[Ironband Pre-release Character Dump] Name Chiea STR: 18 -1 +0 +0 17 Sex Female INT: 15 +3 +0 +0 18 Race High-Elf WIS: 11 +2 +0 +0 13 Class Adventurer DEX: 15 +1 +0 +0 16 Title Dungeoneer Con: 18/10 -2 +0 +0 17 15 HP 126/126 AGI: 18 +2 +0 +0 18/20 SP 101/103 STE: 16 +2 +0 -1 17 Level 15 PER: 16 +3 +0 +0 18/10 Depth 12 LUC: 15 -1 +0 +0 14 GameTurn 147907 Armor [19,+29] PlayerTurn 17272 Fight (+1,+40%) Cur Exp 6826 Melee (+6,+200%) Max Exp 6826 Shoot (+6,+9) Adv Exp 174 Blows 22/10 Gold 4250 Shots 11/10 Burden 159 lbs Speed +1 % Burden 84% Infra 50 ft You are the only child of a Telerin Mage. You have light grey eyes, wavy brown hair, and a fair complexion. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) \}==" (()]]] \}==" (()]]] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: ............. Dex: ............. Con: ............. Con: ............. Agi: ............. Agi: ............. Ste: ......1...... Ste: ............. Per: ............. Per: ............. Luc: ............. Luc: ............. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:............. Elec:............. Confu:............. Fire:+............ Sound:............. Cold:...+......... Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:....+........ Sear.:............. Feath:..+.......... Infra:............. PLite:............. Tunn.:............. Regen:............. Aggr.:............. Telep:............. Blows:............. Invis:............+ Shots:............. FrAct:............. Might:............. HLife:............. ............. abcdefghijkl@ abcdefghijkl@ \}==" (()]]] \}==" (()]]] [Character Equipment] a) a Warhammer of the Elements (2d5) (+5,+8) {Wormy} It is branded with fire. It provides resistance to fire. It cannot be harmed by fire. It gives you 22/10 attacks per turn. It was dropped by Wormtongue, Agent of Saruman on dungeon level 6. b) a Sling (x2) (+4,+6) c) an Opal Ring of Feather Falling It makes you fall like a feather. d) a Granite Ring of Resist Cold It provides resistance to cold. It cannot be harmed by cold. e) a Ruby Amulet of Slow Digestion It slows your metabolism. f) (nothing) g) Lacquered Leather of Resist Elements (-1) [7,+5] {RAcid} It provides resistance to acid. It cannot be harmed by acid. h) a Cloak [1,+1] i) a Tower Shield of Resist Elements [5,+8] {RAcid} It provides resistance to acid. It cannot be harmed by acid. It was dropped by a Novice priest on dungeon level 6. j) a Leather Cap [2,+1] k) a Set of Gauntlets [2,+1] l) a Pair of Shoes [2,+1] [Character Equipment -- Quiver] n) 32 Bolts (1d5) (-45,-25) {uncursed} o) 18 Arrows (1d4) (+5,+5) They were dropped by Bullroarer the Hobbit on dungeon level 6. p) 16 Arrows (1d4) (+4,+4) q) 18 Arrows (1d4) (+0,+0) r) 49 Rounded Pebbles (1d2) (+0,+0) s) 5 Rounded Pebbles (1d2) (+7,+9) {excellent} t) 22 Iron Shots (1d4) (+2,+2) They were dropped by Bullroarer the Hobbit on dungeon level 6. [Character Inventory] a) a Book of Mage Spells [Magic for Beginners] b) a Book of Mage Spells [Defensive Magical Theory] c) a Ration of Food d) 3 Pieces of Elvish Waybread e) 6 Flasks of oil f) a Shimmering Potion of Heroism g) a Sparkling Green Potion h) a Scroll titled "aksere ple" of Phase Door i) a Scroll titled "ulkdok bitun" of Light j) a Scroll titled "snaorg harok" of Magic Mapping k) a Scroll titled "paytri yerg" of Trap Detection l) a Scroll titled "flitban abvly" of Door/Stair Location m) a Scroll titled "see trol un" of Holy Chant n) a Magnetic Wand of Remove Curse o) 2 Gnarled Wands of Phase Door p) 2 Corundum Rings of Slow Digestion It slows your metabolism. q) a Wooden Torch (with 954 turns of light) r) Wolfskin [6,+3] {Wormy} s) a Pike (1d12) (+2,+5) {Bullroarer} It gives you 11/10 attacks per turn. It was dropped by Bullroarer the Hobbit on dungeon level 6. t) a Shortbow (x2) (+0,+0) Chiea the High-Elf Adventurer Began the quest to kill The Witch-King of Angmar on 12/31/2007 at 03:44 PM ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ | 33172| 4 | 4 | Killed Fang, Farmer Maggot's dog | 34022| 4 | 5 | Reached level 5 | 49628| 6 | 9 | Killed Bullroarer the Hobbit | 55169| 6 | 10 | Reached level 10 | 58324| 6 | 10 | Killed Wormtongue, Agent of Saruman | 93131| 9 | 13 | Killed Lagduf, the Snaga | 103699| 9 | 13 | Killed Mughash the Kobold Lord | 132294| 11 | 15 | Reached level 15 | 144391| 11 | 15 | Killed Nar, the Dwarf ============================================================ [Options] GAME PLAY OPTIONS: Expand the power of the look command : yes (expand_look) Expand the power of the list commands : yes (expand_list) Map remembers all perma-lit grids : yes (view_perma_grids) Map remembers all torch-lit grids : no (view_torch_grids) Generate dungeons with aligned rooms : yes (dungeon_align) Generate dungeons with connected stairs : yes (dungeon_stair) Monsters exploit players weaknesses : no (smart_cheat) BIRTH OPTIONS: Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts : no (adult_rand_artifacts) Adult: Never stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : yes (adult_take_notes) Adult: All levels generated small : no (adult_force_small_lev) Adult: Retain squelch settings : no (adult_retain_squelch) Adult: Disable extra artifacts : no (adult_no_xtra_artifacts) Score: Peek into object creation : no (score_peek) CHEAT OPTIONS: Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)