[Unangband 0.6.2 Character Dump] Name Grok VII, the Wizard Self SB EB TB Best Curr Sex Male Age 23 STR: 17 +0 +1 +0 18 Race Stone Troll Height 13' 7 INT: 15 +0 +6 +0 18/30 Class Mage Status 1 WIS: 17 +0 +6 +0 18/50 Style Wizardry DEX: 18/30 +0 +0 +0 18/30 Title Evoker CON: 18/73 +0 +2 +0 18/93 Home at the Prancing Pony in Bree CHR: 4 +0 +0 +0 4 Target the tower of Weathertop AGI: 11 +0 +0 +0 11 SIZ: 17 +0 +1 +0 18 Level 27 HP -74/421 Fight (+7,+2) Fighting Excellent Curr Exp 43723 Spell-Pts 29/97 WShld (+17,+12) Shooting Awful Max Exp 43723 Hit die 15 Bash [2,+2] Throwing Excellent Adv Exp 12277 Armor [66,+28] Blows 1/turn(x1) Stealth Very Bad Depth Lev 18 Infravis 20 ft Shoot (+7,+0) Save Throw Excellent MaxDepth Lev 23 Gold 273091 Shots 1/turn(x0) Disarming Good Game Turn 3517710 Burden 111 lbs Throw (+7,+0) Devices Excellent Plr Turn 47236 % Burden 55% Hurls 2/turn(x1) Searching Poor Act Turn 36627 Speed Normal Weight 256 lbs Digging Poor You are formed from Rubble. You have blue-bloodshot eyes, mangy sea-weed green hair, and white scabby skin. This is 31st Tuile of the 2890th year of the third age. You are on level 1 of the tower of Weathertop. [Last Messages] > You see 3 Spotted Mushrooms of Poison. > You see a Pungent Potion of Resist Poison. > The Swamp thing wakes up. > The Wily Mage casts a frost bolt at you. > You are covered in frost! > One of your Crimson Potions of Cure Critical Wounds (i) was destroyed! > *** LOW HITPOINT WARNING! *** > You feel very good. > You have 18 Crimson Potions of Cure Critical Wounds (i). > The Wily Mage casts a mana bolt at you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Wily Mage casts a bolt of electricity at you. > You are struck by electricity! > You die. [Character Equipment] a) a Javelin (Enchanted) (2d6) (+10,+10) (+2) It is a useful ego item, with a random hidden ability. b) a Picollo of Health (+2) It provides resistance to chaos. It protects you from hallucination. It is a useful ego item, with a random hidden ability. c) a Platinum Ring of Sustain Intelligence and Wisdom d) a Diamond Ring of Sustain Body e) a Bone Amulet of Resist Acid f) a Wizard Light (8d1) (+0,+0) It is of great quality, but with no additonal powers. g) a Stone Skin [50,+0] h) The Cloak 'Eitholoth' [1,+6] (+4) It increases your intelligence and wisdom by 4. It provides resistance to powerful confusion. It protects you from confusion. It is a useful artifact. i) a Small Leather Shield of Resist Nether [2,+2] It is a useful ego item. j) an Iron Helm [5,+3] It is of good quality, but with no additional powers. k) a Set of Gauntlets of Might [2,+3] (+1) It senses natural creatures. It is a useful ego item, with a random hidden ability. l) a Pair of Metal Shod Boots of Resist Water [6,+5] It is a useful ego item. [Character Inventory] a) a Magic Book of Cantrips (Acid proof) {@m1@b1@G1} b) a Magic Book of Conjuring (Acid proof) {@m2@b2@G2} c) a Magic Book of Incantations {@m3@b3@G3} d) a Magical Bag of Scrying with a) 14 Scrolls titled "sa urdalf iwex" of Identify b) 30 Scrolls titled "plesat mik" of Read Magic c) 20 Scrolls titled "dersun hyd" of Analyze Magic d) 2 Scrolls titled "bjor compglen" of Magic Mapping j) 44 Scrolls titled "seh fidcos" of Detect Magic k) 26 Scrolls titled "hyd ingash oxy" of Detect Curse l) 2 Scrolls titled "agwhon oarg" of Gauge Magic m) 32 Scrolls titled "gre rhovwed" of Legend Lore p) 24 Scrolls titled "unievs temfor" of Value Magic q) 2 Scrolls titled "la umnep nej" of Feedback s) 17 Scrolls titled "abpet satwah" of Test Magic e) a slab of cooked Meat f) 13 Rations of Food g) 3 Pieces of Elvish Waybread h) 7 Ivory White Potions of Cure Light Wounds i) 18 Crimson Potions of Cure Critical Wounds j) 12 Scrolls titled "ogar pet" of Word of Recall {@r1!*} k) 2 Nickel Wands of Stone to Mud (3 charges) l) 4 Birch Wands of Frost Bolts (0 charges) m) a Crooked Staff of Teleportation (1d6) (+3,+3) (7 charges) It is of good quality, but with no additional powers. n) a Steel Ring of Resist Fire o) a Gold Ring of Sustain Constitution and Charisma p) Hard Studded Leather of Sustain Constitution (-1) [7,+8] It is a useful ego item. [Home Inventory] a) 2 Acid Rune stones b) a Cross Rune stone c) a Door Rune stone d) an Elven Rune stone e) a Flame Rune stone f) a Frost Rune stone g) a Summoning Rune stone h) a Hand Rune stone {10% off} i) 4 Star Rune stones j) 2 Storm Rune stones k) an Earth Rune stone l) a Wave Rune stone m) a Magic Book of Psychic Magic (Theft proof) It is a useful ego item. n) 2 Dark Blue Potions of Healing o) 3 Gold Speckled Potions of Restore Life Levels {50% off} p) 8 Frothing Potions of Strength and Size q) 7 Boiling Potions of Intelligence and Wisdom r) a map titled 'There and Back Again' s) a map to the Paths of the Dead t) a Gnarled Staff of Cure Mortal Wounds (1d6) (+3,+2) (14 charges) It is of good quality, but with no additional powers. u) Leather Coat of Sense Trolls (-1) [5,+9] It is a useful ego item. v) 6 Javelins (Enchanted) (2d6) (+10,+7) (+2) It is a useful ego item, with a random hidden ability. w) The Spear of Nimbaldin (6d7) (+8,+10) {=A} It is balanced for throwing. It is a useful artifact. x) a Light Crossbow of Sense Nature (x3) (+11,+6) It is a useful ego item. [Dungeons Explored] You have emerged victorious from the dump outside Bree (0-4). You have reached level 19 in the tower of Weathertop (17-31). You have emerged victorious from Barrow-downs (4-23). You have emerged victorious from the Troll Cave in Trollshaws Forest (4-6). You have emerged victorious from the Midgewater Marshes (10-17). You have visited the town of Hobbiton. You have visited the stronghold of Rivendell. You have visited the Ford to Rivendell. You have visited the East Road. You have visited Dunland. [Self-Knowledge] You suffer from no afflictions. You can learn some spells/prayers. [Spells Learnt] Magic Missile Detect Monsters Stinking Cloud Phase Door Cure Light Wounds Find Hidden Traps/Doors Wizard Light Teleport Self Gauge Magic Detect Power Spear of Light Concentration Lightning Beam Light Area Frost Bolt Fire Bolt Minor Lightning Ball Acid Bolt Psychometry Recharge Item I Identify Cure Poison [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) ++ + + /|=="~[()]]] /|=="~[()]]] abcdefghijkl@ abcdefghijkl@ Str: ..........1.. Str: ...s......s.s Int: 2......4..... Int: ..s.......... Wis: .2.....4..... Wis: .ss.......... Dex: ............. Dex: ............. Con: .2........... Con: .s.s......... Chr: ............. Chr: ...s......... Agi: ............. Agi: ............. Siz: ..........1.. Siz: ...s......s.s Acid:....+........ Disea:.+........... Elec:............. Blind:............. Fire:............. Confu:.......+..... Cold:............. Sound:............. Pois:............. Shard:......+...... Fear:............. Nexus:............. Lite:............- Nethr:........+.... Dark:............. Chaos:.+........... Water:...........+. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:.....6....... Steal:............. Regen:............+ Sear.:............. Telep:............. Infra:............. Invis:............. Tunn.:............. FrAct:..........+.. Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:+............ Might:............. Undea:............. Healt:............* Demon:............. Mana:2............ Orc:............. Exper:............. Troll:............+ Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............. /|=="~[()]]] Elf:............. Natur:..........s.. abcdefghijkl@ /|=="~[()]]] [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) + ?????????????!!!!??_(//} ?????????????!!!!??_(//} abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ........................ Int: .....................2.. Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ Agi: ........................ Agi: ........................ Siz: ........................ Siz: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Disea: ........................ Elec: ........................ Blind: ........................ Fire: ........................ Confu: ........................ Cold: ........................ Sound: ........................ Pois: ........................ Shard: ........................ Fear: ........................ Nexus: ........................ Lite: ........................ Nethr: ........................ Dark: ........................ Chaos: ........................ Water: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Food: ........................ Save: ........................ Feath: ........................ Devic: ........................ Glow: ........................ Steal: ........................ Regen: ...................+.... Sear.: ........................ Telep: ........................ Infra: ........................ Invis: ........................ Tunn.: ........................ FrAct: ........................ Speed: ........................ HLife: ........................ Blows: ........................ Activ: ........................ Shots: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Undea: ........................ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ........................ Man: ........................ abcdefghijklmnopqrstuvwx Dwarf: ........................ Elf: ........................ [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : yes (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : yes (view_unsafe_grids) Game: Mark where you have detected monsters : yes (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Game: Show tips as you explore the dungeon : no (show_tips) Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : yes (adult_scum) Adult: Start the game with simplest options : no (adult_beginner) Adult: Reduce the number of birth options : no (adult_intermediate) Adult: Always generate small levels : no (adult_small_levels) Adult: Show all birth menus at start : no (adult_first_time) Adult: Start the game with same choices : yes (adult_quickstart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)