[Unangband 0.6.2 Character Dump] Name Narchol VI, the Wizard Self SB EB TB Best Curr Sex Male Age 21 STR: 11 +0 +0 +0 11 Race Man of Bree Height 6' 0 INT: 18/41 +0 +0 +0 18/41 Class Mage Status 43 WIS: 18/52 +0 +2 +0 18/72 Style Wizardry Dex: 18/43 +0 +0 +0 18/43 18/38 Title Spellbinder CON: 14 +0 +2 +0 16 Home at the Prancing Pony in Bree CHR: 10 +0 +0 +0 10 Target Barrow-downs Agi: 12 +0 +0 +0 12 11 SIZ: 7 +0 +0 +0 7 Level 21 HP -59/130 Fight (+6,+0) Fighting Poor Curr Exp 8192 Spell-Pts 23/57 WShld (+12,+5) Shooting Poor Max Exp 8940 Hit die 8 Bash [4,+7] Throwing Good Adv Exp 1328 Armor [18,+37] Blows 1/turn(x0) Stealth Iffy Depth Lev 21 Infravis 0 ft Shoot (+6,+0) Save Throw Excellent MaxDepth Lev 21 Gold 61524 Shots 1/turn(x0) Disarming Very Good Game Turn 1048411 Burden 110 lbs Throw (+6,+0) Devices Superb Plr Turn 41219 % Burden 85% Hurls 2/turn(x1) Searching Very Good Act Turn 25353 Speed -3 Weight 124 lbs Digging Bad You are one of several children of a Townsman. You are a credit to the family. You have brown eyes, straight black hair, and a fair complexion. This is 10th Tuile of the 2890th year of the third age. You are on level 17 of Barrow-downs. [Last Messages] > The floor is thick with dust. > The floor is thick with dust. > The floor is thick with dust. > The floor is thick with dust. > You failed to cast the spell! > The Young Undead eye is immune to cold. > The Young Undead eye flinches. > The Young Undead eye draws psychic energy from you! > The Young Undead eye squelches. > The Young Undead eye hurls a nether lance at you. > You feel your life draining away! > The Young Undead eye writhes about. > The Young Undead eye hurls a nether lance at you. > You feel your life draining away! > You die. [Character Equipment] a) a Hatchet of Corrosion (1d5) (+6,+5) It is a useful ego item, with a random hidden ability. b) a Lute of Health worth 57190 gold pieces (+2) {nolore} It provides resistance to disenchantment. It is a useful ego item, with a random hidden ability. c) a Tiger Eye Ring of See Invisible d) a Silver-Plated Ring of Free Action e) a Golden Amulet of Resist Lightning It is not damaged by cold. f) a Wizard Light (7d1) (+0,+0) It is of great quality, but with no additonal powers. g) Hard Studded Leather of Slow Digestion (-1) [7,+7] It gives its wielder slow digestion. It is a useful ego item. h) a Cloak [1,+1] It is not damaged by cold. It is of good quality, but with no additional powers. i) a Large Leather Shield of Sustain Intelligence [4,+7] It sustains intelligence. It is a useful ego item. j) a Metal Cap [3,+6] It is a useful ego item. k) (nothing) l) a Pair of Hard Leather Boots of Execute Undead [3,+5] It does x5 damage against undead. It is a useful ego item. [Character Inventory] a) a Magic Book of Cantrips b) a Magic Book of Conjuring c) a Magic Book of Incantations {@m3} d) a Magic Book of Wizardry e) 24 Pieces of Elvish Waybread f) 4 Pink Speckled Potions of Detonations worth 0 gold pieces g) 7 Blue Speckled Potions of See Invisible h) a Blue Potion of Resist Cold i) 8 Orange Potions of Cure Serious Wounds j) a Black & White Potion of Intelligence and Wisdom k) a Scroll titled "frishu nerbot" of Word of Recall {!*@r1} l) 12 Scrolls titled "danarg toxbar" of Read Magic m) 10 Scrolls titled "ite tursso" of Magic Mapping n) 9 Scrolls titled "yp cre zun gar" of Satisfy Hunger o) 6 Scrolls titled "oxybu iteple" of Value Magic p) a Platinum Rod of Object Location (charging) q) a Switch Rod of Illumination r) 4 Maple Wands of Haste Monster (12 charges) s) a Mahogany Staff of Teleportation (1d6) (+0,+0) (12 charges) t) a Nickel Ring of Sustain Strength and Size u) a Diamond Ring of Sustain Constitution and Charisma v) a Small Metal Shield [3,+5] It is of good quality, but with no additional powers. w) a Rapier of Tunnelling worth 442 gold pieces (1d6) (+1,+1) (+2) It increases your tunneling by 2. It is a useful ego item. [Home Inventory] a) a Magical Bag of Helpful Mushrooms b) 2 Muddy Potions of Free Action c) 3 Blue Speckled Potions of See Invisible d) an Oily Yellow Potion of Restore Body e) a map titled 'There and Back Again' f) a map to the Paths of the Dead g) a Scroll titled "conkho micjo" of Teleportation h) 3 Scrolls titled "ite tursso" of Magic Mapping i) 16 Scrolls titled "unarze mon" of Legend Lore j) a Cypress Staff of Light (1d6) (+1,+1) (10 charges) It is not damaged by acid. It is a useful ego item. k) a Turquoise Ring of Sustain Intelligence and Wisdom l) a stone Statue of Bert, the Stone Troll m) Smeagol's Corpse {=d} [Dungeons Explored] You have reached level 3 in the cellars of Maggot's farm (2-6). You have emerged victorious from the dump outside Bree (0-4). You have reached level 21 in Barrow-downs (4-23). You have emerged victorious from the Troll Cave in Trollshaws Forest (4-6). You have emerged victorious from the Midgewater Marshes (10-17). You have visited the town of Hobbiton. You have visited the East Road. [Self-Knowledge] You suffer from no afflictions. You can learn some spells/prayers. [Spells Learnt] Magic Missile Detect Monsters Find Hidden Traps/Doors Phase Door Light Area Stinking Cloud Cure Light Wounds Wizard Light Teleport Self Gauge Magic Detect Power Frost Bolt Lightning Beam Cure Poison Spear of Light Fire Bolt Concentration Recharge Item I Acid Bolt Minor Lightning Ball Polymorph Other Wizard Eye Haste Self Confuse Monster [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + /|=="~(()] ] /|=="~(()] ] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ............. Int: ........s.... Wis: .2........... Wis: .s........... Dex: ............. Dex: ............. Con: .2........... Con: .s........... Chr: ............. Chr: ............. Agi: ............. Agi: ............. Siz: ............. Siz: ............. Acid:+............ Disea:.+........... Elec:....+........ Blind:............. Fire:............. Confu:......+...... Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:.+........... abcdefghijkl@ abcdefghijkl@ Food:......+...... Save:............. Feath:............. Devic:............. Glow:.....6....... Steal:............. Regen:............. Sear.:............. Telep:............. Infra:............. Invis:..+.......... Tunn.:............. FrAct:...+......... Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............+ abcdefghijkl@ Dwarf:............. /|=="~(()] ] Elf:............. Natur:............. abcdefghijkl@ /|=="~(()] ] [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) &!!!?????_=9~ &!!!?????_=9~ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ........................ Int: ........................ Int: ..........s............. Wis: ........................ Wis: ..........s............. Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ Agi: ........................ Agi: ........................ Siz: ........................ Siz: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Disea: ........................ Elec: ........................ Blind: ........................ Fire: ........................ Confu: ........................ Cold: ........................ Sound: ........................ Pois: ........................ Shard: ........................ Fear: ........................ Nexus: ........................ Lite: ........................ Nethr: ........................ Dark: ........................ Chaos: ........................ Water: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Food: ........................ Save: ........................ Feath: ........................ Devic: ........................ Glow: .........+.............. Steal: ........................ Regen: ........................ Sear.: ........................ Telep: ........................ Infra: ........................ Invis: ........................ Tunn.: ........................ FrAct: ........................ Speed: ........................ HLife: ........................ Blows: ........................ Activ: ........................ Shots: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Undea: ........................ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ........................ Man: ........................ abcdefghijklmnopqrstuvwx Dwarf: ........................ Elf: ........................ [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : yes (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : yes (view_unsafe_grids) Game: Mark where you have detected monsters : yes (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Game: Show tips as you explore the dungeon : yes (show_tips) Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : yes (adult_scum) Adult: Start the game with simplest options : no (adult_beginner) Adult: Reduce the number of birth options : yes (adult_intermediate) Adult: Always generate small levels : no (adult_small_levels) Adult: Show all birth menus at start : no (adult_first_time) Adult: Start the game with same choices : no (adult_quickstart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)