[Angband 3.0.9 Character Dump] Name IGee88 Self RB CB EB Best Sex Male Age 118 STR! 18/100 +1 +2 +18 18/310 Race High-Elf Height 81 INT! 18/100 +3 +1 +3 18/170 Class Rogue Weight 207 WIS! 18/100 -1 -2 +8 18/150 Title ***WINNER*** Status 61 DEX! 18/100 +3 +3 +13 18/290 HP 994/994 Maximize Y CON! 18/100 +1 +1 +10 18/220 SP 320/320 CHR! 18/100 +5 -1 +5 18/190 Level 47 Armor [57,+146] Saving Throw Heroic Cur Exp 6820826 Fight (+54,+47) Stealth Superb Max Exp 6820826 Melee (+72,+65) Fighting Legendary Adv Exp 7875000 Shoot (+71,+19) Shooting Legendary MaxDepth Lev 101 Blows 4/turn Disarming Legendary Turns 1948221 Shots 1/turn Magic Device Legendary Gold 4185212 Infra 40 ft Perception Very Good Burden 356.5 lbs Speed 26 Searching Good You are one of several children of a Telerin Warrior. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+**.+.. Blind:......+..+... Elec:..*...+...... Confu:......+..+... Fire:*...+.+..+... Sound:......+.++... Cold:......+..+... Shard:......+...... Pois:..+.+.+...... Nexus:......+...... Fear:....+...+.... Nethr:......+...... Lite:......+..+..+ Chaos:+.....+.++... Dark:+.....+...... Disen:+.+...+...... abcdefghijkl@ abcdefghijkl@ S.Dig:..+.......... Stea.:.......+..... Feath:..+.......... Sear.:............. PLite:.........+... Infra:............. Regen:..+......+... Tunn.:+............ Telep:............. Speed:.++++....+.+. Invis:..+..+.+.+..+ Blows:............. FrAct:.++....++.+.. Shots:............. HLife:..+.......... Might:.+........... [Character Equipment] a) The Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) (+6) It increases your strength by 6. It increases your tunneling by 6. It slays animals, dragons, and all evil creatures, and is especially deadly against undead. It is branded with fire. It provides immunity to fire. It provides resistance to dark, chaos, and disenchantment. It aggravates creatures around you. It cannot be harmed by the elements. b) The Long Bow of Bard (x3) (+17,+19) (+2) It increases your dexterity by 2. It increases your speed and shooting power by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. c) The Ring of Power 'Vilya' (+10,+10) (+3) It increases all your stats by 3. It increases your speed by 3. It provides immunity to lightning. It provides resistance to poison, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It slows your metabolism, makes you fall like a feather, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large lightning ball (250) every 20+d20 turns. It cannot be harmed by the elements. d) a Ring of Speed (+12) It increases your speed by 12. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Star of Elendil {!t@w2} It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) Power Dragon Scale Mail (-3) [40,+33] {!k} It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) The Shadow Cloak of Tuor [6,+12] (+4) It increases your dexterity by 4. It increases your stealth by 4. It provides immunity to acid. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+15] (+3) It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire, cold, light, blindness, confusion, sound, and chaos. It usually provides light of radius 4. It speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Speed [3,+16] (+10) It increases your speed by 10. [Character Inventory] a) 4 Books of Magic Spells [Magic for Beginners] {@m1} b) 3 Books of Magic Spells [Conjurings and Tricks] c) 5 Books of Magic Spells [Incantations and Illusions] {@m3} d) 3 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. g) 2 Books of Magic Spells [Tenser's Transformations] {@m7} It cannot be harmed by the elements. h) 2 Mushrooms of Restoring i) 23 Potions of Healing j) 10 Potions of *Healing* k) a Potion of Augmentation l) a Scroll of Magic Mapping m) 2 Scrolls of Banishment n) 5 Rods of Teleport Other {@z4} o) a Ring of Speed (+5) It increases your speed by 5. p) Bar Chain Mail (Dwarven) (-2) [18,+29] (+1) It increases your strength and constitution by 1. It increases your infravision by 1. It grants you immunity to paralysis. It cannot be harmed by acid or fire. q) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It is cursed. It cannot be harmed by the elements. It might have hidden powers. r) The Hard Leather Cap of Thranduil [2,+9] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. s) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) It increases your constitution by 3. It cannot be harmed by the elements. It might have hidden powers. t) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It cannot be harmed by the elements. It might have hidden powers. u) 21 Arrows of Slay Demon (1d4) (+9,+15) It slays demons. v) 18 Seeker Arrows of Slay Evil (4d4) (+15,+8) It slays all evil creatures. [Home Inventory] a) a Rod of Recall (charging) {!*} It cannot be harmed by electricity. b) 2 Staffs of Banishment (6 charges) c) a Ring of Speed (+11) It increases your speed by 11. d) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. e) The Arkenstone of Thrain It usually provides light of radius 3. It cannot be harmed by the elements. It might have hidden powers. f) The Palantir of Westernesse (+2) (charging) {@w2} It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It usually provides light of radius 3. It cannot be harmed by the elements. It might have hidden powers. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. h) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. i) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. j) a Shadow Cloak of Aman [6,+33] (+3 to stealth) It increases your stealth by 3. It cannot be harmed by the elements. It might have hidden powers. k) a Large Leather Shield of Preservation [4,+28] It provides resistance to poison, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It cannot be harmed by the elements. l) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. m) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It increases your intelligence, dexterity, and charisma by 3. It increases your searching by 3. It cannot be harmed by the elements. It might have hidden powers. n) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It increases your constitution by 5. It is cursed. It cannot be harmed by the elements. It might have hidden powers. o) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) It slays orcs, trolls, giants, dragons, undead, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. p) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) It increases your wisdom and dexterity by 4. It slays orcs, trolls, and all evil creatures, and is especially deadly against undead. It is branded with frost. It provides resistance to cold and fear. It is blessed by the gods and slows your metabolism. It grants you immunity to paralysis. It activates for frost ball (100) every 35 turns. It cannot be harmed by the elements. q) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) It increases your strength and constitution by 2. It slays trolls and dragons, and is especially deadly against demons. It is branded with acid. It provides resistance to acid, fire, and dark. It usually provides light of radius 4. It activates for berserk rage (50+d50 turns) every 80+d80 turns. It cannot be harmed by the elements. r) The Lance of Eorlingas (3d8) (+13,+21) (+2) It increases your strength and dexterity by 2. It increases your speed by 2. It cannot be harmed by the elements. It might have hidden powers. s) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3) It increases your strength and constitution by 3. It increases your tunneling by 3. It slays orcs, trolls, and demons, and is especially deadly against dragons. It is branded with acid and fire. It provides resistance to acid, fire, fear, light, dark, confusion, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. t) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : no (adult_ai_sound) Adult: Monsters chase recent locations : no (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)