[Angband 3.0.9 Character Dump] Name Inathrin Self RB CB EB Best Sex Male Age 123 STR: 15 +1 +2 +0 18 Race High-Elf Height 96 INT: 15 +3 +2 +0 18/20 Class Ranger Weight 194 WIS: 12 -1 +0 +0 11 Title Runner Status 31 DEX: 16 +3 +1 +0 18/20 HP -2/14 Maximize Y CON: 14 +1 +1 +0 16 SP 0/0 CHR: 11 +5 +1 +0 17 Level 1 Armor [0,+2] Saving Throw Excellent Cur Exp 3 Fight (+4,+2) Stealth Excellent Max Exp 3 Melee (+4,+2) Fighting Good Adv Exp 23 Shoot (+4,+0) Shooting Excellent MaxDepth 50 ft Blows 1/turn Disarming Good Turns 1333 Shots 1/turn Magic Device Superb Gold 112 Infra 40 ft Perception Good Burden 41.2 lbs Speed Normal Searching Fair You are one of several children of a Telerin Ranger. You have light grey eyes, wavy blond hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............+ Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Last Messages] > Inscribing 17 Arrows (1d4) (+0,+0). > Added a macro. > You have 16 Arrows (1d4) (+0,+0) {@1} (d). > The Arrow (1d4) (+0,+0) {@1} hits the Soldier ant. > The Soldier ant cries out feebly. > The Soldier ant flees in terror! > You have 15 Arrows (1d4) (+0,+0) {@1} (d). > The Arrow (1d4) (+0,+0) {@1} hits the Soldier ant. > The Soldier ant dies. > You have 14 Arrows (1d4) (+0,+0) {@1} (d). > You have 15 Arrows (1d4) (+0,+0) {@1} (d). > You have 16 Arrows (1d4) (+0,+0) {@1} (d). > You found a trap! > You are enveloped in flames! > You die. [Character Equipment] a) a Broad Sword (2d5) (+0,+0) b) a Long Bow (x3) (+0,+0) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (2990 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 4 Rations of Food c) 3 Wooden Torches (3000 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. d) 16 Arrows (1d4) (+0,+0) {@1} [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)