[ToME 2.3.4 Character Sheet] Name : ZY Bookworm1 Age 50 STR: 16 Sex : Male Height 112 INT: 20 Race : Vampire Beorning Weight 290 WIS: 11 Class : Sorceror Social Class 42 DEX: 10 Body : Player CON: 19 God : Manwe Sulimo CHR: 3 + To Melee Hit -16 Level 28 Hit Points -7/ 188 + To Melee Damage -15 Experience 122631 Spell Points 97/ 210 + To Ranged Hit -16 Max Exp 122631 Sanity 145/ 145 + To Ranged Damage 0 Exp to Adv. 140000 Piety 882 AC 0+15 Gold 12016 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Very Bad Perception : Very Bad Blows/Round: 1 Bows/Throw : Very Bad Searching : Very Bad Shots/Round: 1 Saving Throw: Fair Disarming : Poor Mel.dmg/Rnd: nil! Stealth : Bad Magic Device: Bad Infra-Vision: 30 feet Tactic: coward Explor: running (Character Background) You are a descendant of Beorn to the 6th degree. You are the adopted child of a Serf. You are a credit to the family. You have blue-gray eyes, straight red hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') The Sandworm lair: Level 24 (1200') Your body was a Player. You have defeated 164 enemies. You saved no princesses. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 49th Yavie of the 2890th year of the third age. Your adventure lasted 6 days. Your Attributes: You are dead, killed by a Basilisk in a hill southeast of Bree. You can drain life from a foe. You can turn into a bear. You are bleeding. Your eyes are sensitive to infrared light. You are lucky. You have a firm hold on your life force. You are carrying a permanent light. You are resistant to cold. You are resistant to poison. You are resistant to darkness. You are resistant to nether forces. Your strength is sustained. adefkmnopsuxz{|@ Add Str : ...............+ Sust Str : ...............+ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ...............+ Res Acid : ................ Res Elec : ................ Res Fire : ................ Res Cold : ...............+ Res Pois : ...............+ Res Fear : ................ Res Light : ................ Res Dark : ...............+ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ...............+ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Lite : ...............+ Corruption list: Vampiric Teeth: Your teeth allow you to drain blood to feed yourself However your stomach now only accepts blood. Vampiric Strength: Your body seems somewhat dead In this near undead state it has improved strength, constitution and intelligence But reduced dexterity, wisdom and charisma. Vampire: You are a Vampire. As such you resist cold, poison, darkness and nether. Your life is sustained, but you cannot stand the light of the sun. Skills (points left: 32) . Archery 00.500 [0.000] - Sneakiness 00.900 [0.900] . Stealth -02.000 [0.400] . Disarming -00.600 [0.000] - Magic 29.600 [1.000] . Magic-Device 00.200 [1.000] . Spell-power 30.600 [0.600] . Sorcery 30.400 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality -00.350 [0.550] . Prayer 20.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) (nothing) d) (nothing) e) (nothing) f) (nothing) k) (nothing) m) a Brass Lantern (with 2868 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) (nothing) o) (nothing) p) (nothing) s) (nothing) u) (nothing) x) (nothing) z) (nothing) {) (nothing) |) (nothing) [Character Inventory] a) 2 Books of Beginner Cantrips {!k!s!d!v} b) a Spellbook of Vision {!k!s!d!v} c) 15 Flasks of oil d) a Potion of Cure Light Insanity {!k!s!d!v} e) a Ring of Spell f) a Ring of Protection [-12] {cursed} g) a Ring of Weakness (-3) {cursed} h) a Ring of Weakness (-1) {cursed} i) an Amulet of Spell j) an Amulet of Searching (+2) k) a Light Crossbow (x3) (+3,+4) l) 20 Bolts (1d5) (+0,+0) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing)