[ToME 2.1.0 Character Dump] Name : The Headless Horseman Age 85 STR: 18/*** Sex : Female Height 68 INT: 8 Race : Zombie RohanKnight Weight 87 WIS: 16 Class : Swordmaster Social Class 1 DEX: 18/137 Body : Player CON: 18/130 God : Melkor Bauglir CHR: 18/33 + To Melee Hit 93 Level 34 Max Hit Points 620 + To Melee Damage 80 Experience 850295 Cur Hit Points 620 + To Ranged Hit 30 Max Exp 850295 Max SP (Mana) 12 + To Ranged Damage 2 Exp to Adv. 927500 Cur SP (Mana) 12 AC 33+43 Gold 202265 Piety 27239 (Miscellaneous Abilities) Fighting : Legendary[60]Perception : Fair Blows/Round: 9 Bows/Throw : Heroic Searching : Fair Shots/Round: 1 Saving Throw: Very Good Disarming : Good Wpn.dmg/Rnd: 9d4+720 Stealth : Bad Magic Device: Good Infra-Vision: 30 feet Tactic: normal Explor: normal (Character Background) You have been raised from the grave by evil magic. You only exist in order to take revenge on Sauron, who has stolen yo ur skull. [Miscellaneous information] Cth monsters: ON Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 40 (2000') Maze: Level 25 (1250') Orc Cave: Level 22 (1100') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 1st Enderi of the 2890th year of the third age. It now is 12 days that you are adventuring. adefkmnopsuxz{|@ Add Str : .+....+......... Add Int : .....+.......... Add Wis : .....+.......... Add Dex : ....+.+......... Add Con : .........+...... Add Chr : .....+.......... Mul Mana : ................ Mul SPower: ................ Add Stea. : ................ Add Sear. : ................ Add Infra : .........+...... Add Tun.. : ..............+. Add Speed : ......+........+ Add Blows : ................ Chaotic : ................ Vampiric : ................ adefkmnopsuxz{|@ Slay Anim.: ................ Slay Evil : +............... Slay Und. : ................ Slay Demon: ................ Slay Orc : ................ Slay Troll: ................ Slay Giant: .+.............. Slay Drag.: ................ Kill Drag.: ................ Sharpness : ................ Impact : ................ Poison Brd: ................ Acid Brand: +............... Elec Brand: +............... Fire Brand: +............... Cold Brand: ................ adefkmnopsuxz{|@ Sust Str : .+.............. Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+..... Sust Chr : ................ Invisible : +....+.......... Mul life : ................ Imm Acid : ................ Imm Elec : ................ Imm Fire : ................ Imm Cold : ................ Sens Fire : ................ Reflect : ................ Free Act : .......+..+..... Hold Life : ...............+ adefkmnopsuxz{|@ Res Acid : +.....++........ Res Elec : ......+......... Res Fire : +.....+..+...... Res Cold : +.....+........+ Res Pois : ....+..........+ Res Fear : ......++.......+ Res Lite : ..........+..... Res Dark : ................ Res Blind : .....+.......... Res Conf : ......+......... Res Sound : ......+......... Res Shard : ++...+.......... Res Neth : ................ Res Nexus : ................ Res Chaos : ......+......... Res Disen : ................ adefkmnopsuxz{|@ Aura Fire : ...............+ Aura Elec : ................ NoTeleport: ................ AntiMagic : ................ WraithForm: ................ EvilCurse : ................ Easy Know : ..+..+.......... Hide Type : ......+......... Show Mods : +.............+. Insta Art : ................ Levitate : ................ Lite : +.........+..... See Invis : .......+.......+ adefkmnopsuxz{|@ Digestion : +..............+ Regen : ................ Xtra Might: ................ Xtra Shots: ................ Ign Acid : +..+..++..+..... Ign Elec : +..+..++..+..... Ign Fire : +..+.+++..+..... Ign Cold : +..+..++..+..... Activate : +...+.....+..... Drain Exp : ................ Teleport : ................ Aggravate : ................ Blessed : ................ Cursed : .+.+............ Hvy Curse : ................ Prm Curse : ................ adefkmnopsuxz{|@ No blows : ................ Precogn. : ................ B.Breath : ................ Recharge : ................ Fly : ..+............. Mrg.Curse : ................ Climb : ................ adefkmnopsuxz{|@ Imm Neth : ................ Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Skills (points left: 5) - Combat 38.639 [0.900] - Weaponmastery 30.031 [1.150] - Sword-mastery 38.100 [0.700] . Axe-mastery 00.000 [0.300] - Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] - Archery 03.400 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 13.600 [0.900] . Disarming 01.000 [0.900] - Magic 02.431 [0.300] . Magic-Device 05.600 [1.150] . Udun 02.800 [0.400] - Spirituality 11.000 [0.400] . Prayer 20.000 [0.500] - Monster-lore 00.000 [0.500] You saved Bree from a dreadful Nazgul. You saved 33 princesses. You have defeated 6122 enemies. [Fates] You may find a Scroll of Object Detection on level 1. [Character Equipment] a) The Dagger 'Narthanc' (E:259827, L:31) (1d4) (+30,+16) It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It provides light (radius 1) forever. It does extra damage from acid, electricity and fire. It fights against evil with holy fury. It makes you invisible. It provides resistance to acid, fire, cold and shards. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. d) a metal Boomerang of *Slay Giant* (2d4) (+5,+2) (+1) {cursed} It increases your strength by 1. It is especially deadly against giants. It sustains your strength. It provides resistance to shards. It allows you to sense the presence of giants. It is cursed. e) a Ring of Flying f) an Indestructible Ring of Damage (+18) {cursed} It is cursed. It cannot be harmed by acid, cold, lightning or fire. k) an Amulet of the Serpents [+3] (+2) m) a Dwarven Lantern of the Magi [Curse] (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It has a spell stored inside. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness and shards. It cannot be harmed by fire. n) The Metal Brigandine Armour of the Rohirrim [19,+14] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, sound and chaos. It cannot be harmed by acid, cold, lightning or fire. o) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. p) a Small Metal Shield of Resist Cold [3,-3] s) a Dwarven Metal Cap [3,-2] (+2 to infravision) It increases your constitution and infravision by 2. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. x) a Pair of Metal Shod Boots of Stealth [6,+2] (+3 to stealth) z) (nothing) {) (nothing) |) a Pick (1d3) (-3,-2) (+1) {cursed} [Character Inventory] a) a Spellbook of Corpse Explosion b) A parchment titled ''Famous Last Words'' It can be activated for heal 4d8 & wounds every 3+d3 turns. c) Cathal's Corrupting Cymbal It can be activated for teleport (range 100) every 45 turns. d) 6 Sprigs of Athelas e) 66 Potions of Water Curing f) 15 Potions of Cure Critical Wounds g) 6 Scrolls of Word of Recall {25% off} h) 15 Scrolls of Identify i) 4 Scrolls of Satisfy Hunger j) a Mithril Rod of the Istari of Nothing (320/320) k) a Wand of Essence of Speed[1] (2 charges) l) a Wand of Banishment[13] (4 charges) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Broad Sword 'Glamdring' (2d5) (+1,+5) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Gondolin ] a) a Spellbook of Curse b) a Frozen Scimitar of *Slay Animal* (2d5) (+5,+10) (+2 to stealth) [Home Inventory - Minas Anor ] a) a Ring of Lordly Protection [+25] b) The Amulet of Hyama (+4) It increases your constitution by 4. It makes you completely fearless. It provides resistance to electricity, cold, poison and sound. It cannot be harmed by acid, cold, lightning or fire. c) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. d) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. e) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. f) The Cord Armour of Varas [6,+14] It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, electricity and nether. It cannot be harmed by acid, cold, lightning or fire. g) a Main Gauche of Slay Undead (1d5) (+10,+12) {75% off} It strikes at undead with holy wrath. h) The Broad Sword of Enolion (2d5) (+8,+15) (+2) It increases your charisma by 2. It does extra damage from frost. It poisons your foes. It fights against evil with holy fury. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. i) The small wooden Boomerang of Helin (1d4) (+13,+5) It does extra damage from acid, electricity and fire. It is especially deadly against dragons. It is especially deadly against orcs. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Lothlorien ] a) The Ring of Power of Uvatha the Horseman (+3 to speed) It increases your intelligence and speed by 3. It makes you invisible. It sustains your dexterity, constitution and charisma. It provides resistance to dark and blindness. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. b) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. c) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to poison. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. d) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed) It increases your dexterity, constitution, speed and attack speed by 2. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is especially deadly against natural creatures. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Gondolin ] a) a Spellbook of Curse b) a Frozen Scimitar of *Slay Animal* (2d5) (+5,+10) (+2 to stealth)