.... Sound:+....+....... Cold:......+.+.... Shard:............. Pois:....+........ Nexus:....+.....++. Fear:............. Nethr:............. Lite:............+ Chaos:...........+. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:....+..+..... Feath:+.........+.. Sear.:....++....... PLite:.....+....... Infra:....+.+...... Regen:......+...... Tunn.:............. Telep:.........+... Speed:..+++....+.+. Invis:.......+....+ Blows:............. FrAct:+............ Shots:............. HLife:......+...... Might:............. [Last Messages] > Atlas, the Titan hits you. > You miss Atlas, the Titan. > You hit Atlas, the Titan. <2x> > You miss Atlas, the Titan. <2x> > You hit Atlas, the Titan. <2x> > You miss Atlas, the Titan. > Atlas, the Titan hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > Atlas, the Titan hits you. > *** LOW HITPOINT WARNING! *** > Atlas, the Titan misses you. > Atlas, the Titan hits you. > You die. > Character dump successful. [Character Equipment] a) The Spear 'Idras' (4d6) (+10,+13) It slays animals and trolls. It is branded with electricity. It provides immunity to acid. It provides resistance to lightning and sound. It slows your metabolism and makes you fall like a feather. It grants you immunity to paralysis. It cannot be harmed by the elements. b) a Long Bow of Power (x3) (+13,+22) c) a Carnelian Ring of Speed (+7) It increases your speed by 7. d) a Carnelian Ring of Speed (+11) It increases your speed by 11. e) a Golden Amulet of Trickery (+3) It increases your dexterity by 3. It increases your stealth, searching, infravision, and speed by 3. It provides resistance to poison and nexus. It sustains your dexterity. f) The Arkenstone of Luind (+2) It increases your searching by 2. It provides resistance to lightning, confusion, and sound. It sustains your wisdom. It usually provides light of radius 4. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Metal Brigandine Armour of Lomeg (-3) [19,+21] (+3) It increases your constitution by 3. It increases your infravision by 3. It provides resistance to acid, lightning, fire, cold, and life draining. It sustains your charisma. It speeds your regeneration. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) a Shadow Cloak of the Magi [6,+15] (+2) It increases your intelligence by 2. It increases your stealth by 2. It sustains your intelligence. It grants you the ability to see invisible things. It cannot be harmed by acid. i) a Large Leather Shield of Resistance [4,+20] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) The Hard Leather Cap 'Eladrie' [2,+15] (+5) It increases your speed by 5. It provides resistance to lightning. It sustains your strength. It grants you the power of telepathy. It cannot be harmed by the elements. k) The Set of Cesti of Maros (+2,+2) [5,+23] (+4) It increases your wisdom and dexterity by 4. It provides immunity to acid. It provides resistance to nexus. It sustains your wisdom. It makes you fall like a feather. It activates for stone to mud every 2 turns. It cannot be harmed by the elements. l) The Pair of Hard Leather Boots of Girnaenen [3,+24] (+5) It increases your speed by 5. It provides resistance to nexus and chaos. It activates for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by the elements. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 4 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. g) 11 Metallic Green Potions of Cure Critical Wounds h) 5 Magenta Potions of Healing i) an Azure Potion of *Healing* j) a Vermilion Potion of Restore Mana k) 18 Scrolls titled "nimon cri il" of Phase Door l) a Molybdenum Rod of Recall It cannot be harmed by electricity. m) 2 Titanium Rods of Teleport Other n) 2 Ivory Staffs of Teleportation (12 charges) o) Augmented Chain Mail of Elvenkind (-2) [16,+17] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and shards. It cannot be harmed by the elements. p) an Iron Crown of Night and Day [0,+11] It provides resistance to light, dark, and blindness. It usually provides light of radius 1. It grants you the ability to see invisible things. It cannot be harmed by acid. q) 91 Arrows of Venom (1d4) (+7,+9) It is branded with poison. r) 81 Arrows of Frost (1d4) (+8,+8) It is branded with frost. It cannot be harmed by cold. s) 78 Arrows of Flame (1d4) (+5,+9) It is branded with fire. It cannot be harmed by fire. t) 22 Seeker Arrows of Lightning (4d4) (+10,+15) It is branded with electricity. It cannot be harmed by electricity. [Home Inventory] a) 2 Books of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. b) 3 Azure Potions of *Healing* c) 2 Vermilion Potions of Restore Mana d) 4 Scrolls titled "redo num camil" of *Destruction* e) The Amulet of Ardgalath It sustains your intelligence and dexterity. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. f) a Flint Stone Amulet of Devotion (+2) It increases your wisdom and charisma by 2. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It usually provides light of radius 1. g) The Star of Araste It provides resistance to nexus. It usually provides light of radius 3. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. h) The Robe of Anaur [2,+5] It provides resistance to acid and lightning. It grants you the power of telepathy. It cannot be harmed by the elements. i) The Leather Scale Mail of Carmen (-1) [11,+12] (+4) It increases your dexterity and constitution by 4. It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and life draining. It sustains your dexterity and constitution. It cannot be harmed by the elements. j) The Set of Cesti 'Ostel' (+3,+2) [5,+14] (+2) It increases your strength and dexterity by 2. It provides resistance to lightning and light. It sustains your strength. It speeds your regeneration. It grants you immunity to paralysis. It cannot be harmed by the elements. k) The Pair of Soft Leather Boots of Lebor [2,+10] (+2) It increases your intelligence by 2. It increases your stealth by 2. It provides immunity to cold. It sustains your intelligence. It cannot be harmed by the elements. l) The Katana 'Arrim' (3d4) (+7,+7) (+3) It increases your strength, intelligence, and dexterity by 3. It is especially deadly against dragons. It provides resistance to lightning. It sustains your strength and intelligence. It cannot be harmed by the elements. m) The Pike of Arthelwe (2d5) (+12,+7) [+5] (+2) It increases your wisdom and constitution by 2. It increases your stealth and attack speed by 2. It slays trolls, giants, dragons, and all evil creatures. It provides resistance to acid and blindness. It is blessed by the gods. It cannot be harmed by the elements. n) a Long Bow of Extra Shots (x3) (+10,+10) (+1) It increases your shooting speed by 1. o) 17 Arrows of Venom (1d4) (+6,+9) It is branded with poison. p) 99 Arrows of Frost (1d4) (+1,+1) It is branded with frost. It cannot be harmed by cold. q) 99 Arrows of Frost (1d4) (+1,+1) It is branded with frost. It cannot be harmed by cold. r) 99 Arrows of Flame (1d4) (+0,+0) It is branded with fire. It cannot be harmed by fire. s) 99 Arrows of Frost (1d4) (+0,+0) It is branded with frost. It cannot be harmed by cold. t) 99 Arrows of Frost (1d4) (+0,+0) It is branded with frost. It cannot be harmed by cold. u) 11 Seeker Arrows of Slay Animal (4d4) (+12,+11) It slays animals. v) 9 Seeker Arrows of Frost (4d4) (+8,+7) It is branded with frost. It cannot be harmed by cold. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)