[Angband 3.0.9 Character Dump] Name Haugrech Self RB CB EB Best Sex Male Age 26 STR: 18/87 +4 +5 +1 18/187 Race Half-Troll Height 96 INT: 17 -4 -2 +6 17 Class Warrior Weight 270 WIS: 18/37 -2 -2 +3 18/27 Title Champion Status 1 DEX! 18/100 -4 +2 +4 18/120 HP -10/699 Maximize Y CON: 18/90 +3 +2 +1 18/150 SP 0/0 CHR: 18/58 -6 -1 +1 18 Level 36 Armor [42,+86] Saving Throw Excellent Cur Exp 654028 Fight (-1,+7) Stealth Fair Max Exp 654028 Melee (+11,+22) Fighting Legendary Adv Exp 660000 Shoot (+12,+10) Shooting Heroic MaxDepth 2950 ft Blows 6/turn Disarming Excellent Turns 1482012 Shots 1/turn Magic Device Very Good Gold 75312 Infra 30 ft Perception Bad Burden 179.8 lbs Speed 3 Searching Poor Your mother was a Cave-Troll Warrior. You have blue-bloodshot eyes, dirty bright red hair, and black ulcerous skin. abcdefghijkl@ abcdefghijkl@ Acid:........+.... Blind:.........+... Elec:........+.... Confu:......+...... Fire:........+.... Sound:............. Cold:........+.... Shard:............. Pois:..+.......... Nexus:............. Fear:............+ Nethr:............. Lite:........+.... Chaos:............. Dark:..+.....+.... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:..+....+..... Feath:...........+. Sear.:............. PLite:............. Infra:............. Regen:............+ Tunn.:............. Telep:.........+... Speed:+............ Invis:+............ Blows:............. FrAct:+............ Shots:............. HLife:............. Might:............. [Last Messages] > The Plasma hound breathes plasma. > *** LOW HITPOINT WARNING! *** <2x> > The Plasma hound breathes plasma. > *** LOW HITPOINT WARNING! *** > The Plasma hound breathes plasma. > *** LOW HITPOINT WARNING! *** > You have been knocked out. > The Plasma hound breathes plasma. > *** LOW HITPOINT WARNING! *** <2x> > The Plasma hound breathes plasma. > *** LOW HITPOINT WARNING! *** <2x> > The Plasma hound breathes plasma. > *** LOW HITPOINT WARNING! *** > The Plasma hound breathes plasma. > You die. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence and dexterity by 3. It increases your speed by 3. It slays trolls and giants. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) a Light Crossbow of Power (x3) (+13,+10) c) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. d) a Carnelian Ring of Damage (+13) e) (nothing) f) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Bronze Dragon Scale Mail (-2) [30,+16] It provides resistance to confusion. It activates for breathe confusion (120) every 450+d450 turns. It cannot be harmed by the elements. h) a Cloak of Stealth [1,+9] (+2 to stealth) It increases your stealth by 2. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) a Set of Gauntlets [2,+8] l) a Pair of Hard Leather Boots of Slow Descent [3,+15] It makes you fall like a feather. [Character Inventory] a) 6 Brown Mushrooms of Restoring b) 35 Pieces of Elvish Waybread c) 26 Misty Potions of Speed d) an Azure Potion of Heroism e) 29 Orange Speckled Potions of Cure Critical Wounds f) 2 Dark Red Potions of Healing g) 2 Grey Speckled Potions of Restore Life Levels h) 27 Scrolls titled "laudarca sum" of Phase Door i) 3 Scrolls titled "prompro inquo" of Teleport Level j) 22 Scrolls titled "do ulo quaevus" of Identify k) a Nickel-Plated Rod of Recall {!*} It cannot be harmed by electricity. l) an Aluminum Rod of Detection (charging) It cannot be harmed by electricity. m) a Gold-Plated Rod of Disarming n) 2 Magnesium Wands of Teleport Other (10 charges) o) 5 Birch Staffs of Teleportation (25 charges) p) 2 Mistletoe Staffs of Speed (11 charges) q) Chain Mail (-2) [14,+0] (squelch) r) 24 Mithril Bolts (3d5) (+2,+4) It cannot be harmed by acid or fire. [Home Inventory] a) 2 Coagulated Crimson Potions of Life b) 30 Scrolls titled "huntus desculo" of Satisfy Hunger c) 2 Scrolls titled "se co ius neo" of Protection from Evil d) 5 Scrolls titled "initto frudio" of *Destruction* e) 2 Scrolls titled "qui sicus dia" of Banishment f) a Copper Rod of Teleport Other g) 2 Eucalyptus Staffs of Perception (9 charges) h) an Alexandrite Ring of Strength (+4) It increases your strength by 4. It sustains your strength. i) a Tortoise Shell Ring of Dexterity (+4) It increases your dexterity by 4. It sustains your dexterity. j) a Lapis Lazuli Ring of Accuracy (+12) k) a Carnelian Ring of Damage (+10) l) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. m) The Cloak of Thorongil [1,+9] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. n) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. o) an Iron Crown of Serenity [0,+12] It provides resistance to fear, confusion, and sound. p) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. q) The Dagger 'Dethanc' (2d4) (+9,+9) It is branded with electricity. It provides resistance to lightning. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. r) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2) It increases your dexterity by 2. It increases your attack speed by 2. It slays animals, undead, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. s) a Two-Handed Sword of Gondolin (3d6) (+18,+10) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It usually provides light of radius 1. It makes you fall like a feather. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. t) a Two-Handed Sword (Blessed) (3d6) (+15,+11) (+1) It increases your wisdom by 1. It is blessed by the gods and makes you fall like a feather. u) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. v) a Halberd (Defender) (3d5) (+8,+14) [+4] (+4 to stealth) It increases your stealth by 4. It provides resistance to acid, lightning, fire, and cold. It sustains your intelligence. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. w) a Short Bow of Extra Shots (x2) (+9,+13) (+1) It increases your shooting speed by 1. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)