[DaJAngband v1.0.02 based on Vanilla Angband 3.0.9e Character Dump] Name Sir Visadoodle Self RB CB EB Best Sex Male Age 65 STR: 15 +1 +4 +3 18/50 Race Dunadan Height 81 INT: 10 +2 -1 +0 11 Class Knight Weight 220 WIS: 16 +2 +0 +0 18 Title Soldier Status 37 DEX: 17 +2 +1 +0 18/20 HP 190/190 Maximize Y CON: 15 +3 +1 +0 18/10 SP 23/23 CHR: 10 +2 +3 +0 15 Level 19 Armor [31,+21] Saving Throw 47 Cur Exp 8323 Fight (+1,+3) Stealth 3 Max Exp 8323 Melee (+8,+10) Fighting 191 Adv Exp 8580 Shoot (+8,+7) Shooting 140 MaxDepth Lev 12 Blows 3/turn Disarming 42 Turns 984868 Shots 1/turn Magic Device 36 Gold 4045 Infra 10 ft Perception 18 Burden 158.2 lbs Energy 100% Searching 18 You are one of several children of a Yeoman. You are a well liked child. You have brown eyes, wavy brown hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:....+........ Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:...........+. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Stea.:............. Feath:...........+. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Character Equipment] a) a rapier (1d6) (+7,+7) {@w0} b) a light crossbow (x3) (+7,+7) c) a Beryl Ring of Strength (+3) It increases your strength by 3. It sustains your strength. d) a Corundum Ring of Slow Digestion It slows your metabolism. e) a Carved Oak Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. f) a brass lantern (12285 turns) {@w4} It usually provides light of radius 2. It cannot be harmed by fire. g) partial plate armour (-3) [22,+0] h) a cloak [1,+2] i) a small leather shield [2,+0] j) a hard leather cap [2,+4] k) a set of gauntlets [2,+5] l) a pair of soft leather boots of Stability [2,+8] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@p1} b) 2 Holy Books of Prayers [Words of Wisdom] {@p2} c) 8 rations of food d) 2 flasks of oil e) 2 Azure Potions of Speed {@q7} f) 2 Light Blue Potions of Heroism {@q4} g) 6 Oily Yellow Potions of Cure Serious Wounds {@q2} h) 9 Pungent Potions of Cure Critical Wounds {@q1} i) 6 Scrolls titled "semodo jus" of Phase Door {@r1} j) 6 Scrolls titled "fautum artus" of Word of Recall {@r3} k) 16 Scrolls titled "pis ut conor" of Identify {@r2} l) 2 Tungsten Rods of Light {@z4} m) a Rusty Rod of Sleep Monster {@z6} n) a Gold Wand of Teleport Other (10 charges) o) a Silver-Plated Wand of Light (11 charges) p) a Nickel Wand of Stinking Cloud (10 charges) q) a Pewter Wand of Wonder (17 charges) r) a Pine Staff of Teleportation (7 charges) {@u9} s) a Maple Staff of Trap Location (7 charges) {@u3} t) a cutlass of Flame (1d7) (+6,+7) {@w0} It is branded with fire. It provides resistance to fire. It cannot be harmed by fire. u) 88 bolts (1d5) (+0,+0) {@f1=g} [Home Inventory] a) 5 Holy Books of Prayers [Beginners Handbook] {@p1} b) 3 Holy Books of Prayers [Words of Wisdom] {@p2} c) a piece of elvish waybread d) 5 Light Blue Potions of Heroism {@q4} e) a Hazy Potion of Healing f) 2 Indigo Potions of Restore Strength g) a Green Potion of Restore Dexterity h) 2 Scrolls titled "eraens" of Recharging i) a Gold Wand of Teleport Other (9 charges) j) a Silver-Plated Wand of Light (12 charges) k) 2 Nickel Wands of Stinking Cloud (16 charges) l) 2 Pewter Wands of Wonder (36 charges) m) soft studded leather [5] {good} n) a pick of Digging (1d3) (+4,+7) (+5) {@w1} It increases your tunneling by 5. It is branded with acid. o) 29 arrows (1d4) (+3,+3) p) 23 iron shots (1d4) (+3,+3) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)