[Ironband Pre-release Character Dump] Name Karidian II STR: 18/10 -1 +0 +0 18 Sex Male INT: 10 +3 +0 +0 13 Race High-Elf WIS: 18/10 +2 +0 +0 18/30 Class Adventurer DEX: 13 +1 +0 +1 15 Title Explorer CON: 13 -2 +0 +0 11 HP -5/69 AGI: 13 +2 +0 +0 15 SP 105/105 STE: 12 +2 +0 +0 14 Level 9 PER: 18/10 +3 +0 +0 18/40 Depth 7 LUC: 15 -1 +0 +0 14 GameTurn 102933 Armor [10,+13] PlayerTurn 11460 Fight (+2,+60%) Cur Exp 1496 Melee (+8,+245%) Max Exp 1496 Shoot (+1,+2) Adv Exp 1500 Blows 20/10 Gold 3332 Shots 11/10 Burden 80 lbs Speed +1 % Burden 40% Infra 60 ft You are one of several children of a Noldorin Ranger. You have light grey eyes, straight black hair, and a fair complexion. [Last Messages] > You have no room for a Flint Stone Amulet. > You are wearing a Flint Stone Amulet of Resist Acid (e). > The Black orc fires a small arrow. > The Black orc wakes up. <3x> > The Black orc fires a small arrow. <2x> > There is a granite wall in the way. > You smite the Black orc. <2x> > The Black orc hits you. > The Black orc hits you! > You miss the Black orc. > You smite the Black orc. > You have slain the Black orc. > You have found 33 gold pieces worth of copper. > The Black orc hits you! <2x> > You die. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + |}=="~(( ]] |}=="~(( ]] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: 1............ Dex: s............ Con: ............. Con: ............. Agi: ............. Agi: ............. Ste: ............. Ste: ............. Per: ............. Per: ............. Luc: ............. Luc: ............. abcdefghijkl@ abcdefghijkl@ Acid:....+........ Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Sear.:...+......... Feath:............. Infra:............. PLite:............. Tunn.:............. Regen:............. Aggr.:............. Telep:............. Blows:............. Invis:............+ Shots:............. FrAct:............. Might:............. HLife:............. ............. abcdefghijkl@ abcdefghijkl@ |}=="~(( ]] |}=="~(( ]] [Character Equipment] a) a Cutlass of *Slay Orc* (1d8) (+6,+10) (+1) It increases your dexterity by 1. It slays orcs. It sustains your dexterity. It gives you 20/10 attacks per turn. b) a Shortbow (x2) (-3,-2) c) a Topaz Ring of Teleportation {cursed} It induces random teleportation and is cursed. d) a Fluorite Ring of Searching (+1) It increases your searching by 1. e) a Flint Stone Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. f) a Wooden Torch (with 575 turns of light) g) Wolfskin [6,+3] h) a Cloak [1,+0] i) (nothing) j) a Leather Cap [2,+3] k) a Set of Gloves [1,+0] {cursed} It is cursed. l) (nothing) [Character Equipment -- Quiver] n) 2 Arrows (1d4) (+0,+0) o) a Rounded Pebble (1d2) (+1,+4) [Character Inventory] a) a Book of Mage Spells [Magic for Beginners] b) a Book of Mage Spells [Defensive Magical Theory] c) 7 Rations of Food d) a Piece of Beef Jerky e) 2 Pink Speckled Potions of Infravision f) 2 Grey Potions of Heroism g) a Tangerine Potion of Berserk Strength h) 2 Azure Potions of Cure Light Wounds i) 2 Purple Potions of Cure Serious Wounds j) a Pink Potion of Neutralize Poison k) a Metallic Silver Potion of Dust of Disappearance l) 5 Scrolls titled "blaaod stayp" of Phase Door m) 2 Scrolls titled "ankho conwhon" of Light n) 3 Scrolls titled "binvom shuox" of Trap Detection o) a Scroll titled "argaus abip" of Door/Stair Location p) 3 Scrolls titled "dertox mikbin" of Blessing q) a Scroll titled "bar beksta" of Detect Invisible r) a Jet Ring of Slow Digestion It slows your metabolism. s) a Tortoise Shell Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. t) 6 Wooden Torches (with 1000 turns of light) u) a Brass Lantern (with 68 turns of light) It cannot be harmed by fire. v) a Sling (x2) (+3,+2) Karidian II the High-Elf Adventurer Began the quest to kill The Witch-King of Angmar on 12/01/2007 at 08:43 PM ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ | 16547| 2 | 3 | Killed Wolf, Farmer Maggot's dog | 32946| 3 | 5 | Reached level 5 ============================================================ | 102933| 7 | 9 | Killed by a Black orc. | 102933| 7 | 9 | Killed on 12/01/2007 at 10:49 PM. ============================================================ ============================================================ [Options] GAME PLAY OPTIONS: Expand the power of the look command : yes (expand_look) Expand the power of the list commands : yes (expand_list) Map remembers all perma-lit grids : yes (view_perma_grids) Map remembers all torch-lit grids : no (view_torch_grids) Generate dungeons with aligned rooms : yes (dungeon_align) Generate dungeons with connected stairs : yes (dungeon_stair) Monsters exploit players weaknesses : no (smart_cheat) BIRTH OPTIONS: Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : no (adult_preserve) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts : no (adult_rand_artifacts) Adult: Never stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : yes (adult_take_notes) Adult: All levels generated small : no (adult_force_small_lev) Adult: Retain squelch settings : no (adult_retain_squelch) Adult: Disable extra artifacts : no (adult_no_xtra_artifacts) Score: Peek into object creation : no (score_peek) CHEAT OPTIONS: Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)