[Quickband 1.0.5 Character Dump] Name Baras Self RB CB EB Best Sex Male Age 69 Str: 15 +1 +5 +0 18/30 18/20 Race Dunadan Height 75 INT: 15 +2 -2 +0 15 Class Warrior Weight 196 WIS: 13 +2 -2 +0 13 Title Veteran Status 17 Dex: 13 +2 +2 +0 17 13 HP -5/275 CON: 15 +3 +2 +0 18/20 SP 0/0 Level 24 CHR: 12 +2 -1 +0 13 GameTurn 231682 Armor [25,+30] Saving Throw Excellent Cur Exp 16167 Fight (+0,+4) Stealth Fair Max Exp 16167 Melee (+7,+7) Fighting Heroic Adv Exp 1333 Shoot (+18,+10) Shooting Legendary MaxDepth Lev 7 Blows 2/turn Disarming Very Good Gold 25441 Shots 1/turn Magic Device Very Good Burden 130 lbs Speed +1 Perception Poor % Burden 54% Infra 0 ft Searching Poor You are one of several children of a Serf. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. [Last Messages] > It breathes shards. > It shrugs off the attack. > The Earth hound resists. > You miss the Earth hound. <2x> > The Earth hound bites you! <2x> > The Earth hound claws you! > The Earth hound misses you. > You miss the Earth hound. > You hit the Earth hound. > The Earth hound flees in terror! > It breathes shards. > It snarls with pain. > The Earth hound dies. > You have been given a light cut. > You die. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) |}=="~(()]]] |}=="~(()]]] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ............. Int: ..s.......... Wis: ............. Wis: ..s.......... Dex: ............. Dex: ............. Con: ............. Con: ............s Chr: ............. Chr: ............. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:........+.... Nexus:............. Fear:..+.......... Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:....+........ Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Aggr.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:...+......... Shots:............. HLife:............. Might:............. abcdefghijkl@ abcdefghijkl@ |}=="~(()]]] |}=="~(()]]] [Character Equipment] a) a Two-Handed Sword (3d6) (+7,+3) It gives you 2 attacks per turn. b) a Light Crossbow of Accuracy (x3) (+18,+10) c) a Rhodonite Ring of Ableness It provides resistance to fear. It sustains your intelligence and wisdom. d) a Quartzite Ring of Free Action It grants you immunity to paralysis. e) a Mithril Amulet of Slow Digestion It slows your metabolism. f) a Brass Lantern (with 13975 turns of light) It cannot be harmed by fire. g) Leather Scale Mail (-1) [11,+2] h) a Cloak [1,+6] i) Dragon Scale Shield (Green) [3,+18] It provides resistance to poison. It activates for poison resistance (10+d10 turns) and breathe poison gas (50) every 50+d50 turns. It cannot be harmed by the elements. j) an Iron Helm [5,-1] k) a Set of Gauntlets [2,+2] l) a Pair of Hard Leather Boots [3,+2] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) a Black Spotted Mushroom of Paranoia c) 7 Rations of Food d) a Flask of oil e) 2 Magenta Potions of Speed f) 11 Sky Blue Potions of Cure Critical Wounds g) 4 Scrolls titled "ite murden" of Teleport Level {40% off} h) 2 Scrolls titled "bit klis" of Word of Recall {=g!*@r1} i) 8 Scrolls titled "vivwerg cosi" of Identify j) 4 Scrolls titled "orntue skivly" of Magic Mapping k) 3 Steel Rods of Trap Location {@z2} l) 3 Rusty Rods of Light {@z1} m) an Ivory Wand of Stone to Mud (7 charges) n) a Silver-Plated Wand of Confuse Monster (14 charges) o) a Tin Wand of Stinking Cloud (4 charges) p) a Walnut Staff of Detect Invisible (18 charges) q) a Spruce Staff of Sleep Monsters (8 charges) r) a Golden Staff of Slow Monsters (7 charges) s) The Well-balanced Dagger 'Dethanc' (2d4) (+4,+6) {=g@v1} It is branded with electricity. It provides resistance to lightning. It can be thrown hard and fast. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. It gives you 2 attacks per turn. t) 29 Bolts (1d5) (+0,+0) [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) + ==|| ==|| abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: .2...................... Str: .s...................... Int: ........................ Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Blind: ........................ Elec: ..+..................... Confu: ........................ Fire: ........................ Sound: ........................ Cold: ........................ Shard: ........................ Pois: ........................ Nexus: ........................ Fear: ........................ Nethr: ........................ Lite: ........................ Chaos: ........................ Dark: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx S.Dig: ........................ Stea.: ........................ Feath: ........................ Sear.: ........................ PLite: ........................ Infra: ........................ Regen: ........................ Aggr.: ........................ Telep: ........................ Speed: ........................ Invis: ........................ Blows: ........................ FrAct: ........................ Shots: ........................ HLife: ........................ Might: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx ==|| ==|| [Home Inventory] a) a Bloodstone Ring of Protection [+11] b) a Beryl Ring of Strength (+2) It increases your strength by 2. It sustains your strength. c) a Small Sword of the Elements (1d6) (+5,+5) It is branded with electricity. It provides resistance to lightning. It cannot be harmed by electricity. It gives you 2 attacks per turn. d) a Broad Sword (2d5) (+0,+0) It gives you 2 attacks per turn. [Options] GAME PLAY OPTIONS: Auto-haggle in stores : yes (auto_haggle) Auto-scum for good levels : no (auto_scum) Allow the generation of themed levels : yes (allow_themed_levels) Expand the power of the look command : yes (expand_look) Expand the power of the list commands : yes (expand_list) Map remembers all perma-lit grids : yes (view_perma_grids) Map remembers all torch-lit grids : no (view_torch_grids) Generate dungeons with aligned rooms : yes (dungeon_align) Generate dungeons with connected stairs : yes (dungeon_stair) Monsters exploit players weaknesses : no (smart_cheat) BIRTH OPTIONS: Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Never stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : no (adult_take_notes) Adult: All levels generated small : no (adult_force_small_lev) Adult: Retain squelch settings : no (adult_retain_squelch) Adult: Disable quests : yes (adult_no_quests) Adult: Disable player ghosts : yes (adult_no_player ghosts) Adult: Disable store services : yes (adult_no_store_services) Adult: Disable extra artifacts : yes (adult_no_xtra_artifacts) CHEAT OPTIONS: Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)