[DaJAngband a semi-variant based on Vanilla Angband 3.0.9 Character Dump] Name SirCurtis Self RB CB EB Best Sex Male Age 57 Str: 15 +1 +4 +0 18/20 18/10 Race Dunadan Height 80 INT: 11 +2 -1 +0 12 Class Knight Weight 185 WIS: 17 +2 +0 +0 18/10 Title Soldier Status 39 DEX: 16 +2 +1 +0 18/10 HP -1/201 Maximize Y CON: 13 +3 +1 +0 17 SP 21/21 CHR: 11 +2 +3 +0 16 Level 17 Armor [13,+15] Saving Throw Excellent Cur Exp 5373 Fight (+4,+2) Stealth Fair Max Exp 5373 Melee (+6,+6) Fighting Superb Adv Exp 5655 Shoot (+6,+0) Shooting Superb MaxDepth Lev 11 Blows 1/turn Disarming Good Turns 733628 Shots 1/turn Magic Device Good Gold 6912 Infra 10 ft Perception Fair Burden 151.9 lbs Speed -1 Searching Fair You are one of several children of a Yeoman. You are a well liked child. You have brown eyes, straight blond hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Blind:............. Elec:........+.... Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:..+.......... Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:..........+.. Shots:............. HLife:............. Might:............. [Last Messages] > You have no room for a filthy rag [1]. > The uruk misses you. > The uruk hits you. > The uruk cries out in pain. > The uruk hits you. <2x> > You hit the uruk. > The uruk hits you. <2x> > You feel much better. > You have 4 Coagulated Crimson Potions of Cure Serious Wounds {@q2} (e). > The uruk hits you. <2x> > You feel much better. > You have 3 Coagulated Crimson Potions of Cure Serious Wounds {@q2} (e). > The uruk misses you. > The uruk hits you. <3x> > You die. [Character Equipment] a) a battle axe (2d8) (+2,+4) b) a long bow (x3) (+2,+0) c) a Granite Ring of Slow Digestion It slows your metabolism. d) (nothing) e) (nothing) f) The Phial of Galadriel (0 turns) {4th dive} It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) soft studded leather of Resist Acid [5,+6] It provides resistance to acid. It cannot be harmed by acid. h) a cloak [1,+2] i) a small leather shield of Resist Lightning [2,+4] It provides resistance to lightning. It cannot be harmed by electricity. j) a hard leather cap [2,+0] k) a set of leather gloves of Free Action [1,-1] It grants you immunity to paralysis. l) a pair of soft leather boots [2,+2] [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] b) a Holy Book of Prayers [Words of Wisdom] c) 9 rations of food d) 2 Purple Potions of Speed {@q7} e) 3 Coagulated Crimson Potions of Cure Serious Wounds {@q2} f) 2 Bubbling Potions of Cure Critical Wounds {@q1} g) 3 Scrolls titled "sanse cus" of Phase Door {@r1} h) 2 Scrolls titled "liketens astia" of Teleport Level {@r7 !*} i) 4 Scrolls titled "fautor co" of Word of Recall {@r3} j) 9 Scrolls titled "movus pulurtio" of Identify {@r2} k) 4 Tungsten Rods of Trap Location {@z3} l) an Ivory Rod of Frost Bolts (charging) {@z5} m) a Tungsten Wand of Light (12 charges) n) a Lead Wand of Sleep Monster (19 charges) o) a Zinc-Plated Wand of Slow Monster (16 charges) p) a Copper Wand of Drain Life (6 charges) q) a Spruce Staff of Perception (7 charges) {@u1} r) a Sycamore Staff of Detect Invisible (9 charges) s) hard studded leather of Resist Fire (-1) [7,+5] It provides resistance to fire. It cannot be harmed by fire. t) a cutlass of *Slay Demon* (1d7) (+5,+4) (+1) It increases your intelligence by 1. It is especially deadly against demons. It provides resistance to fire. u) a pike (2d5) (+2,+2) v) 26 arrows (1d4) (+3,+8) {@f3=g} w) 66 arrows (1d4) (+0,+0) {@f1=g} [Home Inventory] a) 8 Scrolls titled "liketens astia" of Teleport Level {@r7 !*} b) a Magnesium Rod of Teleport Other {@z9} c) 24 seeker arrows (4d4) (+3,+6) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : no (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)