[Steamband 0.4.1 Character Dump] Name Mynstral Self abcdefghijkl@ Best Sex Male Age 109 MUS: 447 ......6....7. 577 Race Automaton Height 76 AGI: 315 ....4.....97. 515 Class Officer Weight 223 VIG: 570 ......6...... 630 Title Colonel Status 75 SCH: 249 .......5.6... 359 WP 84/84 MaxDepth Lev 39 EGO: 69 .......5.6... 179 SP 122/122 Preserve Y CHR: 210 .........7... 280 Level 26 Armor [102,+45] Saving Throw Tolerable Cur Exp 48581 Blows 4/turn Stealth Abyssal Max Exp 48581 Shots 8/turn Fighting Legendary[5+] Adv Exp 63750 Infra 0 ft Shooting Champion Disarming Tolerable Stat Skill Equip. Total Magic Device Fair Melee (+11,+11) (+20,+6) (+12,+11) (+43,+28) Perception Poor Shoot (+11,+0) (+3,+0) (+16,+23) (+30,+23) Searching Tolerable You are a robot. You are made from titanium. You were once human. You have glass circles for eyes, a blocky torso, and a cylindrical head. [Resists & Abilities] Critical:............. Fthr Fall:............. Hvy Curse:............. Vampiric:............. Telepathy:............. Mutation:............. Throw:............. See Invis:.......+..... No Magic:............. Vorpal:............. Free Act:...........+. No Teleprt............. Return:............. Wraithfrm:............. Drain SP:............. Frce Brnd:..........+.. Hold Life:............+ Drain HP:............. Fire Brnd:............. Reflect:............. Disrupt:............. Elec Brnd:............. Invisible:............. Drn Items:............. Ice Brand:............. Res Confu:...+......... Drn Exp:............. Acid Brnd:............. Res Blind:............+ Teleport:............. Psn. Brnd:+............ Res Fear:............. Aggravate:............. Resistances: Fire :40% ......++.+++.. Acid :5% ......+....... Force:5% ......+....... Erth :66% ..+...++.+++.. Poisn:186%+.....+....... Sprt :120%......+....... Air :31% ......++.+++.. Time :13% ......+..+.+.. Water:31% ......++.+++.. Light:26% ......++..++.. Elec :113%......+...++.. Dark :18% ......++...+.. Ice :18% ......++...+.. Mind :120%......+....... abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* |}=="~[()]]] |}=="~[()]]] |}=="~[()]]] [Skills] Disarming Traps 3 Stealth 1 Searching 1 Pain Tolerance 1 Systems Cypher 1 Utility Cypher 20 Neophyte Combat 20 Standard Combat 20 Advanced Combat 11 Critical Strike 1 Accurate Strike 20 Vicious Strike 6 Swift Blow 2 Martial Arts 1 Neophyte Firearms 4 Pistols 1 Accurate Shot 3 Throwing 1 Swords 20 Command Techniques 11 Combat Techniques 20 Presence 6 Latin {*} 1 Occult Lore {O} 1 Ritual Magic {O} 1 Spirituality {S} 1 Tempered Will {*} 1 Utility Bandolier 1 Using Devices 5 Toughness 13 Hold the Line 3 Knock-down 1 [Character Equipment] a) The Sabre of Cups (1d7|1) (+8,+5) <+1> {@w1} b) a .45 Revolver of Extra Shots (x2) (+12,+23) <+2> c) a Marble Ring of Resist Earth d) a Diamond Ring of Resist Bewilderment e) a Sapphire Amulet of Agility <+4> f) a Brass Lantern [3] g) an Iron Torso of Self-Repair [50,+10] <+6> h) a Fur Cloak of the Order [3,+8] <+5, +2> i) a Pair of Pantaloons [4,+3] j) a Brass Head of Personability (+4,+0) [10,+4] <+1, +6, +7> k) a Pair of Iron Arms (Spring Loaded) (+0,+6) [25,+7] <+9> l) a Pair of Rubber Legs of Motion [10,+5] <+5, +7> [Character Inventory] a) 11 Flasks of oil b) The Book [A Tale of Two Cities] c) 6 Zinc-Plated Astronet Mechanisms of Etheric Travel d) 19 Tungsten Hydroscope Mechanisms of Returning {@r0!r} e) a Molybdenum Photocom Mechanism of Detailed Object Analysis f) 29 Bouncing Radiometer Mechanisms of Repair Kit {@r1, 10% off} g) 10 Zirconium Telenet Mechanisms of *Repair* Kit h) a Ruhmkorff {@z1} i) a Keyring of the Claus {@z2} j) a Steel-Plated Ray Gun of Steam (11 charges) k) a Brass Head (Enameled) (+4,+0) [10,+19] <+1, +6, +6> l) an Iron Torso (Sparking) (+0,+5) [50,+16] <+6> m) a Carnelian Ring of Resist Fire n) an Oak Ring of Resist Water o) a Rhodonite Ring of Freedom of Mobility p) a Fur Cloak of Inviolability to Water [3,+3] q) a Long Sword of Burning (2d5|2) (+6,+3) r) a Bastard Sword of Exigency (3d4|3) (+9,+13) <+7> {@w1} s) a Pick (1d3|1) (+0,+0) <+15> t) a .45 Revolver (x2) (+2,+20) u) 11 Pistol bullets (2d11|0) (+3,+3) (+76/608) [Home Inventory] 43 Flasks of oil a Molybdenum Photocom Mechanism of Detailed Object Analysis a Pistol Ammunition Generator a Steel Tool of Object Analysis (9 charges) a Pair of Ceramic Legs (Steam-powered) [20,+5] <+5, +8> a Pair of Iron Arms (Pneumatic) (+0,+6) [25,+8] <+7> a Pair of Ceramic Arms (Polished) (+0,+8) [20,+1] <+7, +7> a Tin Head (Polished) (+2,+0) [5,+5] <+1, +2, +3> a Fluorite Ring of Muscle <+11> an Obsidian Ring of Resist Air a Lapis Lazuli Ring of See Invisible a Scythe (5d3|5) (+0,+0) 5 Pistol bullets (2d11|0) (+4,+2) (+74/592) 32 Pistol bullets (2d11|0) (+0,+0) (+70/560) 82 Pistol bullets (2d11|0) (+70/560) {average} 55 Pistol bullets (2d11|0) (+70/560) {average} 95 Hollow-point pistol bullets (4d11|0) (+0,+0) (+94/752) [Current Quest] To fulfill your task, you must kill General Zaroff on dungeon level 38. [Options] Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)