[Unangband 0.6.2 Character Dump] Name Narchol VII, the Cultist of Mandos Self SB EB TB Best Curr Sex Male Age 63 STR: 9 +0 +0 +0 9 Race Dunadan Height 6'10 INT: 18/11 +0 +0 +0 18/11 Class Mage Status 33 WIS: 18/48 +0 +0 +0 18/48 Style Mandos DEX: 14 +0 +0 +0 14 Title Novice CON: 14 +0 +0 +0 14 Home at the Prancing Pony in Bree CHR: 14 +0 +0 +0 14 Target a hill in Trollshaws Forest AGI: 10 +0 +0 +0 10 SIZ: 7 +0 +0 +0 7 Level 3 HP -11/19 Fight (+1,+0) Fighting Very Bad Curr Exp 67 Spell-Pts 7/11 1Hand (+1,+0) Shooting Bad Max Exp 67 Hit die 8 Free Throwing Poor Adv Exp 32 Armor [0,+8] Blows 1/turn(x0) Stealth Good Depth Lev 4 Infravis 0 ft Shoot (+1,+0) Save Throw Excellent MaxDepth Lev 4 Gold 218 Shots 0/turn(x0) Disarming Good Game Turn 133050 Burden 18 lbs Throw (+1,+0) Devices Excellent Plr Turn 4415 % Burden 16% Hurls 1/turn(x1) Searching Fair Act Turn 2024 Speed -1 Weight 130 lbs Digging Bad You are one of several children of a Yeoman. You are a credit to the family. You have green eyes, straight black hair, and an average complexion. This is 2nd Tuile of the 2890th year of the third age. You are in a hill in Trollshaws Forest. [Last Messages] > There are 3 hours until midday. > You climb the tree trunk. > You climb out of the tree trunk. > You sense the presence of monsters. > Illegal target! > You climb the tree. > You climb out of the tree. > You climb the tree. > You climb out of the tree. > Target Selected. > Bert, the Stone Troll grunts with pain. > Bert, the Stone Troll grunts with pain. > Bert, the Stone Troll throws a boulder at you! > Bert, the Stone Troll throws a boulder at you! > You die. [Character Equipment] a) a Banyan Staff of Light (1d6) (+0,+0) (10 charges) b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) (nothing) g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) [Character Inventory] a) a Magic Book of Cantrips b) 7 Rations of Food c) a Flask of Slime d) 3 Scrolls titled "stawed bat" of Phase Door e) a Gold-Plated Wand of Spark (9 charges) [Dungeons Explored] You have reached level 1 in sewers of Bree (0-4). You have visited the town of Hobbiton. You have visited a hill in Trollshaws Forest. You have visited the East Road. [Self-Knowledge] You suffer from no afflictions. You can learn some spells/prayers. [Spells Learnt] Magic Missile Detect Monsters Find Hidden Traps/Doors [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) _ _ abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: ............. Dex: ............. Con: ............. Con: ............s Chr: ............. Chr: ............. Agi: ............. Agi: ............. Siz: ............. Siz: ............. Acid:............. Disea:............. Elec:............. Blind:............. Fire:............. Confu:............. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:1............ Steal:............. Regen:............. Sear.:............. Telep:............. Infra:............. Invis:............. Tunn.:............. FrAct:............. Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............+ abcdefghijkl@ Dwarf:............. _ Elf:............. Natur:............. abcdefghijkl@ _ [Your Home Is Empty] [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : yes (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : yes (view_unsafe_grids) Game: Mark where you have detected monsters : yes (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Game: Show tips as you explore the dungeon : yes (show_tips) Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : yes (adult_scum) Adult: Start the game with simplest options : no (adult_beginner) Adult: Reduce the number of birth options : yes (adult_intermediate) Adult: Always generate small levels : no (adult_small_levels) Adult: Show all birth menus at start : no (adult_first_time) Adult: Start the game with same choices : no (adult_quickstart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)