[Angband 3.0.5 Character Dump] Name More Self RB CB EB Best Sex Female Age 12 STR: 14 +2 -5 +2 13 Race Half-Orc Height 62 INT: 18/47 -1 +3 +3 18/97 Class Mage Weight 116 WIS: 10 +0 +0 +0 10 Title Evoker Status 14 Dex: 17 +0 +1 +0 18 17 HP -44/190 Maximize Y CON: 13 +1 -2 +2 14 SP 101/102 Preserve N CHR: 14 -4 +1 +0 11 Level 29 Armor [38,+44] Saving Throw Superb Cur Exp 86004 Fight (+3,+3) Stealth Poor Max Exp 86004 Melee (+7,+5) Fighting Superb Adv Exp 105000 Shoot (+3,+0) Shooting Good MaxDepth Lev 21 Blows 1/turn Disarming Excellent Gold 14793 Shots 0/turn Magic Device Superb Perception Fair Burden 97.0 lbs Infra 30 ft Searching Poor Your father was an Orc, but it is unacknowledged. You are the adopted child of a Yeoman. You are a credit to the family. You have dark brown eyes, straight brown hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:.......+..... Blind:............. Elec:....+........ Confu:......+...... Fire:............. Sound:............. Cold:..+.......... Shard:............. Pois:............. Nexus:...........+. Fear:.......+..... Nethr:............. Lite:............. Chaos:............. Dark:............+ Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:............. Feath:...........+. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:.........+... Speed:............. Invis:.......+..... Blows:............. FrAct:.......+..+.. Shots:............. HLife:............. Might:............. [Last Messages] > You have found 50 gold pieces worth of gold. > You see a Scroll of Holy Chant. > You have found 68 gold pieces worth of garnets. > You are surrounded by a white light. > You feel yourself slow down. > You see a Scroll of Holy Chant. > The Baby green dragon screams in pain. > The Baby green dragon flees in terror! > The Baby green dragon dies. > You have found 58 gold pieces worth of garnets. > It casts a plasma bolt. > You have been stunned. > You sense the presence of monsters! > Vargo, Tyrant of Fire casts a fire ball. > You die. [Character Equipment] a) a Main Gauche of *Slay Animal* (1d5) (+4,+2) (+2) It increases your intelligence by 2. It slays animals. It slows your metabolism. b) (nothing) c) a Ring of Resist Cold It provides resistance to cold. It cannot be harmed by cold. d) a Ring of Intelligence (+1) It increases your intelligence by 1. It sustains your intelligence. e) an Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. f) a Brass Lantern (with 2914 turns of light) It cannot be harmed by fire. g) Bronze Dragon Scale Mail (-2) [30,+10] It provides resistance to confusion. It activates for breathe confusion (120) every 450+d450 turns. It cannot be harmed by the elements. h) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) (nothing) j) a Metal Cap of Telepathy [3,+5] It grants you the power of telepathy. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Stability [3,+3] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@b2} c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3} d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4@b4@G4, 25% off} e) a Book of Magic Spells [Raal's Tome of Destruction] {@m6@b6@G6} It cannot be harmed by the elements. f) 5 Flasks of oil g) 3 Potions of Speed {25% off} h) 8 Potions of Cure Critical Wounds {10% off} i) 6 Potions of Healing j) a Potion of Restore Mana k) 3 Scrolls of Phase Door {10% off} l) 3 Scrolls of Teleportation m) 2 Scrolls of Teleport Level n) 3 Scrolls of Word of Recall {40% off} o) 3 Scrolls of Magic Mapping {40% off} p) a Rod of Drain Life {@z1} q) a Rod of Acid Balls {@z2} r) a Wand of Lightning Balls (2 charges) It cannot be harmed by electricity. s) a Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. t) a Ring of Resist Poison It provides resistance to poison. u) a Ring of See Invisible It grants you the ability to see invisible things. v) a Cloak of Stealth [1,+5] (+2 to stealth) It increases your stealth by 2. w) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It increases your searching by 1. It slays orcs, demons, and all evil creatures. It is branded with fire. It provides resistance to fire and light. It is blessed by the gods, slows your metabolism, and lights the dungeon around you. It cannot be harmed by the elements. [Home Inventory] a) 10 Potions of Speed {25% off} b) 10 Potions of Cure Critical Wounds {10% off} c) 8 Scrolls of Teleportation d) 3 Scrolls of Magic Mapping e) a Rod of Polymorph f) a Wand of Sleep Monster (18 charges) g) a Wand of Slow Monster (8 charges) h) a Wand of Confuse Monster (13 charges) i) Soft Studded Leather of Elvenkind [5,+11] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and chaos. It cannot be harmed by the elements. j) a Metal Cap of Light [3,+2] It provides resistance to light. It lights the dungeon around you. k) a Pair of Soft Leather Boots of Free Action [2,+3] It grants you immunity to paralysis. l) The Broken Sword 'Narsil' (3d2) (+6,+10) (+2) It increases your strength and dexterity by 2. It increases your attack speed by 2. It slays orcs and trolls. It provides resistance to fire. It is blessed by the gods. It cannot be harmed by the elements. m) The Dagger 'Dethanc' (2d4) (+4,+6) It is branded with electricity. It provides resistance to lightning. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. n) The Dagger 'Narthanc' (2d4) (+4,+6) (charging) It is branded with fire. It provides resistance to fire. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. o) a Short Sword of *Slay Demon* (1d7) (+5,+9) (+1) It increases your intelligence by 1. It is especially deadly against demons. It provides resistance to fire. p) an Awl-Pike (Defender) (1d8) (+5,+7) [+1] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, and cold. It sustains your dexterity. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. q) a Trident (Defender) (1d8) (+9,+11) [+6] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, and cold. It sustains your constitution. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. r) a Quarterstaff (Holy Avenger) (1d9) (+8,+7) [+1] (+3) It increases your wisdom by 3. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your dexterity. It is blessed by the gods. It grants you the ability to see invisible things. s) a Long Bow of Accuracy (x3) (+17,+9) t) 9 Arrows (1d4) (+3,+4) u) 31 Mithril Shots (2d4) (+5,+5) It cannot be harmed by acid. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : no (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)