[Unangband 0.6.2 Character Dump] Name Agorion, the Mage of Druidry Self SB EB TB Best Curr Sex Female Age 40 STR: 13 +0 +0 +0 13 Race Dwarf Height 3'11 INT: 17 +0 +0 +0 17 Class Mage Status 49 WIS: 18/49 +0 +0 +0 18/49 Style Druidry DEX: 11 +0 +0 +0 11 Title Apprentice CON: 13 +0 +0 +0 13 Home at the Prancing Pony in Bree CHR: 9 +0 +0 +0 9 Target the Ford to Rivendell AGI: 12 +0 +0 +0 12 SIZ: 10 +0 +0 +0 10 Level 8 HP -2/49 Fight (+0,+0) Fighting Poor Curr Exp 428 Spell-Pts 21/21 1Hand (+11,+5) Shooting Very Bad Max Exp 428 Hit die 10 Free Throwing Poor Adv Exp 20 Armor [9,+23] Blows 1/turn(x1) Stealth Poor Depth Lev 8 Infravis 50 ft Bow (+0,+0) Save Throw Excellent MaxDepth Lev 8 Gold 1093 Shots 1/turn(x2) Disarming Fair Game Turn 315498 Burden 90 lbs Throw (+0,+0) Devices Excellent Plr Turn 17558 % Burden 60% Hurls 1/turn(x1) Searching Fair Act Turn 14129 Speed -1 Weight 84 lbs Digging Iffy You are the only child of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight brown hair, a three foot beard, and a dark complexion. This is 3rd Tuile of the 2890th year of the third age. You are in the Ford to Rivendell. [Last Messages] > You are struck by electricity! > Illegal object choice! > You have 4 Brown Mushrooms of Disease (c). > The Giant blue dragonfly breathes lightning at you. > The Giant white ant is almost dead. > The Giant white ant dies. > You are struck by electricity! > You have 3 Brown Mushrooms of Disease (c). > The Brown Mushroom of Disease disappears. > The Giant blue dragonfly breathes lightning at you. > The Giant white ant dies. > You are struck by electricity! > The Giant blue dragonfly breathes lightning at you. > You are struck by electricity! > You die. [Character Equipment] a) a Cutlass (1d7) (+11,+5) {magical} It is better than average quality, and not cursed. It may be an ego item or artifact. b) a Short Bow (x2) {uncursed} It is of average quality or better, and not cursed. It may be an ego item or artifact. c) (nothing) d) (nothing) e) (nothing) f) a Brass Lantern (Theft proof) It is a useful ego item. g) Soft Studded Leather [5,+10] {magical} It is better than average quality, and not cursed. It may be an ego item or artifact. h) a Cloak [1] {uncursed} It is of average quality or better, and not cursed. It may be an ego item or artifact. i) (nothing) j) a Hard Leather Cap [2] {uncursed} It is of average quality or better, and not cursed. It may be an ego item or artifact. k) (nothing) l) a Pair of Leather Sandals [1,+5] {magical} It is better than average quality, and not cursed. It may be an ego item or artifact. [Character Equipment -- Quiver] n) 9 Daggers (1d4) (+3,+8) {magical} It is better than average quality, and not cursed. It may be an ego item or artifact. [Character Inventory] a) a Magic Book of Hedges b) a Magic Book of Animation {40% off} c) 3 Brown Mushrooms of Disease d) 7 Light Blue Mushrooms of Mana e) 6 Flasks of Oil f) an Evervescent Potion of Resist Cold g) a Frothing Potion of Heroism h) 8 Steamy Potions of Cure Light Wounds i) a Shining Potion of Resist Acid j) 3 Scrolls titled "fri nis barnis" of Phase Door k) a Scroll titled "tasef haankh" of Sense Magic l) a Titanium Rod of Detect Evil (charging) m) an Iron Wand of Light (5 charges) n) a Hawthorn Staff of Light (1d6) (+0,+0) (7 charges) o) a Pick (1d3) (+6,+4) (+1) {magical} It is better than average quality, and not cursed. It may be an ego item or artifact. p) 2 large Blue mushroom patch Spores q) a large Brown mushroom patch Spore [Home Inventory] a) a stone Statue of Tom, the Stone Troll [Dungeons Explored] You have emerged victorious from the dump outside Bree (0-4). You've cleared the passage through the Fangorn Forest (20). You've cleared the passage through Fangorn, aflame (27). You've fought through to the other side of the Troll Cave in Trollshaws Forest (4-6). You've cleared the passage through Isengard (3-35). You've cleared the passage through the Ent Moot (21). You've cleared the passage through the Woodmen Village (10-13). You have visited the Ford to Rivendell. You have visited the East Road. [Self-Knowledge] You are afflicted with shards caused by minor ailments. It will subside naturally and can be easily treated by the appropriate remedy, or can have the symptoms treated. You can learn some spells/prayers. [Spells Learnt] Lightning Spark Detect Life Dryad's Embrace Sting Purify Self Warp Wood Dust of Sneezing [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) |} ~(( ] ] |} ~(( ] ] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: ............. Dex: ............. Con: ............. Con: ............. Chr: ............. Chr: ............. Agi: ............. Agi: ............. Siz: ............. Siz: ............. Acid:............. Disea:............. Elec:............. Blind:............+ Fire:............. Confu:............. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:............. Steal:............. Regen:............. Sear.:............. Telep:............. Infra:............. Invis:............. Tunn.:............. FrAct:............. Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............+ |} ~(( ] ] Elf:............. Natur:............. abcdefghijkl@ |} ~(( ] ] [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) 9 9 abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ........................ Int: ........................ Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ Agi: ........................ Agi: ........................ Siz: ........................ Siz: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Disea: ........................ Elec: ........................ Blind: ........................ Fire: ........................ Confu: ........................ Cold: ........................ Sound: ........................ Pois: ........................ Shard: ........................ Fear: ........................ Nexus: ........................ Lite: ........................ Nethr: ........................ Dark: ........................ Chaos: ........................ Water: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Food: ........................ Save: ........................ Feath: ........................ Devic: ........................ Glow: ........................ Steal: ........................ Regen: ........................ Sear.: ........................ Telep: ........................ Infra: ........................ Invis: ........................ Tunn.: ........................ FrAct: ........................ Speed: ........................ HLife: ........................ Blows: ........................ Activ: ........................ Shots: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Undea: ........................ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ........................ Man: ........................ abcdefghijklmnopqrstuvwx Dwarf: ........................ Elf: ........................ [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : yes (view_torch_grids) Game: Generate dungeons with aligned rooms : yes (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : yes (view_unsafe_grids) Game: Mark where you have detected monsters : yes (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Game: Show tips as you explore the dungeon : yes (show_tips) Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : no (adult_scum) Adult: Start the game with simplest options : no (adult_beginner) Adult: Reduce the number of birth options : no (adult_intermediate) Adult: Always generate small levels : no (adult_small_levels) Adult: Show all birth menus at start : no (adult_first_time) Adult: Start the game with same choices : no (adult_quickstart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)