[DaJAngband v1.0.02 based on Vanilla Angband 3.0.9e Character Dump] Name Passafist Self RB CB EB Best Sex Female Age 63 Str: 14 +3 +1 +0 18 17 Race Hrack Height 66 INT: 17 +2 +3 +0 18/40 Class Passafist Weight 131 WIS: 12 +2 +2 +0 16 Title TurnCheek Status 5 DEX: 16 +1 +1 +0 18 HP -1/251 Maximize Y CON: 14 +2 +2 +0 18 SP 34/48 CHR: 10 -1 +2 +0 11 Level 25 Armor [38,+18] Saving Throw 74 Cur Exp 24762 Fight (+0,+0) Stealth 8 Max Exp 32686 Melee (+9,+5) Fighting 19 Adv Exp 34300 Shoot (+3,+0) Shooting 4 MaxDepth Lev 19 Blows 1/turn Disarming 91 Turns 267515 Shots 1/turn Magic Device 69 Gold 4307 Infra 40 ft Perception 32 Burden 144.3 lbs Energy 80% Searching 24 You are one of several children of a Gnome hermit. You are a credit to the family. You have brown eyes, wavy red hair, and a very fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:....+........ Confu:............. Fire:............. Sound:............. Cold:..+.......... Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............+ Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............+ Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > The clay golem hits you. > *** LOW HITPOINT WARNING! *** > You miss the clay golem. > The clay golem misses you. > The clay golem hits you. > *** LOW HITPOINT WARNING! *** > You hit the clay golem. > The clay golem hits you. > *** LOW HITPOINT WARNING! *** > The clay golem misses you. > You miss the clay golem. > The clay golem misses you. > The clay golem hits you. > You die. [Character Equipment] a) a beaked axe of Slay Evil (2d6) (+9,+5) It slays all evil creatures. b) a sling (x2) (+3,+0) c) a Carbuncle Ring of Resist Cold It provides resistance to cold. It cannot be harmed by cold. d) a Black Diamond Ring of Protection [+11] e) a Driftwood Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. f) a wooden torch (3156 turns) {@w4} It usually provides light of radius 2, though this is reduced when running of out fuel. g) mithril chain mail (-1) [28,+1] It cannot be harmed by acid. h) a cloak [1,+0] i) a small metal shield [3,+0] j) a hard leather cap [2,+0] k) a set of gauntlets [2,+0] l) a pair of soft leather boots [2,+4] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Flat Mushroom of Cure Blindness e) a Tangerine Potion of Speed f) 4 White Potions of Cure Serious Wounds {@q2} g) 4 Scrolls titled "ino proveo" of Phase Door {@r1} h) a Scroll titled "aput ingero" of Teleportation {@r9} i) 2 Scrolls titled "am sim demptis" of Word of Recall {@r3} j) 11 Scrolls titled "igo hisio pas" of Identify {@r2} k) 19 Scrolls titled "diose volino" of Recharging {@r8} l) 2 Nickel Rods of Trap Location {@z3} m) a Silver Rod of Door/Stair Location n) an Iron-bound Rod of Light {@z4} o) 6 Roc Talon Wands of Teleport Other (1 charge) {@a9} p) a Mandrake Root Wand of Sleep Monster (18 charges) q) a Xan Stinger Wand of Slow Monster (5 charges) r) a Golem Clay Wand of Lightning Bolts (1 charge) s) 2 Wych Elm Staffs of Sleep Monsters (17 charges) t) 3 wooden torches (3000 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. u) 24 arrows (1d4) (+3,+4) v) 23 rounded pebbles (1d2) (+0,+0) {@f1=g} w) 26 iron shots (1d4) (+6,+4) {@f1=g} [Home Inventory] a) a flask of oil b) a Mandrake Root Wand of Sleep Monster (18 charges) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : no (adult_ai_sound) Adult: Monsters chase recent locations : no (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)